fixed singleton naming thingy

pull/11/head
Karroffel 2017-06-20 23:26:22 +02:00
parent b6ca6a2d8e
commit 82165394ca
1 changed files with 1 additions and 1 deletions

View File

@ -229,7 +229,7 @@ def generate_class_implementation(icalls, used_classes, c):
source.append("static inline void ___singleton_init()") source.append("static inline void ___singleton_init()")
source.append("{") source.append("{")
source.append("\tif (" + core_object_name + " == nullptr) {") source.append("\tif (" + core_object_name + " == nullptr) {")
source.append("\t\t" + core_object_name + " = godot_global_get_singleton(\"" + c["name"] + "\");") source.append("\t\t" + core_object_name + " = godot_global_get_singleton(\"" + strip_name(c["name"]) + "\");")
source.append("\t}") source.append("\t}")
source.append("}") source.append("}")