From 7044f45409554bad2ac9d2be2bff75ff47c06353 Mon Sep 17 00:00:00 2001 From: karroffel Date: Wed, 25 Jul 2018 14:29:53 +0200 Subject: [PATCH] remove accidentally added files --- include/gen/ARVRAnchor.hpp | 42 -- include/gen/ARVRCamera.hpp | 36 - include/gen/ARVRController.hpp | 47 -- include/gen/ARVRInterface.hpp | 66 -- include/gen/ARVRInterfaceGDNative.hpp | 36 - include/gen/ARVROrigin.hpp | 38 - include/gen/ARVRPositionalTracker.hpp | 59 -- include/gen/ARVRServer.hpp | 76 -- include/gen/AStar.hpp | 56 -- include/gen/AcceptDialog.hpp | 51 -- include/gen/AnimatedSprite.hpp | 59 -- include/gen/AnimatedSprite3D.hpp | 49 -- include/gen/Animation.hpp | 96 --- include/gen/AnimationPlayer.hpp | 84 --- include/gen/AnimationTreePlayer.hpp | 118 --- include/gen/Area.hpp | 95 --- include/gen/Area2D.hpp | 87 --- include/gen/ArrayMesh.hpp | 88 --- include/gen/AtlasTexture.hpp | 45 -- include/gen/AudioBusLayout.hpp | 36 - include/gen/AudioEffect.hpp | 33 - include/gen/AudioEffectAmplify.hpp | 38 - include/gen/AudioEffectBandLimitFilter.hpp | 36 - include/gen/AudioEffectBandPassFilter.hpp | 36 - include/gen/AudioEffectChorus.hpp | 54 -- include/gen/AudioEffectCompressor.hpp | 50 -- include/gen/AudioEffectDelay.hpp | 62 -- include/gen/AudioEffectDistortion.hpp | 54 -- include/gen/AudioEffectEQ.hpp | 39 - include/gen/AudioEffectEQ10.hpp | 36 - include/gen/AudioEffectEQ21.hpp | 36 - include/gen/AudioEffectEQ6.hpp | 36 - include/gen/AudioEffectFilter.hpp | 51 -- include/gen/AudioEffectHighPassFilter.hpp | 36 - include/gen/AudioEffectHighShelfFilter.hpp | 36 - include/gen/AudioEffectLimiter.hpp | 44 -- include/gen/AudioEffectLowPassFilter.hpp | 36 - include/gen/AudioEffectLowShelfFilter.hpp | 36 - include/gen/AudioEffectNotchFilter.hpp | 36 - include/gen/AudioEffectPanner.hpp | 38 - include/gen/AudioEffectPhaser.hpp | 46 -- include/gen/AudioEffectPitchShift.hpp | 38 - include/gen/AudioEffectReverb.hpp | 52 -- include/gen/AudioEffectStereoEnhance.hpp | 42 -- include/gen/AudioServer.hpp | 89 --- include/gen/AudioStream.hpp | 34 - include/gen/AudioStreamOGGVorbis.hpp | 42 -- include/gen/AudioStreamPlayback.hpp | 33 - include/gen/AudioStreamPlayer.hpp | 63 -- include/gen/AudioStreamPlayer2D.hpp | 61 -- include/gen/AudioStreamPlayer3D.hpp | 94 --- include/gen/AudioStreamRandomPitch.hpp | 41 -- include/gen/AudioStreamSample.hpp | 61 -- include/gen/BackBufferCopy.hpp | 46 -- include/gen/BakedLightmap.hpp | 77 -- include/gen/BakedLightmapData.hpp | 54 -- include/gen/BaseButton.hpp | 70 -- include/gen/BitMap.hpp | 46 -- include/gen/BitmapFont.hpp | 58 -- include/gen/BoneAttachment.hpp | 38 - include/gen/BoxContainer.hpp | 42 -- include/gen/BoxShape.hpp | 38 - include/gen/BulletPhysicsDirectBodyState.hpp | 33 - include/gen/BulletPhysicsServer.hpp | 33 - include/gen/Button.hpp | 53 -- include/gen/ButtonGroup.hpp | 38 - include/gen/Camera.hpp | 86 --- include/gen/Camera2D.hpp | 89 --- include/gen/CanvasItem.hpp | 131 ---- include/gen/CanvasItemMaterial.hpp | 53 -- include/gen/CanvasLayer.hpp | 53 -- include/gen/CanvasModulate.hpp | 38 - include/gen/CapsuleMesh.hpp | 44 -- include/gen/CapsuleShape.hpp | 40 -- include/gen/CapsuleShape2D.hpp | 40 -- include/gen/CenterContainer.hpp | 38 - include/gen/CheckBox.hpp | 36 - include/gen/CheckButton.hpp | 36 - include/gen/CircleShape2D.hpp | 38 - include/gen/ClassDB.hpp | 66 -- include/gen/CollisionObject.hpp | 57 -- include/gen/CollisionObject2D.hpp | 57 -- include/gen/CollisionPolygon.hpp | 43 -- include/gen/CollisionPolygon2D.hpp | 49 -- include/gen/CollisionShape.hpp | 44 -- include/gen/CollisionShape2D.hpp | 44 -- include/gen/ColorPicker.hpp | 60 -- include/gen/ColorPickerButton.hpp | 46 -- include/gen/ColorRect.hpp | 38 - include/gen/ConcavePolygonShape.hpp | 38 - include/gen/ConcavePolygonShape2D.hpp | 38 - include/gen/ConeTwistJoint.hpp | 50 -- include/gen/ConfigFile.hpp | 45 -- include/gen/ConfirmationDialog.hpp | 38 - include/gen/Container.hpp | 42 -- include/gen/Control.hpp | 232 ------ include/gen/ConvexPolygonShape.hpp | 38 - include/gen/ConvexPolygonShape2D.hpp | 39 - include/gen/CubeMap.hpp | 67 -- include/gen/CubeMesh.hpp | 44 -- include/gen/Curve.hpp | 68 -- include/gen/Curve2D.hpp | 58 -- include/gen/Curve3D.hpp | 61 -- include/gen/CurveTexture.hpp | 41 -- include/gen/CylinderMesh.hpp | 46 -- include/gen/DampedSpringJoint2D.hpp | 44 -- include/gen/DirectionalLight.hpp | 52 -- include/gen/Directory.hpp | 54 -- include/gen/DynamicFont.hpp | 62 -- include/gen/DynamicFontData.hpp | 46 -- include/gen/EditorExportPlugin.hpp | 46 -- include/gen/EditorFileDialog.hpp | 105 --- include/gen/EditorFileSystem.hpp | 42 -- include/gen/EditorFileSystemDirectory.hpp | 49 -- include/gen/EditorImportPlugin.hpp | 48 -- include/gen/EditorInterface.hpp | 62 -- include/gen/EditorPlugin.hpp | 118 --- .../gen/EditorResourceConversionPlugin.hpp | 39 - include/gen/EditorResourcePreview.hpp | 43 -- .../gen/EditorResourcePreviewGenerator.hpp | 41 -- include/gen/EditorSceneImporter.hpp | 54 -- include/gen/EditorScenePostImport.hpp | 38 - include/gen/EditorScript.hpp | 43 -- include/gen/EditorSelection.hpp | 44 -- include/gen/EditorSettings.hpp | 47 -- include/gen/EditorSpatialGizmo.hpp | 54 -- include/gen/EncodedObjectAsID.hpp | 38 - include/gen/Engine.hpp | 64 -- include/gen/Environment.hpp | 218 ------ include/gen/File.hpp | 93 --- include/gen/FileDialog.hpp | 87 --- include/gen/Font.hpp | 42 -- include/gen/FuncRef.hpp | 43 -- include/gen/GDNative.hpp | 42 -- include/gen/GDNativeLibrary.hpp | 49 -- include/gen/GDScript.hpp | 42 -- include/gen/GDScriptFunctionState.hpp | 39 - include/gen/GIProbe.hpp | 68 -- include/gen/GIProbeData.hpp | 58 -- include/gen/Generic6DOFJoint.hpp | 86 --- include/gen/Geometry.hpp | 68 -- include/gen/GeometryInstance.hpp | 61 -- include/gen/GlobalConstants.hpp | 524 -------------- include/gen/Gradient.hpp | 48 -- include/gen/GradientTexture.hpp | 41 -- include/gen/GraphEdit.hpp | 74 -- include/gen/GraphNode.hpp | 76 -- include/gen/GridContainer.hpp | 40 -- include/gen/GridMap.hpp | 76 -- include/gen/GrooveJoint2D.hpp | 40 -- include/gen/HBoxContainer.hpp | 36 - include/gen/HScrollBar.hpp | 36 - include/gen/HSeparator.hpp | 36 - include/gen/HSlider.hpp | 36 - include/gen/HSplitContainer.hpp | 36 - include/gen/HTTPClient.hpp | 144 ---- include/gen/HTTPRequest.hpp | 66 -- include/gen/HingeJoint.hpp | 60 -- include/gen/IP.hpp | 67 -- include/gen/IP_Unix.hpp | 33 - include/gen/Image.hpp | 150 ---- include/gen/ImageTexture.hpp | 55 -- include/gen/ImmediateGeometry.hpp | 47 -- include/gen/Input.hpp | 110 --- include/gen/InputDefault.hpp | 33 - include/gen/InputEvent.hpp | 46 -- include/gen/InputEventAction.hpp | 39 - include/gen/InputEventGesture.hpp | 35 - include/gen/InputEventJoypadButton.hpp | 41 -- include/gen/InputEventJoypadMotion.hpp | 40 -- include/gen/InputEventKey.hpp | 43 -- include/gen/InputEventMagnifyGesture.hpp | 38 - include/gen/InputEventMouse.hpp | 39 - include/gen/InputEventMouseButton.hpp | 43 -- include/gen/InputEventMouseMotion.hpp | 40 -- include/gen/InputEventPanGesture.hpp | 38 - include/gen/InputEventScreenDrag.hpp | 44 -- include/gen/InputEventScreenTouch.hpp | 41 -- include/gen/InputEventWithModifiers.hpp | 43 -- include/gen/InputMap.hpp | 58 -- include/gen/InstancePlaceholder.hpp | 39 - include/gen/InterpolatedCamera.hpp | 44 -- include/gen/ItemList.hpp | 110 --- include/gen/JSON.hpp | 48 -- include/gen/JSONParseResult.hpp | 44 -- include/gen/JavaScript.hpp | 46 -- include/gen/Joint.hpp | 41 -- include/gen/Joint2D.hpp | 41 -- include/gen/KinematicBody.hpp | 50 -- include/gen/KinematicBody2D.hpp | 48 -- include/gen/KinematicCollision.hpp | 48 -- include/gen/KinematicCollision2D.hpp | 48 -- include/gen/Label.hpp | 73 -- include/gen/LargeTexture.hpp | 47 -- include/gen/Light.hpp | 75 -- include/gen/Light2D.hpp | 94 --- include/gen/LightOccluder2D.hpp | 42 -- include/gen/Line2D.hpp | 81 --- include/gen/LineEdit.hpp | 92 --- include/gen/LineShape2D.hpp | 40 -- include/gen/LinkButton.hpp | 46 -- include/gen/Listener.hpp | 40 -- include/gen/MainLoop.hpp | 60 -- include/gen/MarginContainer.hpp | 36 - include/gen/Marshalls.hpp | 51 -- include/gen/Material.hpp | 40 -- include/gen/MenuButton.hpp | 43 -- include/gen/Mesh.hpp | 92 --- include/gen/MeshDataTool.hpp | 76 -- include/gen/MeshInstance.hpp | 48 -- include/gen/MeshInstance2D.hpp | 44 -- include/gen/MeshLibrary.hpp | 55 -- include/gen/MobileVRInterface.hpp | 46 -- include/gen/MultiMesh.hpp | 64 -- include/gen/MultiMeshInstance.hpp | 39 - include/gen/Mutex.hpp | 39 - include/gen/NativeScript.hpp | 50 -- include/gen/Navigation.hpp | 48 -- include/gen/Navigation2D.hpp | 44 -- include/gen/NavigationMesh.hpp | 83 --- include/gen/NavigationMeshInstance.hpp | 41 -- include/gen/NavigationPolygon.hpp | 54 -- include/gen/NavigationPolygonInstance.hpp | 42 -- include/gen/NetworkedMultiplayerENet.hpp | 61 -- include/gen/NetworkedMultiplayerPeer.hpp | 55 -- include/gen/NinePatchRect.hpp | 55 -- include/gen/Node.hpp | 183 ----- include/gen/Node2D.hpp | 70 -- include/gen/OS.hpp | 206 ------ include/gen/Object.hpp | 103 --- include/gen/OccluderPolygon2D.hpp | 48 -- include/gen/OmniLight.hpp | 49 -- include/gen/OptionButton.hpp | 64 -- include/gen/PCKPacker.hpp | 39 - include/gen/PHashTranslation.hpp | 38 - include/gen/PackedDataContainer.hpp | 43 -- include/gen/PackedDataContainerRef.hpp | 38 - include/gen/PackedScene.hpp | 50 -- include/gen/PacketPeer.hpp | 41 -- include/gen/PacketPeerStream.hpp | 43 -- include/gen/PacketPeerUDP.hpp | 43 -- include/gen/Panel.hpp | 36 - include/gen/PanelContainer.hpp | 36 - include/gen/PanoramaSky.hpp | 39 - include/gen/ParallaxBackground.hpp | 49 -- include/gen/ParallaxLayer.hpp | 42 -- include/gen/Particles.hpp | 79 -- include/gen/Particles2D.hpp | 81 --- include/gen/ParticlesMaterial.hpp | 105 --- include/gen/Path.hpp | 40 -- include/gen/Path2D.hpp | 40 -- include/gen/PathFollow.hpp | 57 -- include/gen/PathFollow2D.hpp | 52 -- include/gen/Performance.hpp | 76 -- include/gen/Physics2DDirectBodyState.hpp | 62 -- include/gen/Physics2DDirectBodyStateSW.hpp | 33 - include/gen/Physics2DDirectSpaceState.hpp | 40 -- include/gen/Physics2DServer.hpp | 231 ------ include/gen/Physics2DServerSW.hpp | 33 - include/gen/Physics2DShapeQueryParameters.hpp | 50 -- include/gen/Physics2DShapeQueryResult.hpp | 39 - include/gen/Physics2DTestMotionResult.hpp | 46 -- include/gen/PhysicsBody.hpp | 46 -- include/gen/PhysicsBody2D.hpp | 46 -- include/gen/PhysicsDirectBodyState.hpp | 68 -- include/gen/PhysicsDirectSpaceState.hpp | 39 - include/gen/PhysicsServer.hpp | 314 -------- include/gen/PhysicsShapeQueryParameters.hpp | 48 -- include/gen/PhysicsShapeQueryResult.hpp | 39 - include/gen/PinJoint.hpp | 43 -- include/gen/PinJoint2D.hpp | 38 - include/gen/PlaneMesh.hpp | 42 -- include/gen/PlaneShape.hpp | 38 - include/gen/PluginScript.hpp | 36 - include/gen/Polygon2D.hpp | 77 -- include/gen/PolygonPathFinder.hpp | 46 -- include/gen/Popup.hpp | 44 -- include/gen/PopupDialog.hpp | 36 - include/gen/PopupMenu.hpp | 94 --- include/gen/PopupPanel.hpp | 36 - include/gen/Position2D.hpp | 36 - include/gen/Position3D.hpp | 36 - include/gen/PrimitiveMesh.hpp | 42 -- include/gen/PrismMesh.hpp | 46 -- include/gen/ProceduralSky.hpp | 80 --- include/gen/ProgressBar.hpp | 38 - include/gen/ProjectSettings.hpp | 60 -- include/gen/ProximityGroup.hpp | 49 -- include/gen/ProxyTexture.hpp | 39 - include/gen/QuadMesh.hpp | 38 - include/gen/Range.hpp | 52 -- include/gen/RayCast.hpp | 58 -- include/gen/RayCast2D.hpp | 58 -- include/gen/RayShape.hpp | 40 -- include/gen/RayShape2D.hpp | 40 -- include/gen/RectangleShape2D.hpp | 38 - include/gen/Reference.hpp | 39 - include/gen/ReferenceRect.hpp | 36 - include/gen/ReflectionProbe.hpp | 65 -- include/gen/RegEx.hpp | 46 -- include/gen/RegExMatch.hpp | 43 -- include/gen/RemoteTransform.hpp | 46 -- include/gen/RemoteTransform2D.hpp | 46 -- include/gen/Resource.hpp | 50 -- include/gen/ResourceImporter.hpp | 33 - include/gen/ResourceImporterOGGVorbis.hpp | 33 - include/gen/ResourceImporterTheora.hpp | 33 - include/gen/ResourceImporterWebm.hpp | 33 - include/gen/ResourceInteractiveLoader.hpp | 39 - include/gen/ResourceLoader.hpp | 53 -- include/gen/ResourcePreloader.hpp | 45 -- include/gen/ResourceSaver.hpp | 56 -- include/gen/RichTextLabel.hpp | 113 --- include/gen/RigidBody.hpp | 87 --- include/gen/RigidBody2D.hpp | 98 --- include/gen/SceneState.hpp | 59 -- include/gen/SceneTree.hpp | 118 --- include/gen/SceneTreeTimer.hpp | 35 - include/gen/Script.hpp | 45 -- include/gen/ScriptEditor.hpp | 92 --- include/gen/ScrollBar.hpp | 39 - include/gen/ScrollContainer.hpp | 50 -- include/gen/SegmentShape2D.hpp | 40 -- include/gen/Semaphore.hpp | 38 - include/gen/Separator.hpp | 33 - include/gen/Shader.hpp | 49 -- include/gen/ShaderMaterial.hpp | 41 -- include/gen/Shape.hpp | 33 - include/gen/Shape2D.hpp | 40 -- include/gen/ShortCut.hpp | 42 -- include/gen/Skeleton.hpp | 63 -- include/gen/Sky.hpp | 46 -- include/gen/Slider.hpp | 41 -- include/gen/SliderJoint.hpp | 67 -- include/gen/Spatial.hpp | 90 --- include/gen/SpatialGizmo.hpp | 33 - include/gen/SpatialMaterial.hpp | 252 ------- include/gen/SpatialVelocityTracker.hpp | 41 -- include/gen/SphereMesh.hpp | 46 -- include/gen/SphereShape.hpp | 38 - include/gen/SpinBox.hpp | 50 -- include/gen/SplitContainer.hpp | 47 -- include/gen/SpotLight.hpp | 36 - include/gen/Sprite.hpp | 62 -- include/gen/Sprite3D.hpp | 49 -- include/gen/SpriteBase3D.hpp | 69 -- include/gen/SpriteFrames.hpp | 56 -- include/gen/StaticBody.hpp | 44 -- include/gen/StaticBody2D.hpp | 44 -- include/gen/StreamPeer.hpp | 65 -- include/gen/StreamPeerBuffer.hpp | 45 -- include/gen/StreamPeerSSL.hpp | 49 -- include/gen/StreamPeerTCP.hpp | 50 -- include/gen/StreamTexture.hpp | 38 - include/gen/StyleBox.hpp | 41 -- include/gen/StyleBoxEmpty.hpp | 36 - include/gen/StyleBoxFlat.hpp | 66 -- include/gen/StyleBoxLine.hpp | 44 -- include/gen/StyleBoxTexture.hpp | 63 -- include/gen/SurfaceTool.hpp | 61 -- include/gen/TCP_Server.hpp | 41 -- include/gen/TabContainer.hpp | 73 -- include/gen/Tabs.hpp | 78 -- include/gen/TextEdit.hpp | 132 ---- include/gen/Texture.hpp | 55 -- include/gen/TextureButton.hpp | 64 -- include/gen/TextureProgress.hpp | 69 -- include/gen/TextureRect.hpp | 54 -- include/gen/Theme.hpp | 70 -- include/gen/Thread.hpp | 46 -- include/gen/TileMap.hpp | 111 --- include/gen/TileSet.hpp | 106 --- include/gen/Timer.hpp | 55 -- include/gen/ToolButton.hpp | 36 - include/gen/TouchScreenButton.hpp | 65 -- include/gen/Translation.hpp | 45 -- include/gen/TranslationServer.hpp | 53 -- include/gen/Tree.hpp | 94 --- include/gen/TreeItem.hpp | 110 --- include/gen/TriangleMesh.hpp | 36 - include/gen/Tween.hpp | 90 --- include/gen/UndoRedo.hpp | 61 -- include/gen/VBoxContainer.hpp | 36 - include/gen/VScrollBar.hpp | 36 - include/gen/VSeparator.hpp | 36 - include/gen/VSlider.hpp | 36 - include/gen/VSplitContainer.hpp | 36 - include/gen/VehicleBody.hpp | 42 -- include/gen/VehicleWheel.hpp | 60 -- include/gen/VideoPlayer.hpp | 63 -- include/gen/VideoStream.hpp | 33 - include/gen/VideoStreamTheora.hpp | 38 - include/gen/VideoStreamWebm.hpp | 38 - include/gen/Viewport.hpp | 167 ----- include/gen/ViewportContainer.hpp | 42 -- include/gen/ViewportTexture.hpp | 38 - include/gen/VisibilityEnabler.hpp | 45 -- include/gen/VisibilityEnabler2D.hpp | 49 -- include/gen/VisibilityNotifier.hpp | 39 - include/gen/VisibilityNotifier2D.hpp | 39 - include/gen/VisualInstance.hpp | 39 - include/gen/VisualScript.hpp | 83 --- include/gen/VisualScriptBasicTypeConstant.hpp | 41 -- include/gen/VisualScriptBuiltinFunc.hpp | 105 --- include/gen/VisualScriptClassConstant.hpp | 40 -- include/gen/VisualScriptComment.hpp | 42 -- include/gen/VisualScriptCondition.hpp | 36 - include/gen/VisualScriptConstant.hpp | 41 -- include/gen/VisualScriptConstructor.hpp | 41 -- include/gen/VisualScriptCustomNode.hpp | 61 -- include/gen/VisualScriptDeconstruct.hpp | 41 -- include/gen/VisualScriptEditor.hpp | 48 -- include/gen/VisualScriptEmitSignal.hpp | 38 - include/gen/VisualScriptEngineSingleton.hpp | 38 - include/gen/VisualScriptExpression.hpp | 36 - include/gen/VisualScriptFunction.hpp | 36 - include/gen/VisualScriptFunctionCall.hpp | 74 -- include/gen/VisualScriptFunctionState.hpp | 44 -- include/gen/VisualScriptGlobalConstant.hpp | 38 - include/gen/VisualScriptIndexGet.hpp | 36 - include/gen/VisualScriptIndexSet.hpp | 36 - include/gen/VisualScriptInputAction.hpp | 47 -- include/gen/VisualScriptIterator.hpp | 36 - include/gen/VisualScriptLocalVar.hpp | 41 -- include/gen/VisualScriptLocalVarSet.hpp | 41 -- include/gen/VisualScriptMathConstant.hpp | 50 -- include/gen/VisualScriptNode.hpp | 40 -- include/gen/VisualScriptOperator.hpp | 41 -- include/gen/VisualScriptPreload.hpp | 39 - include/gen/VisualScriptPropertyGet.hpp | 59 -- include/gen/VisualScriptPropertySet.hpp | 75 -- include/gen/VisualScriptResourcePath.hpp | 38 - include/gen/VisualScriptReturn.hpp | 41 -- include/gen/VisualScriptSceneNode.hpp | 38 - include/gen/VisualScriptSceneTree.hpp | 36 - include/gen/VisualScriptSelect.hpp | 39 - include/gen/VisualScriptSelf.hpp | 36 - include/gen/VisualScriptSequence.hpp | 38 - include/gen/VisualScriptSubCall.hpp | 37 - include/gen/VisualScriptSwitch.hpp | 36 - include/gen/VisualScriptTypeCast.hpp | 40 -- include/gen/VisualScriptVariableGet.hpp | 38 - include/gen/VisualScriptVariableSet.hpp | 38 - include/gen/VisualScriptWhile.hpp | 36 - include/gen/VisualScriptYield.hpp | 46 -- include/gen/VisualScriptYieldSignal.hpp | 50 -- include/gen/VisualServer.hpp | 679 ------------------ include/gen/WeakRef.hpp | 37 - include/gen/WebSocketClient.hpp | 40 -- include/gen/WebSocketMultiplayerPeer.hpp | 35 - include/gen/WebSocketPeer.hpp | 48 -- include/gen/WebSocketServer.hpp | 43 -- include/gen/WindowDialog.hpp | 45 -- include/gen/World.hpp | 45 -- include/gen/World2D.hpp | 40 -- include/gen/WorldEnvironment.hpp | 39 - include/gen/XMLParser.hpp | 63 -- include/gen/YSort.hpp | 38 - 458 files changed, 26107 deletions(-) delete mode 100644 include/gen/ARVRAnchor.hpp delete mode 100644 include/gen/ARVRCamera.hpp delete mode 100644 include/gen/ARVRController.hpp delete mode 100644 include/gen/ARVRInterface.hpp delete mode 100644 include/gen/ARVRInterfaceGDNative.hpp delete mode 100644 include/gen/ARVROrigin.hpp delete mode 100644 include/gen/ARVRPositionalTracker.hpp delete mode 100644 include/gen/ARVRServer.hpp delete mode 100644 include/gen/AStar.hpp delete mode 100644 include/gen/AcceptDialog.hpp delete mode 100644 include/gen/AnimatedSprite.hpp delete mode 100644 include/gen/AnimatedSprite3D.hpp delete mode 100644 include/gen/Animation.hpp delete mode 100644 include/gen/AnimationPlayer.hpp delete mode 100644 include/gen/AnimationTreePlayer.hpp delete mode 100644 include/gen/Area.hpp delete mode 100644 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return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ARVRAnchor *_new(); - - // methods - void set_anchor_id(const int64_t anchor_id); - int64_t get_anchor_id() const; - String get_anchor_name() const; - bool get_is_active() const; - Vector3 get_size() const; - Plane get_plane() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVRCamera.hpp b/include/gen/ARVRCamera.hpp deleted file mode 100644 index 2a0b85b7..00000000 --- a/include/gen/ARVRCamera.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_ARVRCAMERA_HPP -#define GODOT_CPP_ARVRCAMERA_HPP - - -#include -#include - -#include -#include - -#include "Camera.hpp" -namespace godot { - - -class ARVRCamera : public Camera { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ARVRCamera"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ARVRCamera *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVRController.hpp b/include/gen/ARVRController.hpp deleted file mode 100644 index 16a6f946..00000000 --- a/include/gen/ARVRController.hpp +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef GODOT_CPP_ARVRCONTROLLER_HPP -#define GODOT_CPP_ARVRCONTROLLER_HPP - - -#include -#include - -#include -#include -#include "ARVRPositionalTracker.hpp" - -#include "Spatial.hpp" -namespace godot { - - -class ARVRController : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ARVRController"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ARVRController *_new(); - - // methods - void set_controller_id(const int64_t controller_id); - int64_t get_controller_id() const; - String get_controller_name() const; - int64_t get_joystick_id() const; - int64_t is_button_pressed(const int64_t button) const; - double get_joystick_axis(const int64_t axis) const; - bool get_is_active() const; - ARVRPositionalTracker::TrackerHand get_hand() const; - double get_rumble() const; - void set_rumble(const double rumble); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVRInterface.hpp b/include/gen/ARVRInterface.hpp deleted file mode 100644 index 2a0dd84d..00000000 --- a/include/gen/ARVRInterface.hpp +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef GODOT_CPP_ARVRINTERFACE_HPP -#define GODOT_CPP_ARVRINTERFACE_HPP - - -#include -#include - -#include -#include -#include "ARVRInterface.hpp" - -#include "Reference.hpp" -namespace godot { - - -class ARVRInterface : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ARVRInterface"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum Tracking_status { - ARVR_NOT_TRACKING = 4, - ARVR_NORMAL_TRACKING = 0, - ARVR_EXCESSIVE_MOTION = 1, - ARVR_UNKNOWN_TRACKING = 3, - ARVR_INSUFFICIENT_FEATURES = 2, - }; - enum Eyes { - EYE_LEFT = 1, - EYE_MONO = 0, - EYE_RIGHT = 2, - }; - enum Capabilities { - ARVR_EXTERNAL = 8, - ARVR_STEREO = 2, - ARVR_MONO = 1, - ARVR_AR = 4, - ARVR_NONE = 0, - }; - - // constants - - // methods - String get_name() const; - int64_t get_capabilities() const; - bool is_primary(); - void set_is_primary(const bool enable); - bool is_initialized(); - void set_is_initialized(const bool initialized); - bool initialize(); - void uninitialize(); - ARVRInterface::Tracking_status get_tracking_status() const; - Vector2 get_render_targetsize(); - bool is_stereo(); - bool get_anchor_detection_is_enabled() const; - void set_anchor_detection_is_enabled(const bool enable); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVRInterfaceGDNative.hpp b/include/gen/ARVRInterfaceGDNative.hpp deleted file mode 100644 index 664e4909..00000000 --- a/include/gen/ARVRInterfaceGDNative.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_ARVRINTERFACEGDNATIVE_HPP -#define GODOT_CPP_ARVRINTERFACEGDNATIVE_HPP - - -#include -#include - -#include -#include - -#include "ARVRInterface.hpp" -namespace godot { - - -class ARVRInterfaceGDNative : public ARVRInterface { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ARVRInterfaceGDNative"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ARVRInterfaceGDNative *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVROrigin.hpp b/include/gen/ARVROrigin.hpp deleted file mode 100644 index d4900c4d..00000000 --- a/include/gen/ARVROrigin.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_ARVRORIGIN_HPP -#define GODOT_CPP_ARVRORIGIN_HPP - - -#include -#include - -#include -#include - -#include "Spatial.hpp" -namespace godot { - - -class ARVROrigin : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ARVROrigin"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ARVROrigin *_new(); - - // methods - void set_world_scale(const double world_scale); - double get_world_scale() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVRPositionalTracker.hpp b/include/gen/ARVRPositionalTracker.hpp deleted file mode 100644 index e378ceb4..00000000 --- a/include/gen/ARVRPositionalTracker.hpp +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef GODOT_CPP_ARVRPOSITIONALTRACKER_HPP -#define GODOT_CPP_ARVRPOSITIONALTRACKER_HPP - - -#include -#include - -#include -#include -#include "ARVRServer.hpp" -#include "ARVRPositionalTracker.hpp" - -#include "Object.hpp" -namespace godot { - - -class ARVRPositionalTracker : public Object { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ARVRPositionalTracker"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum TrackerHand { - TRACKER_HAND_UNKNOWN = 0, - TRACKER_LEFT_HAND = 1, - TRACKER_RIGHT_HAND = 2, - }; - - // constants - - - static ARVRPositionalTracker *_new(); - - // methods - ARVRServer::TrackerType get_type() const; - String get_name() const; - int64_t get_joy_id() const; - bool get_tracks_orientation() const; - Basis get_orientation() const; - bool get_tracks_position() const; - Vector3 get_position() const; - ARVRPositionalTracker::TrackerHand get_hand() const; - Transform get_transform(const bool adjust_by_reference_frame) const; - void _set_type(const int64_t type); - void _set_name(const String name); - void _set_joy_id(const int64_t joy_id); - void _set_orientation(const Basis orientation); - void _set_rw_position(const Vector3 rw_position); - double get_rumble() const; - void set_rumble(const double rumble); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ARVRServer.hpp b/include/gen/ARVRServer.hpp deleted file mode 100644 index ef56fadc..00000000 --- a/include/gen/ARVRServer.hpp +++ /dev/null @@ -1,76 +0,0 @@ -#ifndef GODOT_CPP_ARVRSERVER_HPP -#define GODOT_CPP_ARVRSERVER_HPP - - -#include -#include - -#include -#include - -#include "Object.hpp" -namespace godot { - -class ARVRInterface; -class ARVRPositionalTracker; - -class ARVRServer : public Object { - static ARVRServer *_singleton; - - ARVRServer(); - -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline ARVRServer *get_singleton() - { - if (!ARVRServer::_singleton) { - ARVRServer::_singleton = new ARVRServer; - } - return ARVRServer::_singleton; - } - - static inline const char *___get_class_name() { return (const char *) "ARVRServer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum RotationMode { - RESET_BUT_KEEP_TILT = 1, - DONT_RESET_ROTATION = 2, - RESET_FULL_ROTATION = 0, - }; - enum TrackerType { - TRACKER_BASESTATION = 2, - TRACKER_CONTROLLER = 1, - TRACKER_ANY = 255, - TRACKER_ANY_KNOWN = 127, - TRACKER_ANCHOR = 4, - TRACKER_UNKNOWN = 128, - }; - - // constants - - // methods - double get_world_scale() const; - void set_world_scale(const double arg0); - Transform get_reference_frame() const; - void center_on_hmd(const int64_t rotation_mode, const bool keep_height); - Transform get_hmd_transform(); - int64_t get_interface_count() const; - Ref get_interface(const int64_t idx) const; - Array get_interfaces() const; - Ref find_interface(const String name) const; - int64_t get_tracker_count() const; - ARVRPositionalTracker *get_tracker(const int64_t idx) const; - Ref get_primary_interface() const; - void set_primary_interface(const Ref interface); - int64_t get_last_process_usec(); - int64_t get_last_commit_usec(); - int64_t get_last_frame_usec(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AStar.hpp b/include/gen/AStar.hpp deleted file mode 100644 index e7172d8d..00000000 --- a/include/gen/AStar.hpp +++ /dev/null @@ -1,56 +0,0 @@ -#ifndef GODOT_CPP_ASTAR_HPP -#define GODOT_CPP_ASTAR_HPP - - -#include -#include - -#include -#include - -#include "Reference.hpp" -namespace godot { - - -class AStar : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AStar"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AStar *_new(); - - // methods - double _estimate_cost(const int64_t from_id, const int64_t to_id); - double _compute_cost(const int64_t from_id, const int64_t to_id); - int64_t get_available_point_id() const; - void add_point(const int64_t id, const Vector3 position, const double weight_scale = 1); - Vector3 get_point_position(const int64_t id) const; - void set_point_position(const int64_t id, const Vector3 position); - double get_point_weight_scale(const int64_t id) const; - void set_point_weight_scale(const int64_t id, const double weight_scale); - void remove_point(const int64_t id); - bool has_point(const int64_t id) const; - Array get_points(); - PoolIntArray get_point_connections(const int64_t id); - void connect_points(const int64_t id, const int64_t to_id, const bool bidirectional = true); - void disconnect_points(const int64_t id, const int64_t to_id); - bool are_points_connected(const int64_t id, const int64_t to_id) const; - void clear(); - int64_t get_closest_point(const Vector3 to_position) const; - Vector3 get_closest_position_in_segment(const Vector3 to_position) const; - PoolVector3Array get_point_path(const int64_t from_id, const int64_t to_id); - PoolIntArray get_id_path(const int64_t from_id, const int64_t to_id); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AcceptDialog.hpp b/include/gen/AcceptDialog.hpp deleted file mode 100644 index 8831210e..00000000 --- a/include/gen/AcceptDialog.hpp +++ /dev/null @@ -1,51 +0,0 @@ -#ifndef GODOT_CPP_ACCEPTDIALOG_HPP -#define GODOT_CPP_ACCEPTDIALOG_HPP - - -#include -#include - -#include -#include - -#include "WindowDialog.hpp" -namespace godot { - -class Button; -class Label; -class Object; - -class AcceptDialog : public WindowDialog { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AcceptDialog"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AcceptDialog *_new(); - - // methods - void _ok(); - Button *get_ok(); - Label *get_label(); - void set_hide_on_ok(const bool enabled); - bool get_hide_on_ok() const; - Button *add_button(const String text, const bool right = false, const String action = ""); - Button *add_cancel(const String name); - void _builtin_text_entered(const String arg0); - void register_text_enter(const Object *line_edit); - void _custom_action(const String arg0); - void set_text(const String text); - String get_text() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AnimatedSprite.hpp b/include/gen/AnimatedSprite.hpp deleted file mode 100644 index efa36421..00000000 --- a/include/gen/AnimatedSprite.hpp +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef GODOT_CPP_ANIMATEDSPRITE_HPP -#define GODOT_CPP_ANIMATEDSPRITE_HPP - - -#include -#include - -#include -#include - -#include "Node2D.hpp" -namespace godot { - -class SpriteFrames; - -class AnimatedSprite : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AnimatedSprite"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AnimatedSprite *_new(); - - // methods - void set_sprite_frames(const Ref sprite_frames); - Ref get_sprite_frames() const; - void set_animation(const String animation); - String get_animation() const; - void _set_playing(const bool playing); - bool _is_playing() const; - void play(const String anim = ""); - void stop(); - bool is_playing() const; - void set_centered(const bool centered); - bool is_centered() const; - void set_offset(const Vector2 offset); - Vector2 get_offset() const; - void set_flip_h(const bool flip_h); - bool is_flipped_h() const; - void set_flip_v(const bool flip_v); - bool is_flipped_v() const; - void set_frame(const int64_t frame); - int64_t get_frame() const; - void set_speed_scale(const double speed_scale); - double get_speed_scale() const; - void _res_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AnimatedSprite3D.hpp b/include/gen/AnimatedSprite3D.hpp deleted file mode 100644 index c9559c93..00000000 --- a/include/gen/AnimatedSprite3D.hpp +++ /dev/null @@ -1,49 +0,0 @@ -#ifndef GODOT_CPP_ANIMATEDSPRITE3D_HPP -#define GODOT_CPP_ANIMATEDSPRITE3D_HPP - - -#include -#include - -#include -#include - -#include "SpriteBase3D.hpp" -namespace godot { - -class SpriteFrames; - -class AnimatedSprite3D : public SpriteBase3D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AnimatedSprite3D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AnimatedSprite3D *_new(); - - // methods - void set_sprite_frames(const Ref sprite_frames); - Ref get_sprite_frames() const; - void set_animation(const String animation); - String get_animation() const; - void _set_playing(const bool playing); - bool _is_playing() const; - void play(const String anim = ""); - void stop(); - bool is_playing() const; - void set_frame(const int64_t frame); - int64_t get_frame() const; - void _res_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Animation.hpp b/include/gen/Animation.hpp deleted file mode 100644 index f05a6355..00000000 --- a/include/gen/Animation.hpp +++ /dev/null @@ -1,96 +0,0 @@ -#ifndef GODOT_CPP_ANIMATION_HPP -#define GODOT_CPP_ANIMATION_HPP - - -#include -#include - -#include -#include -#include "Animation.hpp" - -#include "Resource.hpp" -namespace godot { - -class Animation; - -class Animation : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Animation"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum TrackType { - TYPE_METHOD = 2, - TYPE_VALUE = 0, - TYPE_TRANSFORM = 1, - }; - enum UpdateMode { - UPDATE_TRIGGER = 2, - UPDATE_DISCRETE = 1, - UPDATE_CONTINUOUS = 0, - }; - enum InterpolationType { - INTERPOLATION_NEAREST = 0, - INTERPOLATION_CUBIC = 2, - INTERPOLATION_LINEAR = 1, - }; - - // constants - - - static Animation *_new(); - - // methods - int64_t add_track(const int64_t type, const int64_t at_position = -1); - void remove_track(const int64_t idx); - int64_t get_track_count() const; - Animation::TrackType track_get_type(const int64_t idx) const; - NodePath track_get_path(const int64_t idx) const; - void track_set_path(const int64_t idx, const NodePath path); - int64_t find_track(const NodePath path) const; - void track_move_up(const int64_t idx); - void track_move_down(const int64_t idx); - void track_set_imported(const int64_t idx, const bool imported); - bool track_is_imported(const int64_t idx) const; - void track_set_enabled(const int64_t idx, const bool enabled); - bool track_is_enabled(const int64_t idx) const; - int64_t transform_track_insert_key(const int64_t idx, const double time, const Vector3 location, const Quat rotation, const Vector3 scale); - void track_insert_key(const int64_t idx, const double time, const Variant key, const double transition = 1); - void track_remove_key(const int64_t idx, const int64_t key_idx); - void track_remove_key_at_position(const int64_t idx, const double position); - void track_set_key_value(const int64_t idx, const int64_t key, const Variant value); - void track_set_key_transition(const int64_t idx, const int64_t key_idx, const double transition); - double track_get_key_transition(const int64_t idx, const int64_t key_idx) const; - int64_t track_get_key_count(const int64_t idx) const; - Variant track_get_key_value(const int64_t idx, const int64_t key_idx) const; - double track_get_key_time(const int64_t idx, const int64_t key_idx) const; - int64_t track_find_key(const int64_t idx, const double time, const bool exact = false) const; - void track_set_interpolation_type(const int64_t idx, const int64_t interpolation); - Animation::InterpolationType track_get_interpolation_type(const int64_t idx) const; - void track_set_interpolation_loop_wrap(const int64_t idx, const bool interpolation); - bool track_get_interpolation_loop_wrap(const int64_t idx) const; - Array transform_track_interpolate(const int64_t idx, const double time_sec) const; - void value_track_set_update_mode(const int64_t idx, const int64_t mode); - Animation::UpdateMode value_track_get_update_mode(const int64_t idx) const; - PoolIntArray value_track_get_key_indices(const int64_t idx, const double time_sec, const double delta) const; - PoolIntArray method_track_get_key_indices(const int64_t idx, const double time_sec, const double delta) const; - String method_track_get_name(const int64_t idx, const int64_t key_idx) const; - Array method_track_get_params(const int64_t idx, const int64_t key_idx) const; - void set_length(const double time_sec); - double get_length() const; - void set_loop(const bool enabled); - bool has_loop() const; - void set_step(const double size_sec); - double get_step() const; - void clear(); - void copy_track(const int64_t track, const Ref to_animation); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AnimationPlayer.hpp b/include/gen/AnimationPlayer.hpp deleted file mode 100644 index 4a8d3988..00000000 --- a/include/gen/AnimationPlayer.hpp +++ /dev/null @@ -1,84 +0,0 @@ -#ifndef GODOT_CPP_ANIMATIONPLAYER_HPP -#define GODOT_CPP_ANIMATIONPLAYER_HPP - - -#include -#include - -#include -#include -#include "AnimationPlayer.hpp" - -#include "Node.hpp" -namespace godot { - -class Object; -class Animation; - -class AnimationPlayer : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AnimationPlayer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum AnimationProcessMode { - ANIMATION_PROCESS_IDLE = 1, - ANIMATION_PROCESS_PHYSICS = 0, - }; - - // constants - - - static AnimationPlayer *_new(); - - // methods - void _node_removed(const Object *arg0); - void _animation_changed(); - Error add_animation(const String name, const Ref animation); - void remove_animation(const String name); - void rename_animation(const String name, const String newname); - bool has_animation(const String name) const; - Ref get_animation(const String name) const; - PoolStringArray get_animation_list() const; - void animation_set_next(const String anim_from, const String anim_to); - String animation_get_next(const String anim_from) const; - void set_blend_time(const String anim_from, const String anim_to, const double sec); - double get_blend_time(const String anim_from, const String anim_to) const; - void set_default_blend_time(const double sec); - double get_default_blend_time() const; - void play(const String name = "", const double custom_blend = -1, const double custom_speed = 1, const bool from_end = false); - void play_backwards(const String name = "", const double custom_blend = -1); - void stop(const bool reset = true); - bool is_playing() const; - void set_current_animation(const String anim); - String get_current_animation() const; - void set_assigned_animation(const String anim); - String get_assigned_animation() const; - void queue(const String name); - void clear_queue(); - void set_active(const bool active); - bool is_active() const; - void set_speed_scale(const double speed); - double get_speed_scale() const; - double get_playing_speed() const; - void set_autoplay(const String name); - String get_autoplay() const; - void set_root(const NodePath path); - NodePath get_root() const; - String find_animation(const Ref animation) const; - void clear_caches(); - void set_animation_process_mode(const int64_t mode); - AnimationPlayer::AnimationProcessMode get_animation_process_mode() const; - double get_current_animation_position() const; - double get_current_animation_length() const; - void seek(const double seconds, const bool update = false); - void advance(const double delta); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AnimationTreePlayer.hpp b/include/gen/AnimationTreePlayer.hpp deleted file mode 100644 index 7c30b753..00000000 --- a/include/gen/AnimationTreePlayer.hpp +++ /dev/null @@ -1,118 +0,0 @@ -#ifndef GODOT_CPP_ANIMATIONTREEPLAYER_HPP -#define GODOT_CPP_ANIMATIONTREEPLAYER_HPP - - -#include -#include - -#include -#include -#include "AnimationTreePlayer.hpp" - -#include "Node.hpp" -namespace godot { - -class Animation; - -class AnimationTreePlayer : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AnimationTreePlayer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum AnimationProcessMode { - ANIMATION_PROCESS_IDLE = 1, - ANIMATION_PROCESS_PHYSICS = 0, - }; - enum NodeType { - NODE_ANIMATION = 1, - NODE_OUTPUT = 0, - NODE_ONESHOT = 2, - NODE_MIX = 3, - NODE_TIMESCALE = 7, - NODE_TRANSITION = 9, - NODE_BLEND4 = 6, - NODE_BLEND3 = 5, - NODE_BLEND2 = 4, - NODE_TIMESEEK = 8, - }; - - // constants - - - static AnimationTreePlayer *_new(); - - // methods - void add_node(const int64_t type, const String id); - bool node_exists(const String node) const; - Error node_rename(const String node, const String new_name); - AnimationTreePlayer::NodeType node_get_type(const String id) const; - int64_t node_get_input_count(const String id) const; - String node_get_input_source(const String id, const int64_t idx) const; - void animation_node_set_animation(const String id, const Ref animation); - Ref animation_node_get_animation(const String id) const; - void animation_node_set_master_animation(const String id, const String source); - String animation_node_get_master_animation(const String id) const; - void animation_node_set_filter_path(const String id, const NodePath path, const bool enable); - void oneshot_node_set_fadein_time(const String id, const double time_sec); - double oneshot_node_get_fadein_time(const String id) const; - void oneshot_node_set_fadeout_time(const String id, const double time_sec); - double oneshot_node_get_fadeout_time(const String id) const; - void oneshot_node_set_autorestart(const String id, const bool enable); - void oneshot_node_set_autorestart_delay(const String id, const double delay_sec); - void oneshot_node_set_autorestart_random_delay(const String id, const double rand_sec); - bool oneshot_node_has_autorestart(const String id) const; - double oneshot_node_get_autorestart_delay(const String id) const; - double oneshot_node_get_autorestart_random_delay(const String id) const; - void oneshot_node_start(const String id); - void oneshot_node_stop(const String id); - bool oneshot_node_is_active(const String id) const; - void oneshot_node_set_filter_path(const String id, const NodePath path, const bool enable); - void mix_node_set_amount(const String id, const double ratio); - double mix_node_get_amount(const String id) const; - void blend2_node_set_amount(const String id, const double blend); - double blend2_node_get_amount(const String id) const; - void blend2_node_set_filter_path(const String id, const NodePath path, const bool enable); - void blend3_node_set_amount(const String id, const double blend); - double blend3_node_get_amount(const String id) const; - void blend4_node_set_amount(const String id, const Vector2 blend); - Vector2 blend4_node_get_amount(const String id) const; - void timescale_node_set_scale(const String id, const double scale); - double timescale_node_get_scale(const String id) const; - void timeseek_node_seek(const String id, const double seconds); - void transition_node_set_input_count(const String id, const int64_t count); - int64_t transition_node_get_input_count(const String id) const; - void transition_node_delete_input(const String id, const int64_t input_idx); - void transition_node_set_input_auto_advance(const String id, const int64_t input_idx, const bool enable); - bool transition_node_has_input_auto_advance(const String id, const int64_t input_idx) const; - void transition_node_set_xfade_time(const String id, const double time_sec); - double transition_node_get_xfade_time(const String id) const; - void transition_node_set_current(const String id, const int64_t input_idx); - int64_t transition_node_get_current(const String id) const; - void node_set_position(const String id, const Vector2 screen_position); - Vector2 node_get_position(const String id) const; - void remove_node(const String id); - Error connect_nodes(const String id, const String dst_id, const int64_t dst_input_idx); - bool are_nodes_connected(const String id, const String dst_id, const int64_t dst_input_idx) const; - void disconnect_nodes(const String id, const int64_t dst_input_idx); - void set_active(const bool enabled); - bool is_active() const; - void set_base_path(const NodePath path); - NodePath get_base_path() const; - void set_master_player(const NodePath nodepath); - NodePath get_master_player() const; - PoolStringArray get_node_list(); - void set_animation_process_mode(const int64_t mode); - AnimationTreePlayer::AnimationProcessMode get_animation_process_mode() const; - void advance(const double delta); - void reset(); - void recompute_caches(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Area.hpp b/include/gen/Area.hpp deleted file mode 100644 index 77512725..00000000 --- a/include/gen/Area.hpp +++ /dev/null @@ -1,95 +0,0 @@ -#ifndef GODOT_CPP_AREA_HPP -#define GODOT_CPP_AREA_HPP - - -#include -#include - -#include -#include -#include "Area.hpp" - -#include "CollisionObject.hpp" -namespace godot { - -class Object; - -class Area : public CollisionObject { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Area"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum SpaceOverride { - SPACE_OVERRIDE_COMBINE_REPLACE = 2, - SPACE_OVERRIDE_COMBINE = 1, - SPACE_OVERRIDE_REPLACE = 3, - SPACE_OVERRIDE_DISABLED = 0, - SPACE_OVERRIDE_REPLACE_COMBINE = 4, - }; - - // constants - - - static Area *_new(); - - // methods - void _body_enter_tree(const int64_t id); - void _body_exit_tree(const int64_t id); - void _area_enter_tree(const int64_t id); - void _area_exit_tree(const int64_t id); - void set_space_override_mode(const int64_t enable); - Area::SpaceOverride get_space_override_mode() const; - void set_gravity_is_point(const bool enable); - bool is_gravity_a_point() const; - void set_gravity_distance_scale(const double distance_scale); - double get_gravity_distance_scale() const; - void set_gravity_vector(const Vector3 vector); - Vector3 get_gravity_vector() const; - void set_gravity(const double gravity); - double get_gravity() const; - void set_angular_damp(const double angular_damp); - double get_angular_damp() const; - void set_linear_damp(const double linear_damp); - double get_linear_damp() const; - void set_priority(const double priority); - double get_priority() const; - void set_collision_mask(const int64_t collision_mask); - int64_t get_collision_mask() const; - void set_collision_layer(const int64_t collision_layer); - int64_t get_collision_layer() const; - void set_collision_mask_bit(const int64_t bit, const bool value); - bool get_collision_mask_bit(const int64_t bit) const; - void set_collision_layer_bit(const int64_t bit, const bool value); - bool get_collision_layer_bit(const int64_t bit) const; - void set_monitorable(const bool enable); - bool is_monitorable() const; - void set_monitoring(const bool enable); - bool is_monitoring() const; - Array get_overlapping_bodies() const; - Array get_overlapping_areas() const; - bool overlaps_body(const Object *body) const; - bool overlaps_area(const Object *area) const; - void _body_inout(const int64_t arg0, const RID arg1, const int64_t arg2, const int64_t arg3, const int64_t arg4); - void _area_inout(const int64_t arg0, const RID arg1, const int64_t arg2, const int64_t arg3, const int64_t arg4); - void set_audio_bus_override(const bool enable); - bool is_overriding_audio_bus() const; - void set_audio_bus(const String name); - String get_audio_bus() const; - void set_use_reverb_bus(const bool enable); - bool is_using_reverb_bus() const; - void set_reverb_bus(const String name); - String get_reverb_bus() const; - void set_reverb_amount(const double amount); - double get_reverb_amount() const; - void set_reverb_uniformity(const double amount); - double get_reverb_uniformity() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Area2D.hpp b/include/gen/Area2D.hpp deleted file mode 100644 index 9d3d2f1d..00000000 --- a/include/gen/Area2D.hpp +++ /dev/null @@ -1,87 +0,0 @@ -#ifndef GODOT_CPP_AREA2D_HPP -#define GODOT_CPP_AREA2D_HPP - - -#include -#include - -#include -#include -#include "Area2D.hpp" - -#include "CollisionObject2D.hpp" -namespace godot { - -class Object; - -class Area2D : public CollisionObject2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Area2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum SpaceOverride { - SPACE_OVERRIDE_COMBINE_REPLACE = 2, - SPACE_OVERRIDE_COMBINE = 1, - SPACE_OVERRIDE_REPLACE = 3, - SPACE_OVERRIDE_DISABLED = 0, - SPACE_OVERRIDE_REPLACE_COMBINE = 4, - }; - - // constants - - - static Area2D *_new(); - - // methods - void _body_enter_tree(const int64_t id); - void _body_exit_tree(const int64_t id); - void _area_enter_tree(const int64_t id); - void _area_exit_tree(const int64_t id); - void set_space_override_mode(const int64_t space_override_mode); - Area2D::SpaceOverride get_space_override_mode() const; - void set_gravity_is_point(const bool enable); - bool is_gravity_a_point() const; - void set_gravity_distance_scale(const double distance_scale); - double get_gravity_distance_scale() const; - void set_gravity_vector(const Vector2 vector); - Vector2 get_gravity_vector() const; - void set_gravity(const double gravity); - double get_gravity() const; - void set_linear_damp(const double linear_damp); - double get_linear_damp() const; - void set_angular_damp(const double angular_damp); - double get_angular_damp() const; - void set_priority(const double priority); - double get_priority() const; - void set_collision_mask(const int64_t collision_mask); - int64_t get_collision_mask() const; - void set_collision_layer(const int64_t collision_layer); - int64_t get_collision_layer() const; - void set_collision_mask_bit(const int64_t bit, const bool value); - bool get_collision_mask_bit(const int64_t bit) const; - void set_collision_layer_bit(const int64_t bit, const bool value); - bool get_collision_layer_bit(const int64_t bit) const; - void set_monitoring(const bool enable); - bool is_monitoring() const; - void set_monitorable(const bool enable); - bool is_monitorable() const; - Array get_overlapping_bodies() const; - Array get_overlapping_areas() const; - bool overlaps_body(const Object *body) const; - bool overlaps_area(const Object *area) const; - void set_audio_bus_name(const String name); - String get_audio_bus_name() const; - void set_audio_bus_override(const bool enable); - bool is_overriding_audio_bus() const; - void _body_inout(const int64_t arg0, const RID arg1, const int64_t arg2, const int64_t arg3, const int64_t arg4); - void _area_inout(const int64_t arg0, const RID arg1, const int64_t arg2, const int64_t arg3, const int64_t arg4); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ArrayMesh.hpp b/include/gen/ArrayMesh.hpp deleted file mode 100644 index 009b41f3..00000000 --- a/include/gen/ArrayMesh.hpp +++ /dev/null @@ -1,88 +0,0 @@ -#ifndef GODOT_CPP_ARRAYMESH_HPP -#define GODOT_CPP_ARRAYMESH_HPP - - -#include -#include - -#include -#include -#include "Mesh.hpp" - -#include "Mesh.hpp" -namespace godot { - -class Material; - -class ArrayMesh : public Mesh { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ArrayMesh"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum ArrayFormat { - ARRAY_FORMAT_WEIGHTS = 128, - ARRAY_FORMAT_COLOR = 8, - ARRAY_FORMAT_TEX_UV = 16, - ARRAY_FORMAT_TEX_UV2 = 32, - ARRAY_FORMAT_INDEX = 256, - ARRAY_FORMAT_BONES = 64, - ARRAY_FORMAT_VERTEX = 1, - ARRAY_FORMAT_TANGENT = 4, - ARRAY_FORMAT_NORMAL = 2, - }; - enum ArrayType { - ARRAY_VERTEX = 0, - ARRAY_TEX_UV2 = 5, - ARRAY_MAX = 9, - ARRAY_BONES = 6, - ARRAY_NORMAL = 1, - ARRAY_WEIGHTS = 7, - ARRAY_COLOR = 3, - ARRAY_INDEX = 8, - ARRAY_TANGENT = 2, - ARRAY_TEX_UV = 4, - }; - - // constants - const static int ARRAY_WEIGHTS_SIZE = 4; - const static int NO_INDEX_ARRAY = -1; - - - static ArrayMesh *_new(); - - // methods - void add_blend_shape(const String name); - int64_t get_blend_shape_count() const; - String get_blend_shape_name(const int64_t index) const; - void clear_blend_shapes(); - void set_blend_shape_mode(const int64_t mode); - Mesh::BlendShapeMode get_blend_shape_mode() const; - void add_surface_from_arrays(const int64_t primitive, const Array arrays, const Array blend_shapes = Array(), const int64_t compress_flags = 97792); - int64_t get_surface_count() const; - void surface_remove(const int64_t surf_idx); - void surface_update_region(const int64_t surf_idx, const int64_t offset, const PoolByteArray data); - int64_t surface_get_array_len(const int64_t surf_idx) const; - int64_t surface_get_array_index_len(const int64_t surf_idx) const; - int64_t surface_get_format(const int64_t surf_idx) const; - Mesh::PrimitiveType surface_get_primitive_type(const int64_t surf_idx) const; - void surface_set_material(const int64_t surf_idx, const Ref material); - Ref surface_get_material(const int64_t surf_idx) const; - void surface_set_name(const int64_t surf_idx, const String name); - String surface_get_name(const int64_t surf_idx) const; - Array surface_get_arrays(const int64_t surf_idx) const; - Array surface_get_blend_shape_arrays(const int64_t surf_idx) const; - void center_geometry(); - void regen_normalmaps(); - Error lightmap_unwrap(const Transform arg0, const double arg1); - void set_custom_aabb(const AABB aabb); - AABB get_custom_aabb() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AtlasTexture.hpp b/include/gen/AtlasTexture.hpp deleted file mode 100644 index c1102df5..00000000 --- a/include/gen/AtlasTexture.hpp +++ /dev/null @@ -1,45 +0,0 @@ -#ifndef GODOT_CPP_ATLASTEXTURE_HPP -#define GODOT_CPP_ATLASTEXTURE_HPP - - -#include -#include - -#include -#include - -#include "Texture.hpp" -namespace godot { - -class Texture; - -class AtlasTexture : public Texture { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AtlasTexture"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AtlasTexture *_new(); - - // methods - void set_atlas(const Ref atlas); - Ref get_atlas() const; - void set_region(const Rect2 region); - Rect2 get_region() const; - void set_margin(const Rect2 margin); - Rect2 get_margin() const; - void set_filter_clip(const bool enable); - bool has_filter_clip() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioBusLayout.hpp b/include/gen/AudioBusLayout.hpp deleted file mode 100644 index 8c590e74..00000000 --- a/include/gen/AudioBusLayout.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOBUSLAYOUT_HPP -#define GODOT_CPP_AUDIOBUSLAYOUT_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - - -class AudioBusLayout : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioBusLayout"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioBusLayout *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffect.hpp b/include/gen/AudioEffect.hpp deleted file mode 100644 index a3b26f6d..00000000 --- a/include/gen/AudioEffect.hpp +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECT_HPP -#define GODOT_CPP_AUDIOEFFECT_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - - -class AudioEffect : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffect"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectAmplify.hpp b/include/gen/AudioEffectAmplify.hpp deleted file mode 100644 index eb5cd8cf..00000000 --- a/include/gen/AudioEffectAmplify.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTAMPLIFY_HPP -#define GODOT_CPP_AUDIOEFFECTAMPLIFY_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectAmplify : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectAmplify"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectAmplify *_new(); - - // methods - void set_volume_db(const double volume); - double get_volume_db() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectBandLimitFilter.hpp b/include/gen/AudioEffectBandLimitFilter.hpp deleted file mode 100644 index 9fa4bcef..00000000 --- a/include/gen/AudioEffectBandLimitFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTBANDLIMITFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTBANDLIMITFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectBandLimitFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectBandLimitFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectBandLimitFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectBandPassFilter.hpp b/include/gen/AudioEffectBandPassFilter.hpp deleted file mode 100644 index 3b466a59..00000000 --- a/include/gen/AudioEffectBandPassFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTBANDPASSFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTBANDPASSFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectBandPassFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectBandPassFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectBandPassFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectChorus.hpp b/include/gen/AudioEffectChorus.hpp deleted file mode 100644 index 171c62c8..00000000 --- a/include/gen/AudioEffectChorus.hpp +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTCHORUS_HPP -#define GODOT_CPP_AUDIOEFFECTCHORUS_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectChorus : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectChorus"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectChorus *_new(); - - // methods - void set_voice_count(const int64_t voices); - int64_t get_voice_count() const; - void set_voice_delay_ms(const int64_t voice_idx, const double delay_ms); - double get_voice_delay_ms(const int64_t voice_idx) const; - void set_voice_rate_hz(const int64_t voice_idx, const double rate_hz); - double get_voice_rate_hz(const int64_t voice_idx) const; - void set_voice_depth_ms(const int64_t voice_idx, const double depth_ms); - double get_voice_depth_ms(const int64_t voice_idx) const; - void set_voice_level_db(const int64_t voice_idx, const double level_db); - double get_voice_level_db(const int64_t voice_idx) const; - void set_voice_cutoff_hz(const int64_t voice_idx, const double cutoff_hz); - double get_voice_cutoff_hz(const int64_t voice_idx) const; - void set_voice_pan(const int64_t voice_idx, const double pan); - double get_voice_pan(const int64_t voice_idx) const; - void set_wet(const double amount); - double get_wet() const; - void set_dry(const double amount); - double get_dry() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectCompressor.hpp b/include/gen/AudioEffectCompressor.hpp deleted file mode 100644 index f8030db0..00000000 --- a/include/gen/AudioEffectCompressor.hpp +++ /dev/null @@ -1,50 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTCOMPRESSOR_HPP -#define GODOT_CPP_AUDIOEFFECTCOMPRESSOR_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectCompressor : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectCompressor"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectCompressor *_new(); - - // methods - void set_threshold(const double threshold); - double get_threshold() const; - void set_ratio(const double ratio); - double get_ratio() const; - void set_gain(const double gain); - double get_gain() const; - void set_attack_us(const double attack_us); - double get_attack_us() const; - void set_release_ms(const double release_ms); - double get_release_ms() const; - void set_mix(const double mix); - double get_mix() const; - void set_sidechain(const String sidechain); - String get_sidechain() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectDelay.hpp b/include/gen/AudioEffectDelay.hpp deleted file mode 100644 index 320640dc..00000000 --- a/include/gen/AudioEffectDelay.hpp +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTDELAY_HPP -#define GODOT_CPP_AUDIOEFFECTDELAY_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectDelay : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectDelay"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectDelay *_new(); - - // methods - void set_dry(const double amount); - double get_dry(); - void set_tap1_active(const bool amount); - bool is_tap1_active() const; - void set_tap1_delay_ms(const double amount); - double get_tap1_delay_ms() const; - void set_tap1_level_db(const double amount); - double get_tap1_level_db() const; - void set_tap1_pan(const double amount); - double get_tap1_pan() const; - void set_tap2_active(const bool amount); - bool is_tap2_active() const; - void set_tap2_delay_ms(const double amount); - double get_tap2_delay_ms() const; - void set_tap2_level_db(const double amount); - double get_tap2_level_db() const; - void set_tap2_pan(const double amount); - double get_tap2_pan() const; - void set_feedback_active(const bool amount); - bool is_feedback_active() const; - void set_feedback_delay_ms(const double amount); - double get_feedback_delay_ms() const; - void set_feedback_level_db(const double amount); - double get_feedback_level_db() const; - void set_feedback_lowpass(const double amount); - double get_feedback_lowpass() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectDistortion.hpp b/include/gen/AudioEffectDistortion.hpp deleted file mode 100644 index c9ce6b92..00000000 --- a/include/gen/AudioEffectDistortion.hpp +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTDISTORTION_HPP -#define GODOT_CPP_AUDIOEFFECTDISTORTION_HPP - - -#include -#include - -#include -#include -#include "AudioEffectDistortion.hpp" - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectDistortion : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectDistortion"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum Mode { - MODE_OVERDRIVE = 3, - MODE_LOFI = 2, - MODE_ATAN = 1, - MODE_WAVESHAPE = 4, - MODE_CLIP = 0, - }; - - // constants - - - static AudioEffectDistortion *_new(); - - // methods - void set_mode(const int64_t mode); - AudioEffectDistortion::Mode get_mode() const; - void set_pre_gain(const double pre_gain); - double get_pre_gain() const; - void set_keep_hf_hz(const double keep_hf_hz); - double get_keep_hf_hz() const; - void set_drive(const double drive); - double get_drive() const; - void set_post_gain(const double post_gain); - double get_post_gain() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectEQ.hpp b/include/gen/AudioEffectEQ.hpp deleted file mode 100644 index 0feb3ea5..00000000 --- a/include/gen/AudioEffectEQ.hpp +++ /dev/null @@ -1,39 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTEQ_HPP -#define GODOT_CPP_AUDIOEFFECTEQ_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectEQ : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectEQ"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectEQ *_new(); - - // methods - void set_band_gain_db(const int64_t band_idx, const double volume_db); - double get_band_gain_db(const int64_t band_idx) const; - int64_t get_band_count() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectEQ10.hpp b/include/gen/AudioEffectEQ10.hpp deleted file mode 100644 index a52bd2d5..00000000 --- a/include/gen/AudioEffectEQ10.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTEQ10_HPP -#define GODOT_CPP_AUDIOEFFECTEQ10_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectEQ.hpp" -namespace godot { - - -class AudioEffectEQ10 : public AudioEffectEQ { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectEQ10"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectEQ10 *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectEQ21.hpp b/include/gen/AudioEffectEQ21.hpp deleted file mode 100644 index 3332bb6a..00000000 --- a/include/gen/AudioEffectEQ21.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTEQ21_HPP -#define GODOT_CPP_AUDIOEFFECTEQ21_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectEQ.hpp" -namespace godot { - - -class AudioEffectEQ21 : public AudioEffectEQ { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectEQ21"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectEQ21 *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectEQ6.hpp b/include/gen/AudioEffectEQ6.hpp deleted file mode 100644 index d2c5d62e..00000000 --- a/include/gen/AudioEffectEQ6.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTEQ6_HPP -#define GODOT_CPP_AUDIOEFFECTEQ6_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectEQ.hpp" -namespace godot { - - -class AudioEffectEQ6 : public AudioEffectEQ { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectEQ6"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectEQ6 *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectFilter.hpp b/include/gen/AudioEffectFilter.hpp deleted file mode 100644 index ee106d1f..00000000 --- a/include/gen/AudioEffectFilter.hpp +++ /dev/null @@ -1,51 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTFILTER_HPP - - -#include -#include - -#include -#include -#include "AudioEffectFilter.hpp" - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectFilter : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum FilterDB { - FILTER_18DB = 2, - FILTER_6DB = 0, - FILTER_24DB = 3, - FILTER_12DB = 1, - }; - - // constants - - - static AudioEffectFilter *_new(); - - // methods - void set_cutoff(const double freq); - double get_cutoff() const; - void set_resonance(const double amount); - double get_resonance() const; - void set_gain(const double amount); - double get_gain() const; - void set_db(const int64_t amount); - AudioEffectFilter::FilterDB get_db() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectHighPassFilter.hpp b/include/gen/AudioEffectHighPassFilter.hpp deleted file mode 100644 index 1a907c5c..00000000 --- a/include/gen/AudioEffectHighPassFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTHIGHPASSFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTHIGHPASSFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectHighPassFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectHighPassFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectHighPassFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectHighShelfFilter.hpp b/include/gen/AudioEffectHighShelfFilter.hpp deleted file mode 100644 index f8543418..00000000 --- a/include/gen/AudioEffectHighShelfFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTHIGHSHELFFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTHIGHSHELFFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectHighShelfFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectHighShelfFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectHighShelfFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectLimiter.hpp b/include/gen/AudioEffectLimiter.hpp deleted file mode 100644 index 8df9990c..00000000 --- a/include/gen/AudioEffectLimiter.hpp +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTLIMITER_HPP -#define GODOT_CPP_AUDIOEFFECTLIMITER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectLimiter : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectLimiter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectLimiter *_new(); - - // methods - void set_ceiling_db(const double ceiling); - double get_ceiling_db() const; - void set_threshold_db(const double threshold); - double get_threshold_db() const; - void set_soft_clip_db(const double soft_clip); - double get_soft_clip_db() const; - void set_soft_clip_ratio(const double soft_clip); - double get_soft_clip_ratio() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectLowPassFilter.hpp b/include/gen/AudioEffectLowPassFilter.hpp deleted file mode 100644 index a1b821a6..00000000 --- a/include/gen/AudioEffectLowPassFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTLOWPASSFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTLOWPASSFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectLowPassFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectLowPassFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectLowPassFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectLowShelfFilter.hpp b/include/gen/AudioEffectLowShelfFilter.hpp deleted file mode 100644 index fce8b402..00000000 --- a/include/gen/AudioEffectLowShelfFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTLOWSHELFFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTLOWSHELFFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectLowShelfFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectLowShelfFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectLowShelfFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectNotchFilter.hpp b/include/gen/AudioEffectNotchFilter.hpp deleted file mode 100644 index 1b609c49..00000000 --- a/include/gen/AudioEffectNotchFilter.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTNOTCHFILTER_HPP -#define GODOT_CPP_AUDIOEFFECTNOTCHFILTER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffectFilter.hpp" -namespace godot { - - -class AudioEffectNotchFilter : public AudioEffectFilter { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectNotchFilter"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectNotchFilter *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectPanner.hpp b/include/gen/AudioEffectPanner.hpp deleted file mode 100644 index 5df6702a..00000000 --- a/include/gen/AudioEffectPanner.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTPANNER_HPP -#define GODOT_CPP_AUDIOEFFECTPANNER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectPanner : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectPanner"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectPanner *_new(); - - // methods - void set_pan(const double cpanume); - double get_pan() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectPhaser.hpp b/include/gen/AudioEffectPhaser.hpp deleted file mode 100644 index f37220c2..00000000 --- a/include/gen/AudioEffectPhaser.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTPHASER_HPP -#define GODOT_CPP_AUDIOEFFECTPHASER_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectPhaser : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectPhaser"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectPhaser *_new(); - - // methods - void set_range_min_hz(const double hz); - double get_range_min_hz() const; - void set_range_max_hz(const double hz); - double get_range_max_hz() const; - void set_rate_hz(const double hz); - double get_rate_hz() const; - void set_feedback(const double fbk); - double get_feedback() const; - void set_depth(const double depth); - double get_depth() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectPitchShift.hpp b/include/gen/AudioEffectPitchShift.hpp deleted file mode 100644 index bf19c144..00000000 --- a/include/gen/AudioEffectPitchShift.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTPITCHSHIFT_HPP -#define GODOT_CPP_AUDIOEFFECTPITCHSHIFT_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectPitchShift : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectPitchShift"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectPitchShift *_new(); - - // methods - void set_pitch_scale(const double rate); - double get_pitch_scale() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectReverb.hpp b/include/gen/AudioEffectReverb.hpp deleted file mode 100644 index d38b3954..00000000 --- a/include/gen/AudioEffectReverb.hpp +++ /dev/null @@ -1,52 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTREVERB_HPP -#define GODOT_CPP_AUDIOEFFECTREVERB_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectReverb : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectReverb"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectReverb *_new(); - - // methods - void set_predelay_msec(const double msec); - double get_predelay_msec() const; - void set_predelay_feedback(const double feedback); - double get_predelay_feedback() const; - void set_room_size(const double size); - double get_room_size() const; - void set_damping(const double amount); - double get_damping() const; - void set_spread(const double amount); - double get_spread() const; - void set_dry(const double amount); - double get_dry() const; - void set_wet(const double amount); - double get_wet() const; - void set_hpf(const double amount); - double get_hpf() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioEffectStereoEnhance.hpp b/include/gen/AudioEffectStereoEnhance.hpp deleted file mode 100644 index 5cbed83d..00000000 --- a/include/gen/AudioEffectStereoEnhance.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef GODOT_CPP_AUDIOEFFECTSTEREOENHANCE_HPP -#define GODOT_CPP_AUDIOEFFECTSTEREOENHANCE_HPP - - -#include -#include - -#include -#include - -#include "AudioEffect.hpp" -namespace godot { - - -class AudioEffectStereoEnhance : public AudioEffect { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioEffectStereoEnhance"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioEffectStereoEnhance *_new(); - - // methods - void set_pan_pullout(const double amount); - double get_pan_pullout() const; - void set_time_pullout(const double amount); - double get_time_pullout() const; - void set_surround(const double amount); - double get_surround() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioServer.hpp b/include/gen/AudioServer.hpp deleted file mode 100644 index ba55b4c8..00000000 --- a/include/gen/AudioServer.hpp +++ /dev/null @@ -1,89 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSERVER_HPP -#define GODOT_CPP_AUDIOSERVER_HPP - - -#include -#include - -#include -#include -#include "AudioServer.hpp" - -#include "Object.hpp" -namespace godot { - -class AudioEffect; -class AudioBusLayout; - -class AudioServer : public Object { - static AudioServer *_singleton; - - AudioServer(); - -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline AudioServer *get_singleton() - { - if (!AudioServer::_singleton) { - AudioServer::_singleton = new AudioServer; - } - return AudioServer::_singleton; - } - - static inline const char *___get_class_name() { return (const char *) "AudioServer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum SpeakerMode { - SPEAKER_SURROUND_51 = 2, - SPEAKER_SURROUND_71 = 3, - SPEAKER_MODE_STEREO = 0, - }; - - // constants - - // methods - void set_bus_count(const int64_t amount); - int64_t get_bus_count() const; - void remove_bus(const int64_t index); - void add_bus(const int64_t at_position = -1); - void move_bus(const int64_t index, const int64_t to_index); - void set_bus_name(const int64_t bus_idx, const String name); - String get_bus_name(const int64_t bus_idx) const; - int64_t get_bus_index(const String bus_name) const; - void set_bus_volume_db(const int64_t bus_idx, const double volume_db); - double get_bus_volume_db(const int64_t bus_idx) const; - void set_bus_send(const int64_t bus_idx, const String send); - String get_bus_send(const int64_t bus_idx) const; - void set_bus_solo(const int64_t bus_idx, const bool enable); - bool is_bus_solo(const int64_t bus_idx) const; - void set_bus_mute(const int64_t bus_idx, const bool enable); - bool is_bus_mute(const int64_t bus_idx) const; - void set_bus_bypass_effects(const int64_t bus_idx, const bool enable); - bool is_bus_bypassing_effects(const int64_t bus_idx) const; - void add_bus_effect(const int64_t bus_idx, const Ref effect, const int64_t at_position = -1); - void remove_bus_effect(const int64_t bus_idx, const int64_t effect_idx); - int64_t get_bus_effect_count(const int64_t bus_idx); - Ref get_bus_effect(const int64_t bus_idx, const int64_t effect_idx); - void swap_bus_effects(const int64_t bus_idx, const int64_t effect_idx, const int64_t by_effect_idx); - void set_bus_effect_enabled(const int64_t bus_idx, const int64_t effect_idx, const bool enabled); - bool is_bus_effect_enabled(const int64_t bus_idx, const int64_t effect_idx) const; - double get_bus_peak_volume_left_db(const int64_t bus_idx, const int64_t channel) const; - double get_bus_peak_volume_right_db(const int64_t bus_idx, const int64_t channel) const; - void lock(); - void unlock(); - AudioServer::SpeakerMode get_speaker_mode() const; - double get_mix_rate() const; - Array get_device_list(); - String get_device(); - void set_device(const String arg0); - void set_bus_layout(const Ref bus_layout); - Ref generate_bus_layout() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStream.hpp b/include/gen/AudioStream.hpp deleted file mode 100644 index d37f16e6..00000000 --- a/include/gen/AudioStream.hpp +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAM_HPP -#define GODOT_CPP_AUDIOSTREAM_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - - -class AudioStream : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStream"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - double get_length() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamOGGVorbis.hpp b/include/gen/AudioStreamOGGVorbis.hpp deleted file mode 100644 index eab9acb0..00000000 --- a/include/gen/AudioStreamOGGVorbis.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMOGGVORBIS_HPP -#define GODOT_CPP_AUDIOSTREAMOGGVORBIS_HPP - - -#include -#include - -#include -#include - -#include "AudioStream.hpp" -namespace godot { - - -class AudioStreamOGGVorbis : public AudioStream { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamOGGVorbis"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioStreamOGGVorbis *_new(); - - // methods - void _set_data(const PoolByteArray data); - PoolByteArray _get_data() const; - void set_loop(const bool enable); - bool has_loop() const; - void set_loop_offset(const double seconds); - double get_loop_offset() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamPlayback.hpp b/include/gen/AudioStreamPlayback.hpp deleted file mode 100644 index 6155169f..00000000 --- a/include/gen/AudioStreamPlayback.hpp +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMPLAYBACK_HPP -#define GODOT_CPP_AUDIOSTREAMPLAYBACK_HPP - - -#include -#include - -#include -#include - -#include "Reference.hpp" -namespace godot { - - -class AudioStreamPlayback : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamPlayback"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamPlayer.hpp b/include/gen/AudioStreamPlayer.hpp deleted file mode 100644 index 8da73d93..00000000 --- a/include/gen/AudioStreamPlayer.hpp +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMPLAYER_HPP -#define GODOT_CPP_AUDIOSTREAMPLAYER_HPP - - -#include -#include - -#include -#include -#include "AudioStreamPlayer.hpp" - -#include "Node.hpp" -namespace godot { - -class AudioStream; - -class AudioStreamPlayer : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamPlayer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum MixTarget { - MIX_TARGET_SURROUND = 1, - MIX_TARGET_CENTER = 2, - MIX_TARGET_STEREO = 0, - }; - - // constants - - - static AudioStreamPlayer *_new(); - - // methods - void set_stream(const Ref stream); - Ref get_stream() const; - void set_volume_db(const double volume_db); - double get_volume_db() const; - void set_pitch_scale(const double pitch_scale); - double get_pitch_scale() const; - void play(const double from_position = 0); - void seek(const double to_position); - void stop(); - bool is_playing() const; - double get_playback_position(); - void set_bus(const String bus); - String get_bus() const; - void set_autoplay(const bool enable); - bool is_autoplay_enabled(); - void set_mix_target(const int64_t mix_target); - AudioStreamPlayer::MixTarget get_mix_target() const; - void _set_playing(const bool enable); - bool _is_active() const; - void _bus_layout_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamPlayer2D.hpp b/include/gen/AudioStreamPlayer2D.hpp deleted file mode 100644 index 01c16286..00000000 --- a/include/gen/AudioStreamPlayer2D.hpp +++ /dev/null @@ -1,61 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMPLAYER2D_HPP -#define GODOT_CPP_AUDIOSTREAMPLAYER2D_HPP - - -#include -#include - -#include -#include - -#include "Node2D.hpp" -namespace godot { - -class AudioStream; - -class AudioStreamPlayer2D : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamPlayer2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioStreamPlayer2D *_new(); - - // methods - void set_stream(const Ref stream); - Ref get_stream() const; - void set_volume_db(const double volume_db); - double get_volume_db() const; - void set_pitch_scale(const double pitch_scale); - double get_pitch_scale() const; - void play(const double from_position = 0); - void seek(const double to_position); - void stop(); - bool is_playing() const; - double get_playback_position(); - void set_bus(const String bus); - String get_bus() const; - void set_autoplay(const bool enable); - bool is_autoplay_enabled(); - void _set_playing(const bool enable); - bool _is_active() const; - void set_max_distance(const double pixels); - double get_max_distance() const; - void set_attenuation(const double curve); - double get_attenuation() const; - void set_area_mask(const int64_t mask); - int64_t get_area_mask() const; - void _bus_layout_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamPlayer3D.hpp b/include/gen/AudioStreamPlayer3D.hpp deleted file mode 100644 index ad5e17fd..00000000 --- a/include/gen/AudioStreamPlayer3D.hpp +++ /dev/null @@ -1,94 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMPLAYER3D_HPP -#define GODOT_CPP_AUDIOSTREAMPLAYER3D_HPP - - -#include -#include - -#include -#include -#include "AudioStreamPlayer3D.hpp" - -#include "Spatial.hpp" -namespace godot { - -class AudioStream; - -class AudioStreamPlayer3D : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamPlayer3D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum AttenuationModel { - ATTENUATION_INVERSE_DISTANCE = 0, - ATTENUATION_LOGARITHMIC = 2, - ATTENUATION_INVERSE_SQUARE_DISTANCE = 1, - }; - enum OutOfRangeMode { - OUT_OF_RANGE_MIX = 0, - OUT_OF_RANGE_PAUSE = 1, - }; - enum DopplerTracking { - DOPPLER_TRACKING_IDLE_STEP = 1, - DOPPLER_TRACKING_PHYSICS_STEP = 2, - DOPPLER_TRACKING_DISABLED = 0, - }; - - // constants - - - static AudioStreamPlayer3D *_new(); - - // methods - void set_stream(const Ref stream); - Ref get_stream() const; - void set_unit_db(const double unit_db); - double get_unit_db() const; - void set_unit_size(const double unit_size); - double get_unit_size() const; - void set_max_db(const double max_db); - double get_max_db() const; - void set_pitch_scale(const double pitch_scale); - double get_pitch_scale() const; - void play(const double from_position = 0); - void seek(const double to_position); - void stop(); - bool is_playing() const; - double get_playback_position(); - void set_bus(const String bus); - String get_bus() const; - void set_autoplay(const bool enable); - bool is_autoplay_enabled(); - void _set_playing(const bool enable); - bool _is_active() const; - void set_max_distance(const double metres); - double get_max_distance() const; - void set_area_mask(const int64_t mask); - int64_t get_area_mask() const; - void set_emission_angle(const double degrees); - double get_emission_angle() const; - void set_emission_angle_enabled(const bool enabled); - bool is_emission_angle_enabled() const; - void set_emission_angle_filter_attenuation_db(const double db); - double get_emission_angle_filter_attenuation_db() const; - void set_attenuation_filter_cutoff_hz(const double degrees); - double get_attenuation_filter_cutoff_hz() const; - void set_attenuation_filter_db(const double db); - double get_attenuation_filter_db() const; - void set_attenuation_model(const int64_t model); - AudioStreamPlayer3D::AttenuationModel get_attenuation_model() const; - void set_out_of_range_mode(const int64_t mode); - AudioStreamPlayer3D::OutOfRangeMode get_out_of_range_mode() const; - void set_doppler_tracking(const int64_t mode); - AudioStreamPlayer3D::DopplerTracking get_doppler_tracking() const; - void _bus_layout_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamRandomPitch.hpp b/include/gen/AudioStreamRandomPitch.hpp deleted file mode 100644 index 9104b301..00000000 --- a/include/gen/AudioStreamRandomPitch.hpp +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMRANDOMPITCH_HPP -#define GODOT_CPP_AUDIOSTREAMRANDOMPITCH_HPP - - -#include -#include - -#include -#include - -#include "AudioStream.hpp" -namespace godot { - -class AudioStream; - -class AudioStreamRandomPitch : public AudioStream { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamRandomPitch"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static AudioStreamRandomPitch *_new(); - - // methods - void set_audio_stream(const Ref stream); - Ref get_audio_stream() const; - void set_random_pitch(const double scale); - double get_random_pitch() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/AudioStreamSample.hpp b/include/gen/AudioStreamSample.hpp deleted file mode 100644 index 0e703770..00000000 --- a/include/gen/AudioStreamSample.hpp +++ /dev/null @@ -1,61 +0,0 @@ -#ifndef GODOT_CPP_AUDIOSTREAMSAMPLE_HPP -#define GODOT_CPP_AUDIOSTREAMSAMPLE_HPP - - -#include -#include - -#include -#include -#include "AudioStreamSample.hpp" - -#include "AudioStream.hpp" -namespace godot { - - -class AudioStreamSample : public AudioStream { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "AudioStreamSample"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum LoopMode { - LOOP_PING_PONG = 2, - LOOP_FORWARD = 1, - LOOP_DISABLED = 0, - }; - enum Format { - FORMAT_8_BITS = 0, - FORMAT_IMA_ADPCM = 2, - FORMAT_16_BITS = 1, - }; - - // constants - - - static AudioStreamSample *_new(); - - // methods - void set_format(const int64_t format); - AudioStreamSample::Format get_format() const; - void set_loop_mode(const int64_t loop_mode); - AudioStreamSample::LoopMode get_loop_mode() const; - void set_loop_begin(const int64_t loop_begin); - int64_t get_loop_begin() const; - void set_loop_end(const int64_t loop_end); - int64_t get_loop_end() const; - void set_mix_rate(const int64_t mix_rate); - int64_t get_mix_rate() const; - void set_stereo(const bool stereo); - bool is_stereo() const; - void _set_data(const PoolByteArray data); - PoolByteArray _get_data() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BackBufferCopy.hpp b/include/gen/BackBufferCopy.hpp deleted file mode 100644 index aac72873..00000000 --- a/include/gen/BackBufferCopy.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_BACKBUFFERCOPY_HPP -#define GODOT_CPP_BACKBUFFERCOPY_HPP - - -#include -#include - -#include -#include -#include "BackBufferCopy.hpp" - -#include "Node2D.hpp" -namespace godot { - - -class BackBufferCopy : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BackBufferCopy"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum CopyMode { - COPY_MODE_DISABLED = 0, - COPY_MODE_RECT = 1, - COPY_MODE_VIEWPORT = 2, - }; - - // constants - - - static BackBufferCopy *_new(); - - // methods - void set_rect(const Rect2 rect); - Rect2 get_rect() const; - void set_copy_mode(const int64_t copy_mode); - BackBufferCopy::CopyMode get_copy_mode() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BakedLightmap.hpp b/include/gen/BakedLightmap.hpp deleted file mode 100644 index 10dd742f..00000000 --- a/include/gen/BakedLightmap.hpp +++ /dev/null @@ -1,77 +0,0 @@ -#ifndef GODOT_CPP_BAKEDLIGHTMAP_HPP -#define GODOT_CPP_BAKEDLIGHTMAP_HPP - - -#include -#include - -#include -#include -#include "BakedLightmap.hpp" - -#include "VisualInstance.hpp" -namespace godot { - -class BakedLightmapData; -class Object; - -class BakedLightmap : public VisualInstance { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BakedLightmap"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum BakeQuality { - BAKE_QUALITY_HIGH = 2, - BAKE_QUALITY_LOW = 0, - BAKE_QUALITY_MEDIUM = 1, - }; - enum BakeError { - BAKE_ERROR_OK = 0, - BAKE_ERROR_USER_ABORTED = 4, - BAKE_ERROR_NO_MESHES = 2, - BAKE_ERROR_CANT_CREATE_IMAGE = 3, - BAKE_ERROR_NO_SAVE_PATH = 1, - }; - enum BakeMode { - BAKE_MODE_CONE_TRACE = 0, - BAKE_MODE_RAY_TRACE = 1, - }; - - // constants - - - static BakedLightmap *_new(); - - // methods - void set_light_data(const Ref data); - Ref get_light_data() const; - void set_bake_cell_size(const double bake_cell_size); - double get_bake_cell_size() const; - void set_capture_cell_size(const double capture_cell_size); - double get_capture_cell_size() const; - void set_bake_quality(const int64_t bake_quality); - BakedLightmap::BakeQuality get_bake_quality() const; - void set_bake_mode(const int64_t bake_mode); - BakedLightmap::BakeMode get_bake_mode() const; - void set_extents(const Vector3 extents); - Vector3 get_extents() const; - void set_propagation(const double propagation); - double get_propagation() const; - void set_energy(const double energy); - double get_energy() const; - void set_hdr(const bool hdr); - bool is_hdr() const; - void set_image_path(const String image_path); - String get_image_path() const; - BakedLightmap::BakeError bake(const Object *from_node = nullptr, const bool create_visual_debug = false); - void debug_bake(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BakedLightmapData.hpp b/include/gen/BakedLightmapData.hpp deleted file mode 100644 index 9c50bcd5..00000000 --- a/include/gen/BakedLightmapData.hpp +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef GODOT_CPP_BAKEDLIGHTMAPDATA_HPP -#define GODOT_CPP_BAKEDLIGHTMAPDATA_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - -class Texture; - -class BakedLightmapData : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BakedLightmapData"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static BakedLightmapData *_new(); - - // methods - void _set_user_data(const Array data); - Array _get_user_data() const; - void set_bounds(const AABB bounds); - AABB get_bounds() const; - void set_cell_space_transform(const Transform xform); - Transform get_cell_space_transform() const; - void set_cell_subdiv(const int64_t cell_subdiv); - int64_t get_cell_subdiv() const; - void set_octree(const PoolByteArray octree); - PoolByteArray get_octree() const; - void set_energy(const double energy); - double get_energy() const; - void add_user(const NodePath path, const Ref lightmap, const int64_t instance); - int64_t get_user_count() const; - NodePath get_user_path(const int64_t user_idx) const; - Ref get_user_lightmap(const int64_t user_idx) const; - void clear_users(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BaseButton.hpp b/include/gen/BaseButton.hpp deleted file mode 100644 index aa3e4372..00000000 --- a/include/gen/BaseButton.hpp +++ /dev/null @@ -1,70 +0,0 @@ -#ifndef GODOT_CPP_BASEBUTTON_HPP -#define GODOT_CPP_BASEBUTTON_HPP - - -#include -#include - -#include -#include -#include "BaseButton.hpp" -#include "Control.hpp" - -#include "Control.hpp" -namespace godot { - -class InputEvent; -class ShortCut; -class ButtonGroup; - -class BaseButton : public Control { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BaseButton"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum ActionMode { - ACTION_MODE_BUTTON_PRESS = 0, - ACTION_MODE_BUTTON_RELEASE = 1, - }; - enum DrawMode { - DRAW_DISABLED = 3, - DRAW_PRESSED = 1, - DRAW_NORMAL = 0, - DRAW_HOVER = 2, - }; - - // constants - - // methods - void _pressed(); - void _toggled(const bool button_pressed); - void _gui_input(const Ref arg0); - void _unhandled_input(const Ref arg0); - void set_pressed(const bool pressed); - bool is_pressed() const; - bool is_hovered() const; - void set_toggle_mode(const bool enabled); - bool is_toggle_mode() const; - void set_disabled(const bool disabled); - bool is_disabled() const; - void set_action_mode(const int64_t mode); - BaseButton::ActionMode get_action_mode() const; - void set_button_mask(const int64_t mask); - int64_t get_button_mask() const; - BaseButton::DrawMode get_draw_mode() const; - void set_enabled_focus_mode(const int64_t mode); - Control::FocusMode get_enabled_focus_mode() const; - void set_shortcut(const Ref shortcut); - Ref get_shortcut() const; - void set_button_group(const Ref button_group); - Ref get_button_group() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BitMap.hpp b/include/gen/BitMap.hpp deleted file mode 100644 index 4ad2680c..00000000 --- a/include/gen/BitMap.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_BITMAP_HPP -#define GODOT_CPP_BITMAP_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - -class Image; - -class BitMap : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BitMap"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static BitMap *_new(); - - // methods - void create(const Vector2 size); - void create_from_image_alpha(const Ref image, const double threshold = 0.1); - void set_bit(const Vector2 position, const bool bit); - bool get_bit(const Vector2 position) const; - void set_bit_rect(const Rect2 p_rect, const bool bit); - int64_t get_true_bit_count() const; - Vector2 get_size() const; - void _set_data(const Dictionary arg0); - Dictionary _get_data() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BitmapFont.hpp b/include/gen/BitmapFont.hpp deleted file mode 100644 index f9e23954..00000000 --- a/include/gen/BitmapFont.hpp +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef GODOT_CPP_BITMAPFONT_HPP -#define GODOT_CPP_BITMAPFONT_HPP - - -#include -#include - -#include -#include - -#include "Font.hpp" -namespace godot { - -class Texture; -class BitmapFont; - -class BitmapFont : public Font { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BitmapFont"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static BitmapFont *_new(); - - // methods - Error create_from_fnt(const String path); - void set_height(const double px); - void set_ascent(const double px); - void add_kerning_pair(const int64_t char_a, const int64_t char_b, const int64_t kerning); - int64_t get_kerning_pair(const int64_t char_a, const int64_t char_b) const; - void add_texture(const Ref texture); - void add_char(const int64_t character, const int64_t texture, const Rect2 rect, const Vector2 align = Vector2(0, 0), const double advance = -1); - int64_t get_texture_count() const; - Ref get_texture(const int64_t idx) const; - Vector2 get_char_size(const int64_t _char, const int64_t next = 0) const; - void set_distance_field_hint(const bool enable); - void clear(); - void _set_chars(const PoolIntArray arg0); - PoolIntArray _get_chars() const; - void _set_kernings(const PoolIntArray arg0); - PoolIntArray _get_kernings() const; - void _set_textures(const Array arg0); - Array _get_textures() const; - void set_fallback(const Ref fallback); - Ref get_fallback() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BoneAttachment.hpp b/include/gen/BoneAttachment.hpp deleted file mode 100644 index bb72e6ac..00000000 --- a/include/gen/BoneAttachment.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_BONEATTACHMENT_HPP -#define GODOT_CPP_BONEATTACHMENT_HPP - - -#include -#include - -#include -#include - -#include "Spatial.hpp" -namespace godot { - - -class BoneAttachment : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BoneAttachment"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static BoneAttachment *_new(); - - // methods - void set_bone_name(const String bone_name); - String get_bone_name() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BoxContainer.hpp b/include/gen/BoxContainer.hpp deleted file mode 100644 index 2eb98c97..00000000 --- a/include/gen/BoxContainer.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef GODOT_CPP_BOXCONTAINER_HPP -#define GODOT_CPP_BOXCONTAINER_HPP - - -#include -#include - -#include -#include -#include "BoxContainer.hpp" - -#include "Container.hpp" -namespace godot { - - -class BoxContainer : public Container { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BoxContainer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum AlignMode { - ALIGN_END = 2, - ALIGN_BEGIN = 0, - ALIGN_CENTER = 1, - }; - - // constants - - // methods - void add_spacer(const bool begin); - BoxContainer::AlignMode get_alignment() const; - void set_alignment(const int64_t alignment); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BoxShape.hpp b/include/gen/BoxShape.hpp deleted file mode 100644 index 33210c9c..00000000 --- a/include/gen/BoxShape.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_BOXSHAPE_HPP -#define GODOT_CPP_BOXSHAPE_HPP - - -#include -#include - -#include -#include - -#include "Shape.hpp" -namespace godot { - - -class BoxShape : public Shape { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BoxShape"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static BoxShape *_new(); - - // methods - void set_extents(const Vector3 extents); - Vector3 get_extents() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BulletPhysicsDirectBodyState.hpp b/include/gen/BulletPhysicsDirectBodyState.hpp deleted file mode 100644 index 6ff07eed..00000000 --- a/include/gen/BulletPhysicsDirectBodyState.hpp +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef GODOT_CPP_BULLETPHYSICSDIRECTBODYSTATE_HPP -#define GODOT_CPP_BULLETPHYSICSDIRECTBODYSTATE_HPP - - -#include -#include - -#include -#include - -#include "PhysicsDirectBodyState.hpp" -namespace godot { - - -class BulletPhysicsDirectBodyState : public PhysicsDirectBodyState { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BulletPhysicsDirectBodyState"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/BulletPhysicsServer.hpp b/include/gen/BulletPhysicsServer.hpp deleted file mode 100644 index 8dd5e0c8..00000000 --- a/include/gen/BulletPhysicsServer.hpp +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef GODOT_CPP_BULLETPHYSICSSERVER_HPP -#define GODOT_CPP_BULLETPHYSICSSERVER_HPP - - -#include -#include - -#include -#include - -#include "PhysicsServer.hpp" -namespace godot { - - -class BulletPhysicsServer : public PhysicsServer { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "BulletPhysicsServer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Button.hpp b/include/gen/Button.hpp deleted file mode 100644 index 7e876dc3..00000000 --- a/include/gen/Button.hpp +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef GODOT_CPP_BUTTON_HPP -#define GODOT_CPP_BUTTON_HPP - - -#include -#include - -#include -#include -#include "Button.hpp" - -#include "BaseButton.hpp" -namespace godot { - -class Texture; - -class Button : public BaseButton { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Button"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum TextAlign { - ALIGN_LEFT = 0, - ALIGN_CENTER = 1, - ALIGN_RIGHT = 2, - }; - - // constants - - - static Button *_new(); - - // methods - void set_text(const String text); - String get_text() const; - void set_button_icon(const Ref texture); - Ref get_button_icon() const; - void set_flat(const bool enabled); - void set_clip_text(const bool enabled); - bool get_clip_text() const; - void set_text_align(const int64_t align); - Button::TextAlign get_text_align() const; - bool is_flat() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ButtonGroup.hpp b/include/gen/ButtonGroup.hpp deleted file mode 100644 index 834b04ad..00000000 --- a/include/gen/ButtonGroup.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_BUTTONGROUP_HPP -#define GODOT_CPP_BUTTONGROUP_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - -class BaseButton; - -class ButtonGroup : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ButtonGroup"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ButtonGroup *_new(); - - // methods - BaseButton *get_pressed_button(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Camera.hpp b/include/gen/Camera.hpp deleted file mode 100644 index 4e93820f..00000000 --- a/include/gen/Camera.hpp +++ /dev/null @@ -1,86 +0,0 @@ -#ifndef GODOT_CPP_CAMERA_HPP -#define GODOT_CPP_CAMERA_HPP - - -#include -#include - -#include -#include -#include "Camera.hpp" - -#include "Spatial.hpp" -namespace godot { - -class Environment; - -class Camera : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Camera"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum KeepAspect { - KEEP_WIDTH = 0, - KEEP_HEIGHT = 1, - }; - enum Projection { - PROJECTION_PERSPECTIVE = 0, - PROJECTION_ORTHOGONAL = 1, - }; - enum DopplerTracking { - DOPPLER_TRACKING_IDLE_STEP = 1, - DOPPLER_TRACKING_PHYSICS_STEP = 2, - DOPPLER_TRACKING_DISABLED = 0, - }; - - // constants - - - static Camera *_new(); - - // methods - Vector3 project_ray_normal(const Vector2 screen_point) const; - Vector3 project_local_ray_normal(const Vector2 screen_point) const; - Vector3 project_ray_origin(const Vector2 screen_point) const; - Vector2 unproject_position(const Vector3 world_point) const; - bool is_position_behind(const Vector3 world_point) const; - Vector3 project_position(const Vector2 screen_point) const; - void set_perspective(const double fov, const double z_near, const double z_far); - void set_orthogonal(const double size, const double z_near, const double z_far); - void make_current(); - void clear_current(const bool enable_next = true); - void set_current(const bool arg0); - bool is_current() const; - Transform get_camera_transform() const; - double get_fov() const; - double get_size() const; - double get_zfar() const; - double get_znear() const; - void set_fov(const double arg0); - void set_size(const double arg0); - void set_zfar(const double arg0); - void set_znear(const double arg0); - Camera::Projection get_projection() const; - void set_projection(const int64_t arg0); - void set_h_offset(const double ofs); - double get_h_offset() const; - void set_v_offset(const double ofs); - double get_v_offset() const; - void set_cull_mask(const int64_t mask); - int64_t get_cull_mask() const; - void set_environment(const Ref env); - Ref get_environment() const; - void set_keep_aspect_mode(const int64_t mode); - Camera::KeepAspect get_keep_aspect_mode() const; - void set_doppler_tracking(const int64_t mode); - Camera::DopplerTracking get_doppler_tracking() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Camera2D.hpp b/include/gen/Camera2D.hpp deleted file mode 100644 index cb7a15da..00000000 --- a/include/gen/Camera2D.hpp +++ /dev/null @@ -1,89 +0,0 @@ -#ifndef GODOT_CPP_CAMERA2D_HPP -#define GODOT_CPP_CAMERA2D_HPP - - -#include -#include - -#include -#include -#include "Camera2D.hpp" - -#include "Node2D.hpp" -namespace godot { - -class Object; -class Node; - -class Camera2D : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Camera2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum AnchorMode { - ANCHOR_MODE_FIXED_TOP_LEFT = 0, - ANCHOR_MODE_DRAG_CENTER = 1, - }; - - // constants - - - static Camera2D *_new(); - - // methods - void set_offset(const Vector2 offset); - Vector2 get_offset() const; - void set_anchor_mode(const int64_t anchor_mode); - Camera2D::AnchorMode get_anchor_mode() const; - void set_rotating(const bool rotating); - bool is_rotating() const; - void make_current(); - void clear_current(); - void _make_current(const Object *arg0); - void _update_scroll(); - void _set_current(const bool current); - bool is_current() const; - void set_limit(const int64_t margin, const int64_t limit); - int64_t get_limit(const int64_t margin) const; - void set_limit_smoothing_enabled(const bool limit_smoothing_enabled); - bool is_limit_smoothing_enabled() const; - void set_v_drag_enabled(const bool enabled); - bool is_v_drag_enabled() const; - void set_h_drag_enabled(const bool enabled); - bool is_h_drag_enabled() const; - void set_v_offset(const double ofs); - double get_v_offset() const; - void set_h_offset(const double ofs); - double get_h_offset() const; - void set_drag_margin(const int64_t margin, const double drag_margin); - double get_drag_margin(const int64_t margin) const; - Vector2 get_camera_position() const; - Vector2 get_camera_screen_center() const; - void set_zoom(const Vector2 zoom); - Vector2 get_zoom() const; - void set_custom_viewport(const Object *viewport); - Node *get_custom_viewport() const; - void set_follow_smoothing(const double follow_smoothing); - double get_follow_smoothing() const; - void set_enable_follow_smoothing(const bool follow_smoothing); - bool is_follow_smoothing_enabled() const; - void force_update_scroll(); - void reset_smoothing(); - void align(); - void _set_old_smoothing(const double follow_smoothing); - void set_screen_drawing_enabled(const bool screen_drawing_enabled); - bool is_screen_drawing_enabled() const; - void set_limit_drawing_enabled(const bool limit_drawing_enabled); - bool is_limit_drawing_enabled() const; - void set_margin_drawing_enabled(const bool margin_drawing_enabled); - bool is_margin_drawing_enabled() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CanvasItem.hpp b/include/gen/CanvasItem.hpp deleted file mode 100644 index 66029ca0..00000000 --- a/include/gen/CanvasItem.hpp +++ /dev/null @@ -1,131 +0,0 @@ -#ifndef GODOT_CPP_CANVASITEM_HPP -#define GODOT_CPP_CANVASITEM_HPP - - -#include -#include - -#include -#include - -#include "Node.hpp" -namespace godot { - -class Texture; -class StyleBox; -class Font; -class Mesh; -class World2D; -class Material; -class InputEvent; - -class CanvasItem : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CanvasItem"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum BlendMode { - BLEND_MODE_PREMULT_ALPHA = 4, - BLEND_MODE_SUB = 2, - BLEND_MODE_DISABLED = 5, - BLEND_MODE_MUL = 3, - BLEND_MODE_MIX = 0, - BLEND_MODE_ADD = 1, - }; - - // constants - const static int NOTIFICATION_VISIBILITY_CHANGED = 31; - const static int NOTIFICATION_TRANSFORM_CHANGED = 29; - const static int NOTIFICATION_EXIT_CANVAS = 33; - const static int NOTIFICATION_DRAW = 30; - const static int NOTIFICATION_ENTER_CANVAS = 32; - - // methods - void _draw(); - void _toplevel_raise_self(); - void _update_callback(); - void _edit_set_state(const Dictionary state); - Dictionary _edit_get_state() const; - void _edit_set_position(const Vector2 position); - Vector2 _edit_get_position() const; - void _edit_set_scale(const Vector2 scale); - Vector2 _edit_get_scale() const; - void _edit_set_rect(const Rect2 rect); - Rect2 _edit_get_rect() const; - bool _edit_use_rect() const; - Rect2 _edit_get_item_and_children_rect() const; - void _edit_set_rotation(const double degrees); - double _edit_get_rotation() const; - bool _edit_use_rotation() const; - void _edit_set_pivot(const Vector2 pivot); - Vector2 _edit_get_pivot() const; - bool _edit_use_pivot() const; - RID get_canvas_item() const; - void set_visible(const bool visible); - bool is_visible() const; - bool is_visible_in_tree() const; - void show(); - void hide(); - void update(); - void set_as_toplevel(const bool enable); - bool is_set_as_toplevel() const; - void set_light_mask(const int64_t light_mask); - int64_t get_light_mask() const; - void set_modulate(const Color modulate); - Color get_modulate() const; - void set_self_modulate(const Color self_modulate); - Color get_self_modulate() const; - void set_draw_behind_parent(const bool enable); - bool is_draw_behind_parent_enabled() const; - void _set_on_top(const bool on_top); - bool _is_on_top() const; - void draw_line(const Vector2 from, const Vector2 to, const Color color, const double width = 1, const bool antialiased = false); - void draw_polyline(const PoolVector2Array points, const Color color, const double width = 1, const bool antialiased = false); - void draw_polyline_colors(const PoolVector2Array points, const PoolColorArray colors, const double width = 1, const bool antialiased = false); - void draw_multiline(const PoolVector2Array points, const Color color, const double width = 1, const bool antialiased = false); - void draw_multiline_colors(const PoolVector2Array points, const PoolColorArray colors, const double width = 1, const bool antialiased = false); - void draw_rect(const Rect2 rect, const Color color, const bool filled = true); - void draw_circle(const Vector2 position, const double radius, const Color color); - void draw_texture(const Ref texture, const Vector2 position, const Color modulate = Color(1,1,1,1), const Ref normal_map = nullptr); - void draw_texture_rect(const Ref texture, const Rect2 rect, const bool tile, const Color modulate = Color(1,1,1,1), const bool transpose = false, const Ref normal_map = nullptr); - void draw_texture_rect_region(const Ref texture, const Rect2 rect, const Rect2 src_rect, const Color modulate = Color(1,1,1,1), const bool transpose = false, const Ref normal_map = nullptr, const bool clip_uv = true); - void draw_style_box(const Ref style_box, const Rect2 rect); - void draw_primitive(const PoolVector2Array points, const PoolColorArray colors, const PoolVector2Array uvs, const Ref texture = nullptr, const double width = 1, const Ref normal_map = nullptr); - void draw_polygon(const PoolVector2Array points, const PoolColorArray colors, const PoolVector2Array uvs = PoolVector2Array(), const Ref texture = nullptr, const Ref normal_map = nullptr, const bool antialiased = false); - void draw_colored_polygon(const PoolVector2Array points, const Color color, const PoolVector2Array uvs = PoolVector2Array(), const Ref texture = nullptr, const Ref normal_map = nullptr, const bool antialiased = false); - void draw_string(const Ref font, const Vector2 position, const String text, const Color modulate = Color(1,1,1,1), const int64_t clip_w = -1); - double draw_char(const Ref font, const Vector2 position, const String _char, const String next, const Color modulate = Color(1,1,1,1)); - void draw_mesh(const Ref mesh, const Ref texture, const Ref normal_map = nullptr); - void draw_multimesh(const Ref mesh, const Ref texture, const Ref normal_map = nullptr); - void draw_set_transform(const Vector2 position, const double rotation, const Vector2 scale); - void draw_set_transform_matrix(const Transform2D xform); - Transform2D get_transform() const; - Transform2D get_global_transform() const; - Transform2D get_global_transform_with_canvas() const; - Transform2D get_viewport_transform() const; - Rect2 get_viewport_rect() const; - Transform2D get_canvas_transform() const; - Vector2 get_local_mouse_position() const; - Vector2 get_global_mouse_position() const; - RID get_canvas() const; - Ref get_world_2d() const; - void set_material(const Ref material); - Ref get_material() const; - void set_use_parent_material(const bool enable); - bool get_use_parent_material() const; - void set_notify_local_transform(const bool enable); - bool is_local_transform_notification_enabled() const; - void set_notify_transform(const bool enable); - bool is_transform_notification_enabled() const; - Vector2 make_canvas_position_local(const Vector2 screen_point) const; - Ref make_input_local(const Ref event) const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CanvasItemMaterial.hpp b/include/gen/CanvasItemMaterial.hpp deleted file mode 100644 index 25d04171..00000000 --- a/include/gen/CanvasItemMaterial.hpp +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef GODOT_CPP_CANVASITEMMATERIAL_HPP -#define GODOT_CPP_CANVASITEMMATERIAL_HPP - - -#include -#include - -#include -#include -#include "CanvasItemMaterial.hpp" - -#include "Material.hpp" -namespace godot { - - -class CanvasItemMaterial : public Material { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CanvasItemMaterial"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum LightMode { - LIGHT_MODE_UNSHADED = 1, - LIGHT_MODE_NORMAL = 0, - LIGHT_MODE_LIGHT_ONLY = 2, - }; - enum BlendMode { - BLEND_MODE_SUB = 2, - BLEND_MODE_MUL = 3, - BLEND_MODE_MIX = 0, - BLEND_MODE_PREMULT_ALPHA = 4, - BLEND_MODE_ADD = 1, - }; - - // constants - - - static CanvasItemMaterial *_new(); - - // methods - void set_blend_mode(const int64_t blend_mode); - CanvasItemMaterial::BlendMode get_blend_mode() const; - void set_light_mode(const int64_t light_mode); - CanvasItemMaterial::LightMode get_light_mode() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CanvasLayer.hpp b/include/gen/CanvasLayer.hpp deleted file mode 100644 index fb4c1f57..00000000 --- a/include/gen/CanvasLayer.hpp +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef GODOT_CPP_CANVASLAYER_HPP -#define GODOT_CPP_CANVASLAYER_HPP - - -#include -#include - -#include -#include - -#include "Node.hpp" -namespace godot { - -class Object; -class Node; - -class CanvasLayer : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CanvasLayer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CanvasLayer *_new(); - - // methods - void set_layer(const int64_t layer); - int64_t get_layer() const; - void set_transform(const Transform2D transform); - Transform2D get_transform() const; - void set_offset(const Vector2 offset); - Vector2 get_offset() const; - void set_rotation(const double radians); - double get_rotation() const; - void set_rotation_degrees(const double degrees); - double get_rotation_degrees() const; - void set_scale(const Vector2 scale); - Vector2 get_scale() const; - void set_custom_viewport(const Object *viewport); - Node *get_custom_viewport() const; - RID get_canvas() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CanvasModulate.hpp b/include/gen/CanvasModulate.hpp deleted file mode 100644 index 8ec78e11..00000000 --- a/include/gen/CanvasModulate.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CANVASMODULATE_HPP -#define GODOT_CPP_CANVASMODULATE_HPP - - -#include -#include - -#include -#include - -#include "Node2D.hpp" -namespace godot { - - -class CanvasModulate : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CanvasModulate"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CanvasModulate *_new(); - - // methods - void set_color(const Color color); - Color get_color() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CapsuleMesh.hpp b/include/gen/CapsuleMesh.hpp deleted file mode 100644 index 6b66276d..00000000 --- a/include/gen/CapsuleMesh.hpp +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef GODOT_CPP_CAPSULEMESH_HPP -#define GODOT_CPP_CAPSULEMESH_HPP - - -#include -#include - -#include -#include - -#include "PrimitiveMesh.hpp" -namespace godot { - - -class CapsuleMesh : public PrimitiveMesh { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CapsuleMesh"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CapsuleMesh *_new(); - - // methods - void set_radius(const double radius); - double get_radius() const; - void set_mid_height(const double mid_height); - double get_mid_height() const; - void set_radial_segments(const int64_t segments); - int64_t get_radial_segments() const; - void set_rings(const int64_t rings); - int64_t get_rings() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CapsuleShape.hpp b/include/gen/CapsuleShape.hpp deleted file mode 100644 index da9c12d5..00000000 --- a/include/gen/CapsuleShape.hpp +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef GODOT_CPP_CAPSULESHAPE_HPP -#define GODOT_CPP_CAPSULESHAPE_HPP - - -#include -#include - -#include -#include - -#include "Shape.hpp" -namespace godot { - - -class CapsuleShape : public Shape { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CapsuleShape"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CapsuleShape *_new(); - - // methods - void set_radius(const double radius); - double get_radius() const; - void set_height(const double height); - double get_height() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CapsuleShape2D.hpp b/include/gen/CapsuleShape2D.hpp deleted file mode 100644 index e7509ed3..00000000 --- a/include/gen/CapsuleShape2D.hpp +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef GODOT_CPP_CAPSULESHAPE2D_HPP -#define GODOT_CPP_CAPSULESHAPE2D_HPP - - -#include -#include - -#include -#include - -#include "Shape2D.hpp" -namespace godot { - - -class CapsuleShape2D : public Shape2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CapsuleShape2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CapsuleShape2D *_new(); - - // methods - void set_radius(const double radius); - double get_radius() const; - void set_height(const double height); - double get_height() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CenterContainer.hpp b/include/gen/CenterContainer.hpp deleted file mode 100644 index 5751a307..00000000 --- a/include/gen/CenterContainer.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CENTERCONTAINER_HPP -#define GODOT_CPP_CENTERCONTAINER_HPP - - -#include -#include - -#include -#include - -#include "Container.hpp" -namespace godot { - - -class CenterContainer : public Container { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CenterContainer"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CenterContainer *_new(); - - // methods - void set_use_top_left(const bool enable); - bool is_using_top_left() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CheckBox.hpp b/include/gen/CheckBox.hpp deleted file mode 100644 index 5d60f327..00000000 --- a/include/gen/CheckBox.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_CHECKBOX_HPP -#define GODOT_CPP_CHECKBOX_HPP - - -#include -#include - -#include -#include - -#include "Button.hpp" -namespace godot { - - -class CheckBox : public Button { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CheckBox"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CheckBox *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CheckButton.hpp b/include/gen/CheckButton.hpp deleted file mode 100644 index ae5a870e..00000000 --- a/include/gen/CheckButton.hpp +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GODOT_CPP_CHECKBUTTON_HPP -#define GODOT_CPP_CHECKBUTTON_HPP - - -#include -#include - -#include -#include - -#include "Button.hpp" -namespace godot { - - -class CheckButton : public Button { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CheckButton"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CheckButton *_new(); - - // methods - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CircleShape2D.hpp b/include/gen/CircleShape2D.hpp deleted file mode 100644 index e02684f1..00000000 --- a/include/gen/CircleShape2D.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CIRCLESHAPE2D_HPP -#define GODOT_CPP_CIRCLESHAPE2D_HPP - - -#include -#include - -#include -#include - -#include "Shape2D.hpp" -namespace godot { - - -class CircleShape2D : public Shape2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CircleShape2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CircleShape2D *_new(); - - // methods - void set_radius(const double radius); - double get_radius() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ClassDB.hpp b/include/gen/ClassDB.hpp deleted file mode 100644 index b0326073..00000000 --- a/include/gen/ClassDB.hpp +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef GODOT_CPP_CLASSDB_HPP -#define GODOT_CPP_CLASSDB_HPP - - -#include -#include - -#include -#include - -#include "Object.hpp" -namespace godot { - -class Object; - -class ClassDB : public Object { - static ClassDB *_singleton; - - ClassDB(); - -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline ClassDB *get_singleton() - { - if (!ClassDB::_singleton) { - ClassDB::_singleton = new ClassDB; - } - return ClassDB::_singleton; - } - - static inline const char *___get_class_name() { return (const char *) "ClassDB"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - PoolStringArray get_class_list() const; - PoolStringArray get_inheriters_from_class(const String _class) const; - String get_parent_class(const String _class) const; - bool class_exists(const String _class) const; - bool is_parent_class(const String _class, const String inherits) const; - bool can_instance(const String _class) const; - Variant instance(const String _class) const; - bool class_has_signal(const String _class, const String signal) const; - Dictionary class_get_signal(const String _class, const String signal) const; - Array class_get_signal_list(const String _class, const bool no_inheritance = false) const; - Array class_get_property_list(const String _class, const bool no_inheritance = false) const; - Variant class_get_property(const Object *object, const String property) const; - Error class_set_property(const Object *object, const String property, const Variant value) const; - bool class_has_method(const String _class, const String method, const bool no_inheritance = false) const; - Array class_get_method_list(const String _class, const bool no_inheritance = false) const; - PoolStringArray class_get_integer_constant_list(const String _class, const bool no_inheritance = false) const; - bool class_has_integer_constant(const String _class, const String name) const; - int64_t class_get_integer_constant(const String _class, const String name) const; - String class_get_category(const String _class) const; - bool is_class_enabled(const String _class) const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CollisionObject.hpp b/include/gen/CollisionObject.hpp deleted file mode 100644 index e7db1f85..00000000 --- a/include/gen/CollisionObject.hpp +++ /dev/null @@ -1,57 +0,0 @@ -#ifndef GODOT_CPP_COLLISIONOBJECT_HPP -#define GODOT_CPP_COLLISIONOBJECT_HPP - - -#include -#include - -#include -#include - -#include "Spatial.hpp" -namespace godot { - -class Object; -class InputEvent; -class Shape; - -class CollisionObject : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CollisionObject"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - void _input_event(const Object *camera, const Ref event, const Vector3 click_position, const Vector3 click_normal, const int64_t shape_idx); - void set_ray_pickable(const bool ray_pickable); - bool is_ray_pickable() const; - void set_capture_input_on_drag(const bool enable); - bool get_capture_input_on_drag() const; - RID get_rid() const; - int64_t create_shape_owner(const Object *owner); - void remove_shape_owner(const int64_t owner_id); - Array get_shape_owners(); - void shape_owner_set_transform(const int64_t owner_id, const Transform transform); - Transform shape_owner_get_transform(const int64_t owner_id) const; - Object *shape_owner_get_owner(const int64_t owner_id) const; - void shape_owner_set_disabled(const int64_t owner_id, const bool disabled); - bool is_shape_owner_disabled(const int64_t owner_id) const; - void shape_owner_add_shape(const int64_t owner_id, const Ref shape); - int64_t shape_owner_get_shape_count(const int64_t owner_id) const; - Ref shape_owner_get_shape(const int64_t owner_id, const int64_t shape_id) const; - int64_t shape_owner_get_shape_index(const int64_t owner_id, const int64_t shape_id) const; - void shape_owner_remove_shape(const int64_t owner_id, const int64_t shape_id); - void shape_owner_clear_shapes(const int64_t owner_id); - int64_t shape_find_owner(const int64_t shape_index) const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CollisionObject2D.hpp b/include/gen/CollisionObject2D.hpp deleted file mode 100644 index 234a9806..00000000 --- a/include/gen/CollisionObject2D.hpp +++ /dev/null @@ -1,57 +0,0 @@ -#ifndef GODOT_CPP_COLLISIONOBJECT2D_HPP -#define GODOT_CPP_COLLISIONOBJECT2D_HPP - - -#include -#include - -#include -#include - -#include "Node2D.hpp" -namespace godot { - -class Object; -class InputEvent; -class Shape2D; - -class CollisionObject2D : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CollisionObject2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - void _input_event(const Object *viewport, const Ref event, const int64_t shape_idx); - RID get_rid() const; - void set_pickable(const bool enabled); - bool is_pickable() const; - int64_t create_shape_owner(const Object *owner); - void remove_shape_owner(const int64_t owner_id); - Array get_shape_owners(); - void shape_owner_set_transform(const int64_t owner_id, const Transform2D transform); - Transform2D shape_owner_get_transform(const int64_t owner_id) const; - Object *shape_owner_get_owner(const int64_t owner_id) const; - void shape_owner_set_disabled(const int64_t owner_id, const bool disabled); - bool is_shape_owner_disabled(const int64_t owner_id) const; - void shape_owner_set_one_way_collision(const int64_t owner_id, const bool enable); - bool is_shape_owner_one_way_collision_enabled(const int64_t owner_id) const; - void shape_owner_add_shape(const int64_t owner_id, const Ref shape); - int64_t shape_owner_get_shape_count(const int64_t owner_id) const; - Ref shape_owner_get_shape(const int64_t owner_id, const int64_t shape_id) const; - int64_t shape_owner_get_shape_index(const int64_t owner_id, const int64_t shape_id) const; - void shape_owner_remove_shape(const int64_t owner_id, const int64_t shape_id); - void shape_owner_clear_shapes(const int64_t owner_id); - int64_t shape_find_owner(const int64_t shape_index) const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CollisionPolygon.hpp b/include/gen/CollisionPolygon.hpp deleted file mode 100644 index 56227b94..00000000 --- a/include/gen/CollisionPolygon.hpp +++ /dev/null @@ -1,43 +0,0 @@ -#ifndef GODOT_CPP_COLLISIONPOLYGON_HPP -#define GODOT_CPP_COLLISIONPOLYGON_HPP - - -#include -#include - -#include -#include - -#include "Spatial.hpp" -namespace godot { - - -class CollisionPolygon : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CollisionPolygon"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CollisionPolygon *_new(); - - // methods - void set_depth(const double depth); - double get_depth() const; - void set_polygon(const PoolVector2Array polygon); - PoolVector2Array get_polygon() const; - void set_disabled(const bool disabled); - bool is_disabled() const; - bool _is_editable_3d_polygon() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CollisionPolygon2D.hpp b/include/gen/CollisionPolygon2D.hpp deleted file mode 100644 index 2f97f9fe..00000000 --- a/include/gen/CollisionPolygon2D.hpp +++ /dev/null @@ -1,49 +0,0 @@ -#ifndef GODOT_CPP_COLLISIONPOLYGON2D_HPP -#define GODOT_CPP_COLLISIONPOLYGON2D_HPP - - -#include -#include - -#include -#include -#include "CollisionPolygon2D.hpp" - -#include "Node2D.hpp" -namespace godot { - - -class CollisionPolygon2D : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CollisionPolygon2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum BuildMode { - BUILD_SOLIDS = 0, - BUILD_SEGMENTS = 1, - }; - - // constants - - - static CollisionPolygon2D *_new(); - - // methods - void set_polygon(const PoolVector2Array polygon); - PoolVector2Array get_polygon() const; - void set_build_mode(const int64_t build_mode); - CollisionPolygon2D::BuildMode get_build_mode() const; - void set_disabled(const bool disabled); - bool is_disabled() const; - void set_one_way_collision(const bool enabled); - bool is_one_way_collision_enabled() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CollisionShape.hpp b/include/gen/CollisionShape.hpp deleted file mode 100644 index 70595544..00000000 --- a/include/gen/CollisionShape.hpp +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef GODOT_CPP_COLLISIONSHAPE_HPP -#define GODOT_CPP_COLLISIONSHAPE_HPP - - -#include -#include - -#include -#include - -#include "Spatial.hpp" -namespace godot { - -class Resource; -class Shape; - -class CollisionShape : public Spatial { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CollisionShape"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CollisionShape *_new(); - - // methods - void resource_changed(const Ref resource); - void set_shape(const Ref shape); - Ref get_shape() const; - void set_disabled(const bool enable); - bool is_disabled() const; - void make_convex_from_brothers(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CollisionShape2D.hpp b/include/gen/CollisionShape2D.hpp deleted file mode 100644 index fbe07f44..00000000 --- a/include/gen/CollisionShape2D.hpp +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef GODOT_CPP_COLLISIONSHAPE2D_HPP -#define GODOT_CPP_COLLISIONSHAPE2D_HPP - - -#include -#include - -#include -#include - -#include "Node2D.hpp" -namespace godot { - -class Shape2D; - -class CollisionShape2D : public Node2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CollisionShape2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CollisionShape2D *_new(); - - // methods - void set_shape(const Ref shape); - Ref get_shape() const; - void set_disabled(const bool disabled); - bool is_disabled() const; - void set_one_way_collision(const bool enabled); - bool is_one_way_collision_enabled() const; - void _shape_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ColorPicker.hpp b/include/gen/ColorPicker.hpp deleted file mode 100644 index 224d454d..00000000 --- a/include/gen/ColorPicker.hpp +++ /dev/null @@ -1,60 +0,0 @@ -#ifndef GODOT_CPP_COLORPICKER_HPP -#define GODOT_CPP_COLORPICKER_HPP - - -#include -#include - -#include -#include - -#include "BoxContainer.hpp" -namespace godot { - -class Object; -class InputEvent; - -class ColorPicker : public BoxContainer { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ColorPicker"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ColorPicker *_new(); - - // methods - void set_pick_color(const Color color); - Color get_pick_color() const; - void set_raw_mode(const bool mode); - bool is_raw_mode() const; - void set_edit_alpha(const bool show); - bool is_editing_alpha() const; - void add_preset(const Color color); - void _value_changed(const double arg0); - void _html_entered(const String arg0); - void _text_type_toggled(); - void _add_preset_pressed(); - void _screen_pick_pressed(); - void _sample_draw(); - void _update_presets(); - void _hsv_draw(const int64_t arg0, const Object *arg1); - void _uv_input(const Ref arg0); - void _w_input(const Ref arg0); - void _preset_input(const Ref arg0); - void _screen_input(const Ref arg0); - void _focus_enter(); - void _focus_exit(); - void _html_focus_exit(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ColorPickerButton.hpp b/include/gen/ColorPickerButton.hpp deleted file mode 100644 index 373f7557..00000000 --- a/include/gen/ColorPickerButton.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_COLORPICKERBUTTON_HPP -#define GODOT_CPP_COLORPICKERBUTTON_HPP - - -#include -#include - -#include -#include - -#include "Button.hpp" -namespace godot { - -class ColorPicker; -class PopupPanel; - -class ColorPickerButton : public Button { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ColorPickerButton"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ColorPickerButton *_new(); - - // methods - void set_pick_color(const Color color); - Color get_pick_color() const; - ColorPicker *get_picker() const; - PopupPanel *get_popup() const; - void set_edit_alpha(const bool show); - bool is_editing_alpha() const; - void _color_changed(const Color arg0); - void _modal_closed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ColorRect.hpp b/include/gen/ColorRect.hpp deleted file mode 100644 index b7f43da3..00000000 --- a/include/gen/ColorRect.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_COLORRECT_HPP -#define GODOT_CPP_COLORRECT_HPP - - -#include -#include - -#include -#include - -#include "Control.hpp" -namespace godot { - - -class ColorRect : public Control { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ColorRect"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ColorRect *_new(); - - // methods - void set_frame_color(const Color color); - Color get_frame_color() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConcavePolygonShape.hpp b/include/gen/ConcavePolygonShape.hpp deleted file mode 100644 index c493974b..00000000 --- a/include/gen/ConcavePolygonShape.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CONCAVEPOLYGONSHAPE_HPP -#define GODOT_CPP_CONCAVEPOLYGONSHAPE_HPP - - -#include -#include - -#include -#include - -#include "Shape.hpp" -namespace godot { - - -class ConcavePolygonShape : public Shape { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConcavePolygonShape"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ConcavePolygonShape *_new(); - - // methods - void set_faces(const PoolVector3Array faces); - PoolVector3Array get_faces() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConcavePolygonShape2D.hpp b/include/gen/ConcavePolygonShape2D.hpp deleted file mode 100644 index cd45040e..00000000 --- a/include/gen/ConcavePolygonShape2D.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CONCAVEPOLYGONSHAPE2D_HPP -#define GODOT_CPP_CONCAVEPOLYGONSHAPE2D_HPP - - -#include -#include - -#include -#include - -#include "Shape2D.hpp" -namespace godot { - - -class ConcavePolygonShape2D : public Shape2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConcavePolygonShape2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ConcavePolygonShape2D *_new(); - - // methods - void set_segments(const PoolVector2Array segments); - PoolVector2Array get_segments() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConeTwistJoint.hpp b/include/gen/ConeTwistJoint.hpp deleted file mode 100644 index 360ab220..00000000 --- a/include/gen/ConeTwistJoint.hpp +++ /dev/null @@ -1,50 +0,0 @@ -#ifndef GODOT_CPP_CONETWISTJOINT_HPP -#define GODOT_CPP_CONETWISTJOINT_HPP - - -#include -#include - -#include -#include - -#include "Joint.hpp" -namespace godot { - - -class ConeTwistJoint : public Joint { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConeTwistJoint"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum Param { - PARAM_RELAXATION = 4, - PARAM_SOFTNESS = 3, - PARAM_TWIST_SPAN = 1, - PARAM_SWING_SPAN = 0, - PARAM_MAX = 5, - PARAM_BIAS = 2, - }; - - // constants - - - static ConeTwistJoint *_new(); - - // methods - void set_param(const int64_t param, const double value); - double get_param(const int64_t param) const; - void _set_swing_span(const double swing_span); - double _get_swing_span() const; - void _set_twist_span(const double twist_span); - double _get_twist_span() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConfigFile.hpp b/include/gen/ConfigFile.hpp deleted file mode 100644 index 02cf1700..00000000 --- a/include/gen/ConfigFile.hpp +++ /dev/null @@ -1,45 +0,0 @@ -#ifndef GODOT_CPP_CONFIGFILE_HPP -#define GODOT_CPP_CONFIGFILE_HPP - - -#include -#include - -#include -#include - -#include "Reference.hpp" -namespace godot { - - -class ConfigFile : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConfigFile"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ConfigFile *_new(); - - // methods - void set_value(const String section, const String key, const Variant value); - Variant get_value(const String section, const String key, const Variant _default = Variant()) const; - bool has_section(const String section) const; - bool has_section_key(const String section, const String key) const; - PoolStringArray get_sections() const; - PoolStringArray get_section_keys(const String section) const; - void erase_section(const String section); - Error load(const String path); - Error save(const String path); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConfirmationDialog.hpp b/include/gen/ConfirmationDialog.hpp deleted file mode 100644 index 536465c7..00000000 --- a/include/gen/ConfirmationDialog.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CONFIRMATIONDIALOG_HPP -#define GODOT_CPP_CONFIRMATIONDIALOG_HPP - - -#include -#include - -#include -#include - -#include "AcceptDialog.hpp" -namespace godot { - -class Button; - -class ConfirmationDialog : public AcceptDialog { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConfirmationDialog"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ConfirmationDialog *_new(); - - // methods - Button *get_cancel(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Container.hpp b/include/gen/Container.hpp deleted file mode 100644 index 132e8024..00000000 --- a/include/gen/Container.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef GODOT_CPP_CONTAINER_HPP -#define GODOT_CPP_CONTAINER_HPP - - -#include -#include - -#include -#include - -#include "Control.hpp" -namespace godot { - -class Object; - -class Container : public Control { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Container"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - const static int NOTIFICATION_SORT_CHILDREN = 50; - - - static Container *_new(); - - // methods - void _sort_children(); - void _child_minsize_changed(); - void queue_sort(); - void fit_child_in_rect(const Object *child, const Rect2 rect); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Control.hpp b/include/gen/Control.hpp deleted file mode 100644 index 743c1b79..00000000 --- a/include/gen/Control.hpp +++ /dev/null @@ -1,232 +0,0 @@ -#ifndef GODOT_CPP_CONTROL_HPP -#define GODOT_CPP_CONTROL_HPP - - -#include -#include - -#include -#include -#include "Control.hpp" - -#include "CanvasItem.hpp" -namespace godot { - -class InputEvent; -class Object; -class Control; -class Theme; -class Texture; -class Shader; -class StyleBox; -class Font; - -class Control : public CanvasItem { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Control"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum Anchor { - ANCHOR_BEGIN = 0, - ANCHOR_END = 1, - }; - enum FocusMode { - FOCUS_NONE = 0, - FOCUS_ALL = 2, - FOCUS_CLICK = 1, - }; - enum LayoutPresetMode { - PRESET_MODE_MINSIZE = 0, - PRESET_MODE_KEEP_WIDTH = 1, - PRESET_MODE_KEEP_SIZE = 3, - PRESET_MODE_KEEP_HEIGHT = 2, - }; - enum MouseFilter { - MOUSE_FILTER_STOP = 0, - MOUSE_FILTER_IGNORE = 2, - MOUSE_FILTER_PASS = 1, - }; - enum CursorShape { - CURSOR_ARROW = 0, - CURSOR_WAIT = 4, - CURSOR_FORBIDDEN = 8, - CURSOR_CROSS = 3, - CURSOR_DRAG = 6, - CURSOR_FDIAGSIZE = 12, - CURSOR_HSIZE = 10, - CURSOR_MOVE = 13, - CURSOR_IBEAM = 1, - CURSOR_HSPLIT = 15, - CURSOR_BUSY = 5, - CURSOR_HELP = 16, - CURSOR_POINTING_HAND = 2, - CURSOR_VSIZE = 9, - CURSOR_CAN_DROP = 7, - CURSOR_VSPLIT = 14, - CURSOR_BDIAGSIZE = 11, - }; - enum GrowDirection { - GROW_DIRECTION_END = 1, - GROW_DIRECTION_BOTH = 2, - GROW_DIRECTION_BEGIN = 0, - }; - enum SizeFlags { - SIZE_EXPAND = 2, - SIZE_SHRINK_END = 8, - SIZE_FILL = 1, - SIZE_SHRINK_CENTER = 4, - SIZE_EXPAND_FILL = 3, - }; - enum LayoutPreset { - PRESET_TOP_LEFT = 0, - PRESET_CENTER_RIGHT = 6, - PRESET_BOTTOM_LEFT = 2, - PRESET_CENTER_TOP = 5, - PRESET_CENTER_LEFT = 4, - PRESET_WIDE = 15, - PRESET_HCENTER_WIDE = 14, - PRESET_VCENTER_WIDE = 13, - PRESET_CENTER = 8, - PRESET_CENTER_BOTTOM = 7, - PRESET_TOP_RIGHT = 1, - PRESET_TOP_WIDE = 10, - PRESET_RIGHT_WIDE = 11, - PRESET_BOTTOM_RIGHT = 3, - PRESET_LEFT_WIDE = 9, - PRESET_BOTTOM_WIDE = 12, - }; - - // constants - const static int NOTIFICATION_MOUSE_EXIT = 42; - const static int NOTIFICATION_THEME_CHANGED = 45; - const static int NOTIFICATION_MOUSE_ENTER = 41; - const static int NOTIFICATION_FOCUS_ENTER = 43; - const static int NOTIFICATION_FOCUS_EXIT = 44; - const static int NOTIFICATION_MODAL_CLOSE = 46; - const static int NOTIFICATION_RESIZED = 40; - const static int NOTIFICATION_SCROLL_END = 48; - const static int NOTIFICATION_SCROLL_BEGIN = 47; - - - static Control *_new(); - - // methods - void _gui_input(const Ref event); - Vector2 _get_minimum_size(); - Object *get_drag_data(const Vector2 position); - bool can_drop_data(const Vector2 position, const Variant data); - void drop_data(const Vector2 position, const Variant data); - bool has_point(const Vector2 point); - void _size_changed(); - void _update_minimum_size(); - void accept_event(); - Vector2 get_minimum_size() const; - Vector2 get_combined_minimum_size() const; - void set_anchors_preset(const int64_t preset, const bool keep_margin = false); - void set_margins_preset(const int64_t preset, const int64_t resize_mode = 0, const int64_t margin = 0); - void set_anchors_and_margins_preset(const int64_t preset, const int64_t resize_mode = 0, const int64_t margin = 0); - void set_anchor(const int64_t margin, const double anchor, const bool keep_margin = false, const bool push_opposite_anchor = true); - void _set_anchor(const int64_t margin, const double anchor); - double get_anchor(const int64_t margin) const; - void set_margin(const int64_t margin, const double offset); - void set_anchor_and_margin(const int64_t margin, const double anchor, const double offset, const bool push_opposite_anchor = false); - void set_begin(const Vector2 position); - void set_end(const Vector2 position); - void set_position(const Vector2 position); - void set_size(const Vector2 size); - void set_custom_minimum_size(const Vector2 size); - void set_global_position(const Vector2 position); - void set_rotation(const double radians); - void set_rotation_degrees(const double degrees); - void set_scale(const Vector2 scale); - void set_pivot_offset(const Vector2 pivot_offset); - double get_margin(const int64_t margin) const; - Vector2 get_begin() const; - Vector2 get_end() const; - Vector2 get_position() const; - Vector2 get_size() const; - double get_rotation() const; - double get_rotation_degrees() const; - Vector2 get_scale() const; - Vector2 get_pivot_offset() const; - Vector2 get_custom_minimum_size() const; - Vector2 get_parent_area_size() const; - Vector2 get_global_position() const; - Rect2 get_rect() const; - Rect2 get_global_rect() const; - void show_modal(const bool exclusive = false); - void set_focus_mode(const int64_t mode); - Control::FocusMode get_focus_mode() const; - bool has_focus() const; - void grab_focus(); - void release_focus(); - Control *get_focus_owner() const; - void set_h_size_flags(const int64_t flags); - int64_t get_h_size_flags() const; - void set_stretch_ratio(const double ratio); - double get_stretch_ratio() const; - void set_v_size_flags(const int64_t flags); - int64_t get_v_size_flags() const; - void set_theme(const Ref theme); - Ref get_theme() const; - void add_icon_override(const String name, const Ref texture); - void add_shader_override(const String name, const Ref shader); - void add_stylebox_override(const String name, const Ref stylebox); - void add_font_override(const String name, const Ref font); - void add_color_override(const String name, const Color color); - void add_constant_override(const String name, const int64_t constant); - Ref get_icon(const String name, const String type = "") const; - Ref get_stylebox(const String name, const String type = "") const; - Ref get_font(const String name, const String type = "") const; - Color get_color(const String name, const String type = "") const; - int64_t get_constant(const String name, const String type = "") const; - bool has_icon_override(const String name) const; - bool has_shader_override(const String name) const; - bool has_stylebox_override(const String name) const; - bool has_font_override(const String name) const; - bool has_color_override(const String name) const; - bool has_constant_override(const String name) const; - bool has_icon(const String name, const String type = "") const; - bool has_stylebox(const String name, const String type = "") const; - bool has_font(const String name, const String type = "") const; - bool has_color(const String name, const String type = "") const; - bool has_constant(const String name, const String type = "") const; - Control *get_parent_control() const; - void set_h_grow_direction(const int64_t direction); - Control::GrowDirection get_h_grow_direction() const; - void set_v_grow_direction(const int64_t direction); - Control::GrowDirection get_v_grow_direction() const; - void set_tooltip(const String tooltip); - String get_tooltip(const Vector2 at_position = Vector2(0, 0)) const; - String _get_tooltip() const; - void set_default_cursor_shape(const int64_t shape); - Control::CursorShape get_default_cursor_shape() const; - Control::CursorShape get_cursor_shape(const Vector2 position = Vector2(0, 0)) const; - void set_focus_neighbour(const int64_t margin, const NodePath neighbour); - NodePath get_focus_neighbour(const int64_t margin) const; - void set_focus_next(const NodePath next); - NodePath get_focus_next() const; - void set_focus_previous(const NodePath previous); - NodePath get_focus_previous() const; - void force_drag(const Variant data, const Object *preview); - void set_mouse_filter(const int64_t filter); - Control::MouseFilter get_mouse_filter() const; - void set_clip_contents(const bool enable); - bool is_clipping_contents(); - void grab_click_focus(); - void set_drag_forwarding(const Object *target); - void set_drag_preview(const Object *control); - void warp_mouse(const Vector2 to_position); - void minimum_size_changed(); - void _theme_changed(); - void _font_changed(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConvexPolygonShape.hpp b/include/gen/ConvexPolygonShape.hpp deleted file mode 100644 index 990a8765..00000000 --- a/include/gen/ConvexPolygonShape.hpp +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GODOT_CPP_CONVEXPOLYGONSHAPE_HPP -#define GODOT_CPP_CONVEXPOLYGONSHAPE_HPP - - -#include -#include - -#include -#include - -#include "Shape.hpp" -namespace godot { - - -class ConvexPolygonShape : public Shape { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConvexPolygonShape"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ConvexPolygonShape *_new(); - - // methods - void set_points(const PoolVector3Array points); - PoolVector3Array get_points() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/ConvexPolygonShape2D.hpp b/include/gen/ConvexPolygonShape2D.hpp deleted file mode 100644 index 56945243..00000000 --- a/include/gen/ConvexPolygonShape2D.hpp +++ /dev/null @@ -1,39 +0,0 @@ -#ifndef GODOT_CPP_CONVEXPOLYGONSHAPE2D_HPP -#define GODOT_CPP_CONVEXPOLYGONSHAPE2D_HPP - - -#include -#include - -#include -#include - -#include "Shape2D.hpp" -namespace godot { - - -class ConvexPolygonShape2D : public Shape2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "ConvexPolygonShape2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static ConvexPolygonShape2D *_new(); - - // methods - void set_point_cloud(const PoolVector2Array point_cloud); - void set_points(const PoolVector2Array points); - PoolVector2Array get_points() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CubeMap.hpp b/include/gen/CubeMap.hpp deleted file mode 100644 index 3d746bce..00000000 --- a/include/gen/CubeMap.hpp +++ /dev/null @@ -1,67 +0,0 @@ -#ifndef GODOT_CPP_CUBEMAP_HPP -#define GODOT_CPP_CUBEMAP_HPP - - -#include -#include - -#include -#include -#include "CubeMap.hpp" - -#include "Resource.hpp" -namespace godot { - -class Image; - -class CubeMap : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CubeMap"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum Flags { - FLAG_MIPMAPS = 1, - FLAG_FILTER = 4, - FLAG_REPEAT = 2, - FLAGS_DEFAULT = 7, - }; - enum Side { - SIDE_FRONT = 4, - SIDE_LEFT = 0, - SIDE_BACK = 5, - SIDE_BOTTOM = 2, - SIDE_RIGHT = 1, - SIDE_TOP = 3, - }; - enum Storage { - STORAGE_COMPRESS_LOSSLESS = 2, - STORAGE_COMPRESS_LOSSY = 1, - STORAGE_RAW = 0, - }; - - // constants - - - static CubeMap *_new(); - - // methods - int64_t get_width() const; - int64_t get_height() const; - void set_flags(const int64_t flags); - int64_t get_flags() const; - void set_side(const int64_t side, const Ref image); - Ref get_side(const int64_t side) const; - void set_storage(const int64_t mode); - CubeMap::Storage get_storage() const; - void set_lossy_storage_quality(const double quality); - double get_lossy_storage_quality() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CubeMesh.hpp b/include/gen/CubeMesh.hpp deleted file mode 100644 index 0e629ebb..00000000 --- a/include/gen/CubeMesh.hpp +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef GODOT_CPP_CUBEMESH_HPP -#define GODOT_CPP_CUBEMESH_HPP - - -#include -#include - -#include -#include - -#include "PrimitiveMesh.hpp" -namespace godot { - - -class CubeMesh : public PrimitiveMesh { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CubeMesh"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CubeMesh *_new(); - - // methods - void set_size(const Vector3 size); - Vector3 get_size() const; - void set_subdivide_width(const int64_t subdivide); - int64_t get_subdivide_width() const; - void set_subdivide_height(const int64_t divisions); - int64_t get_subdivide_height() const; - void set_subdivide_depth(const int64_t divisions); - int64_t get_subdivide_depth() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Curve.hpp b/include/gen/Curve.hpp deleted file mode 100644 index 3fc29711..00000000 --- a/include/gen/Curve.hpp +++ /dev/null @@ -1,68 +0,0 @@ -#ifndef GODOT_CPP_CURVE_HPP -#define GODOT_CPP_CURVE_HPP - - -#include -#include - -#include -#include -#include "Curve.hpp" - -#include "Resource.hpp" -namespace godot { - - -class Curve : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Curve"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum TangentMode { - TANGENT_MODE_COUNT = 2, - TANGENT_FREE = 0, - TANGENT_LINEAR = 1, - }; - - // constants - - - static Curve *_new(); - - // methods - int64_t add_point(const Vector2 position, const double left_tangent = 0, const double right_tangent = 0, const int64_t left_mode = 0, const int64_t right_mode = 0); - void remove_point(const int64_t index); - void clear_points(); - Vector2 get_point_position(const int64_t index) const; - void set_point_value(const int64_t index, const double y); - int64_t set_point_offset(const int64_t index, const double offset); - double interpolate(const double offset) const; - double interpolate_baked(const double offset); - double get_point_left_tangent(const int64_t index) const; - double get_point_right_tangent(const int64_t index) const; - Curve::TangentMode get_point_left_mode(const int64_t index) const; - Curve::TangentMode get_point_right_mode(const int64_t index) const; - void set_point_left_tangent(const int64_t index, const double tangent); - void set_point_right_tangent(const int64_t index, const double tangent); - void set_point_left_mode(const int64_t index, const int64_t mode); - void set_point_right_mode(const int64_t index, const int64_t mode); - double get_min_value() const; - void set_min_value(const double min); - double get_max_value() const; - void set_max_value(const double max); - void clean_dupes(); - void bake(); - int64_t get_bake_resolution() const; - void set_bake_resolution(const int64_t resolution); - Array _get_data() const; - void _set_data(const Array data); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Curve2D.hpp b/include/gen/Curve2D.hpp deleted file mode 100644 index 01d951f4..00000000 --- a/include/gen/Curve2D.hpp +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef GODOT_CPP_CURVE2D_HPP -#define GODOT_CPP_CURVE2D_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - - -class Curve2D : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Curve2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static Curve2D *_new(); - - // methods - int64_t get_point_count() const; - void add_point(const Vector2 position, const Vector2 in = Vector2(0, 0), const Vector2 out = Vector2(0, 0), const int64_t at_position = -1); - void set_point_position(const int64_t idx, const Vector2 position); - Vector2 get_point_position(const int64_t idx) const; - void set_point_in(const int64_t idx, const Vector2 position); - Vector2 get_point_in(const int64_t idx) const; - void set_point_out(const int64_t idx, const Vector2 position); - Vector2 get_point_out(const int64_t idx) const; - void remove_point(const int64_t idx); - void clear_points(); - Vector2 interpolate(const int64_t idx, const double t) const; - Vector2 interpolatef(const double fofs) const; - void set_bake_interval(const double distance); - double get_bake_interval() const; - double get_baked_length() const; - Vector2 interpolate_baked(const double offset, const bool cubic = false) const; - PoolVector2Array get_baked_points() const; - Vector2 get_closest_point(const Vector2 to_point) const; - double get_closest_offset(const Vector2 to_point) const; - PoolVector2Array tessellate(const int64_t max_stages = 5, const double tolerance_degrees = 4) const; - Dictionary _get_data() const; - void _set_data(const Dictionary arg0); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Curve3D.hpp b/include/gen/Curve3D.hpp deleted file mode 100644 index 03b7f793..00000000 --- a/include/gen/Curve3D.hpp +++ /dev/null @@ -1,61 +0,0 @@ -#ifndef GODOT_CPP_CURVE3D_HPP -#define GODOT_CPP_CURVE3D_HPP - - -#include -#include - -#include -#include - -#include "Resource.hpp" -namespace godot { - - -class Curve3D : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Curve3D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static Curve3D *_new(); - - // methods - int64_t get_point_count() const; - void add_point(const Vector3 position, const Vector3 in = Vector3(0, 0, 0), const Vector3 out = Vector3(0, 0, 0), const int64_t at_position = -1); - void set_point_position(const int64_t idx, const Vector3 position); - Vector3 get_point_position(const int64_t idx) const; - void set_point_tilt(const int64_t idx, const double tilt); - double get_point_tilt(const int64_t idx) const; - void set_point_in(const int64_t idx, const Vector3 position); - Vector3 get_point_in(const int64_t idx) const; - void set_point_out(const int64_t idx, const Vector3 position); - Vector3 get_point_out(const int64_t idx) const; - void remove_point(const int64_t idx); - void clear_points(); - Vector3 interpolate(const int64_t idx, const double t) const; - Vector3 interpolatef(const double fofs) const; - void set_bake_interval(const double distance); - double get_bake_interval() const; - double get_baked_length() const; - Vector3 interpolate_baked(const double offset, const bool cubic = false) const; - PoolVector3Array get_baked_points() const; - PoolRealArray get_baked_tilts() const; - Vector3 get_closest_point(const Vector3 to_point) const; - double get_closest_offset(const Vector3 to_point) const; - PoolVector3Array tessellate(const int64_t max_stages = 5, const double tolerance_degrees = 4) const; - Dictionary _get_data() const; - void _set_data(const Dictionary arg0); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CurveTexture.hpp b/include/gen/CurveTexture.hpp deleted file mode 100644 index b858784d..00000000 --- a/include/gen/CurveTexture.hpp +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef GODOT_CPP_CURVETEXTURE_HPP -#define GODOT_CPP_CURVETEXTURE_HPP - - -#include -#include - -#include -#include - -#include "Texture.hpp" -namespace godot { - -class Curve; - -class CurveTexture : public Texture { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CurveTexture"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CurveTexture *_new(); - - // methods - void set_width(const int64_t width); - void set_curve(const Ref curve); - Ref get_curve() const; - void _update(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/CylinderMesh.hpp b/include/gen/CylinderMesh.hpp deleted file mode 100644 index 24034720..00000000 --- a/include/gen/CylinderMesh.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_CYLINDERMESH_HPP -#define GODOT_CPP_CYLINDERMESH_HPP - - -#include -#include - -#include -#include - -#include "PrimitiveMesh.hpp" -namespace godot { - - -class CylinderMesh : public PrimitiveMesh { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "CylinderMesh"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static CylinderMesh *_new(); - - // methods - void set_top_radius(const double radius); - double get_top_radius() const; - void set_bottom_radius(const double radius); - double get_bottom_radius() const; - void set_height(const double height); - double get_height() const; - void set_radial_segments(const int64_t segments); - int64_t get_radial_segments() const; - void set_rings(const int64_t rings); - int64_t get_rings() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/DampedSpringJoint2D.hpp b/include/gen/DampedSpringJoint2D.hpp deleted file mode 100644 index b69e80e3..00000000 --- a/include/gen/DampedSpringJoint2D.hpp +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef GODOT_CPP_DAMPEDSPRINGJOINT2D_HPP -#define GODOT_CPP_DAMPEDSPRINGJOINT2D_HPP - - -#include -#include - -#include -#include - -#include "Joint2D.hpp" -namespace godot { - - -class DampedSpringJoint2D : public Joint2D { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "DampedSpringJoint2D"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static DampedSpringJoint2D *_new(); - - // methods - void set_length(const double length); - double get_length() const; - void set_rest_length(const double rest_length); - double get_rest_length() const; - void set_stiffness(const double stiffness); - double get_stiffness() const; - void set_damping(const double damping); - double get_damping() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/DirectionalLight.hpp b/include/gen/DirectionalLight.hpp deleted file mode 100644 index cab53a2a..00000000 --- a/include/gen/DirectionalLight.hpp +++ /dev/null @@ -1,52 +0,0 @@ -#ifndef GODOT_CPP_DIRECTIONALLIGHT_HPP -#define GODOT_CPP_DIRECTIONALLIGHT_HPP - - -#include -#include - -#include -#include -#include "DirectionalLight.hpp" - -#include "Light.hpp" -namespace godot { - - -class DirectionalLight : public Light { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "DirectionalLight"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum ShadowMode { - SHADOW_ORTHOGONAL = 0, - SHADOW_PARALLEL_4_SPLITS = 2, - SHADOW_PARALLEL_2_SPLITS = 1, - }; - enum ShadowDepthRange { - SHADOW_DEPTH_RANGE_STABLE = 0, - SHADOW_DEPTH_RANGE_OPTIMIZED = 1, - }; - - // constants - - - static DirectionalLight *_new(); - - // methods - void set_shadow_mode(const int64_t mode); - DirectionalLight::ShadowMode get_shadow_mode() const; - void set_shadow_depth_range(const int64_t mode); - DirectionalLight::ShadowDepthRange get_shadow_depth_range() const; - void set_blend_splits(const bool enabled); - bool is_blend_splits_enabled() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/Directory.hpp b/include/gen/Directory.hpp deleted file mode 100644 index 56db6e51..00000000 --- a/include/gen/Directory.hpp +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef GODOT_CPP_DIRECTORY_HPP -#define GODOT_CPP_DIRECTORY_HPP - - -#include -#include - -#include -#include - -#include "Reference.hpp" -namespace godot { - - -class Directory : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "Directory"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static Directory *_new(); - - // methods - Error open(const String path); - Error list_dir_begin(const bool skip_navigational = false, const bool skip_hidden = false); - String get_next(); - bool current_is_dir() const; - void list_dir_end(); - int64_t get_drive_count(); - String get_drive(const int64_t idx); - int64_t get_current_drive(); - Error change_dir(const String todir); - String get_current_dir(); - Error make_dir(const String path); - Error make_dir_recursive(const String path); - bool file_exists(const String path); - bool dir_exists(const String path); - int64_t get_space_left(); - Error copy(const String from, const String to); - Error rename(const String from, const String to); - Error remove(const String path); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/DynamicFont.hpp b/include/gen/DynamicFont.hpp deleted file mode 100644 index 87a7bf43..00000000 --- a/include/gen/DynamicFont.hpp +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef GODOT_CPP_DYNAMICFONT_HPP -#define GODOT_CPP_DYNAMICFONT_HPP - - -#include -#include - -#include -#include - -#include "Font.hpp" -namespace godot { - -class DynamicFontData; - -class DynamicFont : public Font { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "DynamicFont"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum SpacingType { - SPACING_SPACE = 3, - SPACING_TOP = 0, - SPACING_BOTTOM = 1, - SPACING_CHAR = 2, - }; - - // constants - - - static DynamicFont *_new(); - - // methods - void set_font_data(const Ref data); - Ref get_font_data() const; - void set_size(const int64_t data); - int64_t get_size() const; - void set_outline_size(const int64_t size); - int64_t get_outline_size() const; - void set_outline_color(const Color color); - Color get_outline_color() const; - void set_use_mipmaps(const bool enable); - bool get_use_mipmaps() const; - void set_use_filter(const bool enable); - bool get_use_filter() const; - void set_spacing(const int64_t type, const int64_t value); - int64_t get_spacing(const int64_t type) const; - void add_fallback(const Ref data); - void set_fallback(const int64_t idx, const Ref data); - Ref get_fallback(const int64_t idx) const; - void remove_fallback(const int64_t idx); - int64_t get_fallback_count() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/DynamicFontData.hpp b/include/gen/DynamicFontData.hpp deleted file mode 100644 index 4844b77d..00000000 --- a/include/gen/DynamicFontData.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_DYNAMICFONTDATA_HPP -#define GODOT_CPP_DYNAMICFONTDATA_HPP - - -#include -#include - -#include -#include -#include "DynamicFontData.hpp" - -#include "Resource.hpp" -namespace godot { - - -class DynamicFontData : public Resource { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "DynamicFontData"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum Hinting { - HINTING_LIGHT = 1, - HINTING_NONE = 0, - HINTING_NORMAL = 2, - }; - - // constants - - - static DynamicFontData *_new(); - - // methods - void set_font_path(const String path); - String get_font_path() const; - void set_hinting(const int64_t mode); - DynamicFontData::Hinting get_hinting() const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorExportPlugin.hpp b/include/gen/EditorExportPlugin.hpp deleted file mode 100644 index 64bc2a6e..00000000 --- a/include/gen/EditorExportPlugin.hpp +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GODOT_CPP_EDITOREXPORTPLUGIN_HPP -#define GODOT_CPP_EDITOREXPORTPLUGIN_HPP - - -#include -#include - -#include -#include - -#include "Reference.hpp" -namespace godot { - - -class EditorExportPlugin : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorExportPlugin"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static EditorExportPlugin *_new(); - - // methods - void _export_file(const String path, const String type, const PoolStringArray features); - void _export_begin(const PoolStringArray features, const bool is_debug, const String path, const int64_t flags); - void add_shared_object(const String path, const PoolStringArray tags); - void add_file(const String path, const PoolByteArray file, const bool remap); - void add_ios_framework(const String path); - void add_ios_plist_content(const String plist_content); - void add_ios_linker_flags(const String flags); - void add_ios_bundle_file(const String path); - void add_ios_cpp_code(const String code); - void skip(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorFileDialog.hpp b/include/gen/EditorFileDialog.hpp deleted file mode 100644 index c07e4a38..00000000 --- a/include/gen/EditorFileDialog.hpp +++ /dev/null @@ -1,105 +0,0 @@ -#ifndef GODOT_CPP_EDITORFILEDIALOG_HPP -#define GODOT_CPP_EDITORFILEDIALOG_HPP - - -#include -#include - -#include -#include -#include "EditorFileDialog.hpp" - -#include "ConfirmationDialog.hpp" -namespace godot { - -class InputEvent; -class VBoxContainer; -class Texture; - -class EditorFileDialog : public ConfirmationDialog { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorFileDialog"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum DisplayMode { - DISPLAY_THUMBNAILS = 0, - DISPLAY_LIST = 1, - }; - enum Mode { - MODE_SAVE_FILE = 4, - MODE_OPEN_FILE = 0, - MODE_OPEN_FILES = 1, - MODE_OPEN_ANY = 3, - MODE_OPEN_DIR = 2, - }; - enum Access { - ACCESS_RESOURCES = 0, - ACCESS_FILESYSTEM = 2, - ACCESS_USERDATA = 1, - }; - - // constants - - - static EditorFileDialog *_new(); - - // methods - void _unhandled_input(const Ref arg0); - void _item_selected(const int64_t arg0); - void _multi_selected(const int64_t arg0, const bool arg1); - void _items_clear_selection(); - void _item_list_item_rmb_selected(const int64_t arg0, const Vector2 arg1); - void _item_list_rmb_clicked(const Vector2 arg0); - void _item_menu_id_pressed(const int64_t arg0); - void _item_db_selected(const int64_t arg0); - void _dir_entered(const String arg0); - void _file_entered(const String arg0); - void _action_pressed(); - void _cancel_pressed(); - void _filter_selected(const int64_t arg0); - void _save_confirm_pressed(); - void clear_filters(); - void add_filter(const String filter); - String get_current_dir() const; - String get_current_file() const; - String get_current_path() const; - void set_current_dir(const String dir); - void set_current_file(const String file); - void set_current_path(const String path); - void set_mode(const int64_t mode); - EditorFileDialog::Mode get_mode() const; - VBoxContainer *get_vbox(); - void set_access(const int64_t access); - EditorFileDialog::Access get_access() const; - void set_show_hidden_files(const bool show); - bool is_showing_hidden_files() const; - void _select_drive(const int64_t arg0); - void _make_dir(); - void _make_dir_confirm(); - void _update_file_list(); - void _update_dir(); - void _thumbnail_done(const String arg0, const Ref arg1, const Variant arg2); - void set_display_mode(const int64_t mode); - EditorFileDialog::DisplayMode get_display_mode() const; - void _thumbnail_result(const String arg0, const Ref arg1, const Variant arg2); - void set_disable_overwrite_warning(const bool disable); - bool is_overwrite_warning_disabled() const; - void _recent_selected(const int64_t arg0); - void _go_back(); - void _go_forward(); - void _go_up(); - void _favorite_toggled(const bool arg0); - void _favorite_selected(const int64_t arg0); - void _favorite_move_up(); - void _favorite_move_down(); - void invalidate(); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorFileSystem.hpp b/include/gen/EditorFileSystem.hpp deleted file mode 100644 index c7e98191..00000000 --- a/include/gen/EditorFileSystem.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef GODOT_CPP_EDITORFILESYSTEM_HPP -#define GODOT_CPP_EDITORFILESYSTEM_HPP - - -#include -#include - -#include -#include - -#include "Node.hpp" -namespace godot { - -class EditorFileSystemDirectory; - -class EditorFileSystem : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorFileSystem"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - EditorFileSystemDirectory *get_filesystem(); - bool is_scanning() const; - double get_scanning_progress() const; - void scan(); - void scan_sources(); - void update_file(const String path); - EditorFileSystemDirectory *get_filesystem_path(const String path); - String get_file_type(const String path) const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorFileSystemDirectory.hpp b/include/gen/EditorFileSystemDirectory.hpp deleted file mode 100644 index 7c6c195f..00000000 --- a/include/gen/EditorFileSystemDirectory.hpp +++ /dev/null @@ -1,49 +0,0 @@ -#ifndef GODOT_CPP_EDITORFILESYSTEMDIRECTORY_HPP -#define GODOT_CPP_EDITORFILESYSTEMDIRECTORY_HPP - - -#include -#include - -#include -#include - -#include "Object.hpp" -namespace godot { - -class EditorFileSystemDirectory; - -class EditorFileSystemDirectory : public Object { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorFileSystemDirectory"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static EditorFileSystemDirectory *_new(); - - // methods - int64_t get_subdir_count() const; - EditorFileSystemDirectory *get_subdir(const int64_t idx); - int64_t get_file_count() const; - String get_file(const int64_t idx) const; - String get_file_path(const int64_t idx) const; - String get_file_type(const int64_t idx) const; - bool get_file_import_is_valid(const int64_t idx) const; - String get_name(); - String get_path() const; - EditorFileSystemDirectory *get_parent(); - int64_t find_file_index(const String name) const; - int64_t find_dir_index(const String name) const; - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorImportPlugin.hpp b/include/gen/EditorImportPlugin.hpp deleted file mode 100644 index 21031278..00000000 --- a/include/gen/EditorImportPlugin.hpp +++ /dev/null @@ -1,48 +0,0 @@ -#ifndef GODOT_CPP_EDITORIMPORTPLUGIN_HPP -#define GODOT_CPP_EDITORIMPORTPLUGIN_HPP - - -#include -#include - -#include -#include - -#include "Reference.hpp" -namespace godot { - - -class EditorImportPlugin : public Reference { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorImportPlugin"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - - static EditorImportPlugin *_new(); - - // methods - String get_importer_name(); - String get_visible_name(); - int64_t get_preset_count(); - String get_preset_name(const int64_t preset); - Array get_recognized_extensions(); - Array get_import_options(const int64_t preset); - String get_save_extension(); - String get_resource_type(); - double get_priority(); - int64_t get_import_order(); - bool get_option_visibility(const String option, const Dictionary options); - int64_t import(const String source_file, const String save_path, const Dictionary options, const Array r_platform_variants, const Array r_gen_files); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorInterface.hpp b/include/gen/EditorInterface.hpp deleted file mode 100644 index 6bba0a76..00000000 --- a/include/gen/EditorInterface.hpp +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef GODOT_CPP_EDITORINTERFACE_HPP -#define GODOT_CPP_EDITORINTERFACE_HPP - - -#include -#include - -#include -#include - -#include "Node.hpp" -namespace godot { - -class Object; -class EditorSelection; -class EditorSettings; -class ScriptEditor; -class Control; -class Resource; -class Node; -class EditorResourcePreview; -class EditorFileSystem; - -class EditorInterface : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorInterface"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - - // constants - - // methods - void inspect_object(const Object *object, const String for_property = ""); - EditorSelection *get_selection(); - Ref get_editor_settings(); - ScriptEditor *get_script_editor(); - Control *get_base_control(); - void edit_resource(const Ref resource); - void open_scene_from_path(const String scene_filepath); - void reload_scene_from_path(const String scene_filepath); - Array get_open_scenes() const; - Node *get_edited_scene_root(); - EditorResourcePreview *get_resource_previewer(); - EditorFileSystem *get_resource_filesystem(); - Control *get_editor_viewport(); - Array make_mesh_previews(const Array meshes, const int64_t preview_size); - void select_file(const String p_file); - String get_selected_path() const; - void set_plugin_enabled(const String plugin, const bool enabled); - bool is_plugin_enabled(const String plugin) const; - Error save_scene(); - void save_scene_as(const String path, const bool with_preview = true); - -}; - -} - -#endif \ No newline at end of file diff --git a/include/gen/EditorPlugin.hpp b/include/gen/EditorPlugin.hpp deleted file mode 100644 index f2402bfc..00000000 --- a/include/gen/EditorPlugin.hpp +++ /dev/null @@ -1,118 +0,0 @@ -#ifndef GODOT_CPP_EDITORPLUGIN_HPP -#define GODOT_CPP_EDITORPLUGIN_HPP - - -#include -#include - -#include -#include - -#include "Node.hpp" -namespace godot { - -class InputEvent; -class Control; -class Camera; -class EditorSpatialGizmo; -class Spatial; -class Object; -class ConfigFile; -class ToolButton; -class Script; -class Texture; -class UndoRedo; -class EditorImportPlugin; -class EditorSceneImporter; -class EditorExportPlugin; -class EditorInterface; - -class EditorPlugin : public Node { -public: - - static void *___get_type_tag(); - static void *___get_base_type_tag(); - static inline const char *___get_class_name() { return (const char *) "EditorPlugin"; } - static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); } - - // enums - enum DockSlot { - DOCK_SLOT_MAX = 8, - DOCK_SLOT_LEFT_BL = 1, - DOCK_SLOT_RIGHT_BR = 7, - DOCK_SLOT_RIGHT_UR = 6, - DOCK_SLOT_LEFT_UR = 2, - DOCK_SLOT_LEFT_UL = 0, - DOCK_SLOT_RIGHT_UL = 4, - DOCK_SLOT_RIGHT_BL = 5, - DOCK_SLOT_LEFT_BR = 3, - }; - enum CustomControlContainer { - CONTAINER_TOOLBAR = 0, - CONTAINER_SPATIAL_EDITOR_BOTTOM = 3, - CONTAINER_CANVAS_EDITOR_SIDE = 5, - CONTAINER_SPATIAL_EDITOR_SIDE = 2, - CONTAINER_SPATIAL_EDITOR_MENU = 1, - CONTAINER_CANVAS_EDITOR_BOTTOM = 6, - CONTAINER_PROPERTY_EDITOR_BOTTOM = 7, - CONTAINER_CANVAS_EDITOR_MENU = 4, - }; - - // constants - - - static EditorPlugin *_new(); - - // methods - bool forward_canvas_gui_input(const Ref event); - void forward_draw_over_viewport(const Control *overlay); - void forward_force_draw_over_viewport(const Control *overlay); - bool forward_spatial_gui_input(const Camera *camera, const Ref event); - Ref create_spatial_gizmo(const Spatial *for_spatial); - String get_plugin_name(); - Object *get_plugin_icon(); - bool has_main_screen(); - void make_visible(const bool visible); - void edit(const Object *object); - bool handles(const Object *object); - Dictionary get_state(); - void set_state(const Dictionary state); - void clear(); - void save_external_data(); - void apply_changes(); - PoolStringArray get_breakpoints(); - void set_window_layout(const Ref layout); - void get_window_layout(const Ref layout); - void add_control_to_container(const int64_t container, const Object *control); - ToolButton *add_control_to_bottom_panel(const Object *control, const String title); - void add_control_to_dock(const int64_t slot, const Object *control); - void remove_control_from_docks(const Object *control); - void remove_control_from_bottom_panel(const Object *control); - void remove_control_from_container(const int64_t container, const Object *control); - void add_tool_menu_item(const String name, const Object *handler, const String callback, const Variant ud = Variant()); - void add_tool_submenu_item(const String name, const Object *submenu); - void remove_tool_menu_item(const String name); - void add_custom_type(const String type, const String base, const Ref