diff --git a/binding_generator.py b/binding_generator.py index 136c13a1..7cab58b7 100644 --- a/binding_generator.py +++ b/binding_generator.py @@ -2350,6 +2350,10 @@ def get_encoded_arg(arg_name, type_name, type_meta): result.append(f"\t{get_gdextension_type(arg_type)} {name}_encoded;") result.append(f"\tPtrToArg<{correct_type(type_name)}>::encode({name}, &{name}_encoded);") name = f"&{name}_encoded" + elif is_enum(type_name) and not is_bitfield(type_name): + result.append(f"\tint64_t {name}_encoded;") + result.append(f"\tPtrToArg::encode({name}, &{name}_encoded);") + name = f"&{name}_encoded" elif is_engine_class(type_name): # `{name}` is a C++ wrapper, it contains a field which is the object's pointer Godot expects. # We have to check `nullptr` because when the caller sends `nullptr`, the wrapper itself will be null.