Android compile fixed for Windows

pull/328/head
TGRCDev 2019-08-21 01:03:49 -07:00 committed by TGRCDev
parent 77cde5bb3a
commit 7482074779
2 changed files with 113 additions and 36 deletions

View File

@ -77,12 +77,12 @@ $ scons platform=<your platform> generate_bindings=yes
$ cd .. $ cd ..
``` ```
For android: For android:
Download latest Android NDK from official website and set NDK path. Download the latest [Android NDK](https://developer.android.com/ndk/downloads) from the official website and set NDK path.
``` ```
$ export PATH="$PATH:/PATH-TO-ANDROID-NDK/toolchains/llvm/prebuilt/linux-x86_64/bin/" $ scons platform=android generate_bindings=yes ANDROID_NDK_ROOT="/PATH-TO-ANDROID-NDK/" android_arch=< >
$ scons platform=android generate_bindings=yes
``` ```
you can also specify architecture by enabling bits=64 (or 32) default is 64 `android_arch` can be `armv7, arm64v8, x86, x86_64`.
`ANDROID_NDK_ROOT` can also be set in the environment variables of your computer if you do not want to include it in your Scons call.
> Replace `<your platform>` with either `windows`, `linux`, `osx` or `android`. > Replace `<your platform>` with either `windows`, `linux`, `osx` or `android`.

View File

@ -3,6 +3,41 @@
import os import os
import sys import sys
# Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32
if (os.name=="nt"):
import subprocess
def mySubProcess(cmdline,env):
#print "SPAWNED : " + cmdline
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
data, err = proc.communicate()
rv = proc.wait()
if rv:
print("=====")
print(err.decode("utf-8"))
print("=====")
return rv
def mySpawn(sh, escape, cmd, args, env):
newargs = ' '.join(args[1:])
cmdline = cmd + " " + newargs
rv=0
if len(cmdline) > 32000 and cmd.endswith("ar") :
cmdline = cmd + " " + args[1] + " " + args[2] + " "
for i in range(3,len(args)) :
rv = mySubProcess( cmdline + args[i], env )
if rv :
break
else:
rv = mySubProcess( cmdline, env )
return rv
def add_sources(sources, dir, extension): def add_sources(sources, dir, extension):
for f in os.listdir(dir): for f in os.listdir(dir):
@ -74,11 +109,21 @@ opts.Add(BoolVariable(
False False
)) ))
opts.Add(EnumVariable( opts.Add(EnumVariable(
'android_api_level', 'android_arch',
'Target Android API Level', 'Target Android architecture',
'29', 'armv7',
('29', '28', '27', '26') ['armv7','arm64v8','x86','x86_64']
)) ))
opts.Add(
'android_api_level',
'Target Android API level',
'18' if ARGUMENTS.get("android_arch", 'armv7') in ['armv7', 'x86'] else '21'
)
opts.Add(
'ANDROID_NDK_ROOT',
'Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.',
os.environ.get("ANDROID_NDK_ROOT", None)
)
env = Environment(ENV = os.environ) env = Environment(ENV = os.environ)
opts.Update(env) opts.Update(env)
@ -99,7 +144,7 @@ if env['bits'] == 'default':
# This makes sure to keep the session environment variables on Windows. # This makes sure to keep the session environment variables on Windows.
# This way, you can run SCons in a Visual Studio 2017 prompt and it will find # This way, you can run SCons in a Visual Studio 2017 prompt and it will find
# all the required tools # all the required tools
if host_platform == 'windows': if host_platform == 'windows' and env['platform'] != 'android':
if env['bits'] == '64': if env['bits'] == '64':
env = Environment(TARGET_ARCH='amd64') env = Environment(TARGET_ARCH='amd64')
elif env['bits'] == '32': elif env['bits'] == '32':
@ -126,31 +171,6 @@ if env['platform'] == 'linux':
env.Append(CCFLAGS=['-m32']) env.Append(CCFLAGS=['-m32'])
env.Append(LINKFLAGS=['-m32']) env.Append(LINKFLAGS=['-m32'])
# Add android target as it works for both armeabi-v7a and arm64-v8a architectures
elif env['platform'] == 'android':
# Use clang by default on android(NDK provides only clang)
env['use_llvm'] = 'yes'
if env['use_llvm']:
if(env['bits'] == '64'):
env['CXX'] = 'aarch64-linux-android' + env['android_api_level'] + '-clang++'
elif(env['bits'] == '32'):
env['CXX'] = 'armv7a-linux-androideabi' + env['android_api_level'] +'-clang++'
env.Append(CCFLAGS=['-fPIC', '-g', '-std=c++14', '-Wwrite-strings'])
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
if env['target'] == 'debug':
env.Append(CCFLAGS=['-Og'])
elif env['target'] == 'release':
env.Append(CCFLAGS=['-O3'])
if env['bits'] == '64':
env.Append(CCFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64'])
elif env['bits'] == '32':
env.Append(CCFLAGS=['-m32'])
env.Append(LINKFLAGS=['-m32'])
elif env['platform'] == 'osx': elif env['platform'] == 'osx':
# Use Clang on macOS by default # Use Clang on macOS by default
env['CXX'] = 'clang++' env['CXX'] = 'clang++'
@ -205,6 +225,62 @@ elif env['platform'] == 'windows':
'-static-libgcc', '-static-libgcc',
'-static-libstdc++', '-static-libstdc++',
]) ])
elif env['platform'] == 'android':
if host_platform == 'windows':
env = env.Clone(tools=['mingw'])
env["SPAWN"] = mySpawn
# Verify NDK root
if not 'ANDROID_NDK_ROOT' in env:
raise ValueError("To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation.")
# Validate API level
api_level = int(env['android_api_level'])
if env['android_arch'] in ['x86_64', 'arm64v8'] and api_level < 21:
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
env['android_api_level'] = '21'
api_level = 21
# Setup toolchain
toolchain = env['ANDROID_NDK_ROOT'] + "/toolchains/llvm/prebuilt/"
if host_platform == "windows":
toolchain += "windows"
import platform as pltfm
if pltfm.machine().endswith("64"):
toolchain += "-x86_64"
elif host_platform == "linux":
toolchain += "linux-x86_64"
elif host_platform == "osx":
toolchain += "darwin-x86_64"
env.PrependENVPath('PATH', toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
# Get architecture info
arch_info_table = {
"armv7" : {
"march":"armv7-a", "target":"armv7a-linux-androideabi", "tool_path":"arm-linux-androideabi", "compiler_path":"armv7a-linux-androideabi",
"ccflags" : ['-mfpu=neon']
},
"arm64v8" : {
"march":"armv8-a", "target":"aarch64-linux-android", "tool_path":"aarch64-linux-android", "compiler_path":"aarch64-linux-android",
"ccflags" : []
},
"x86" : {
"march":"i686", "target":"i686-linux-android", "tool_path":"i686-linux-android", "compiler_path":"i686-linux-android",
"ccflags" : ['-mstackrealign']
},
"x86_64" : {"march":"x86-64", "target":"x86_64-linux-android", "tool_path":"x86_64-linux-android", "compiler_path":"x86_64-linux-android",
"ccflags" : []
}
}
arch_info = arch_info_table[env['android_arch']]
# Setup tools
env['CC'] = toolchain + "/bin/clang"
env['CXX'] = toolchain + "/bin/clang++"
env['AR'] = toolchain + "/bin/" + arch_info['tool_path'] + "-ar"
env.Append(CCFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march'], '-fPIC'])#, '-fPIE', '-fno-addrsig', '-Oz'])
env.Append(CCFLAGS=arch_info['ccflags'])
env.Append(CPPPATH=[ env.Append(CPPPATH=[
'.', '.',
@ -234,10 +310,11 @@ add_sources(sources, 'src/core', 'cpp')
add_sources(sources, 'src/gen', 'cpp') add_sources(sources, 'src/gen', 'cpp')
library = env.StaticLibrary( library = env.StaticLibrary(
target='bin/' + 'libgodot-cpp.{}.{}.{}'.format( target='bin/' + 'libgodot-cpp.{}.{}.{}{}'.format(
env['platform'], env['platform'],
env['target'], env['target'],
env['bits'], env['bits'] if env['platform'] != 'android' else env['android_arch'],
env['LIBSUFFIX']
), source=sources ), source=sources
) )
Default(library) Default(library)