Merge pull request #1230 from adamscott/compiledb-alias
Refactor compiledb implementationpull/1277/head
commit
7a260f5e93
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@ -274,9 +274,8 @@ def generate(env):
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env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
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# compile_commands.json
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if env.get("compiledb", False):
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env.Tool("compilation_db")
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env.Alias("compiledb", env.CompilationDatabase(normalize_path(env["compiledb_file"], env)))
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env.Tool("compilation_db")
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env.Alias("compiledb", env.CompilationDatabase(normalize_path(env["compiledb_file"], env)))
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# Builders
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env.Append(BUILDERS={"GodotCPPBindings": Builder(action=scons_generate_bindings, emitter=scons_emit_files)})
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@ -315,7 +314,13 @@ def _godot_cpp(env):
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if env["build_library"]:
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library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
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env.Default(library)
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default_args = [library]
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# Add compiledb if the option is set
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if env.get("compiledb", False):
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default_args += ["compiledb"]
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env.Default(*default_args)
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env.AppendUnique(LIBS=[env.File("bin/%s" % library_name)])
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return library
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