Fix Object::cast_to<T>() for custom classes
parent
516fad14e4
commit
75af9003dc
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@ -142,7 +142,7 @@ T *Object::cast_to(Object *p_object) {
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if (casted == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
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return dynamic_cast<T *>((Object *)internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
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}
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template <class T>
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@ -155,7 +155,7 @@ const T *Object::cast_to(const Object *p_object) {
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if (casted == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<const T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
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return dynamic_cast<const T *>((Object *)internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
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}
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} // namespace godot
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