CI: Make CMake builds use verbose output

pull/826/head
Rémi Verschelde 2022-09-09 17:02:40 +02:00
parent e45234fbbc
commit 7735ab48c4
1 changed files with 6 additions and 6 deletions

View File

@ -119,12 +119,12 @@ jobs:
- name: Build godot-cpp - name: Build godot-cpp
run: | run: |
cmake -DCMAKE_BUILD_TYPE=Release . cmake -DCMAKE_BUILD_TYPE=Release .
make -j $(nproc) make -j $(nproc) VERBOSE=1
- name: Build test GDNative library - name: Build test GDNative library
run: | run: |
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." . cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." .
make -j $(nproc) make -j $(nproc) VERBOSE=1
linux-cmake-ninja: linux-cmake-ninja:
name: 🐧 Build (Linux, GCC, CMake Ninja) name: 🐧 Build (Linux, GCC, CMake Ninja)
@ -143,12 +143,12 @@ jobs:
- name: Build godot-cpp - name: Build godot-cpp
run: | run: |
cmake -DCMAKE_BUILD_TYPE=Release -GNinja . cmake -DCMAKE_BUILD_TYPE=Release -GNinja .
cmake --build . -j $(nproc) cmake --build . -j $(nproc) --verbose
- name: Build test GDNative library - name: Build test GDNative library
run: | run: |
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -GNinja . cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -GNinja .
cmake --build . -j $(nproc) cmake --build . -j $(nproc) --verbose
windows-msvc-cmake: windows-msvc-cmake:
name: 🏁 Build (Windows, MSVC, CMake) name: 🏁 Build (Windows, MSVC, CMake)
@ -162,12 +162,12 @@ jobs:
- name: Build godot-cpp - name: Build godot-cpp
run: | run: |
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" . cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" .
cmake --build . cmake --build . --verbose
- name: Build test GDNative library - name: Build test GDNative library
run: | run: |
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" . cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" .
cmake --build . cmake --build . --verbose
static-checks: static-checks:
name: 📊 Static Checks (clang-format) name: 📊 Static Checks (clang-format)