Merge pull request #174 from marcelofg55/profiling_data

Profiling support
pull/210/head
Bastiaan Olij 2018-11-28 08:50:42 +11:00 committed by GitHub
commit 6fb835c312
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3 changed files with 40 additions and 0 deletions

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@ -25,6 +25,8 @@ public:
static void nativescript_init(void *handle); static void nativescript_init(void *handle);
static void nativescript_terminate(void *handle); static void nativescript_terminate(void *handle);
static void gdnative_profiling_add_data(const char *p_signature, uint64_t p_time);
template <class... Args> template <class... Args>
static void print(const String &fmt, Args... values) { static void print(const String &fmt, Args... values) {
print(fmt.format(Array::make(values...))); print(fmt.format(Array::make(values...)));

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@ -0,0 +1,34 @@
#ifndef GODOT_PROFILING_HPP
#define GODOT_PROFILING_HPP
#include "OS.hpp"
namespace godot {
class FunctionProfiling {
char signature[1024];
uint64_t ticks;
public:
FunctionProfiling(const char *p_function, const int p_line) {
snprintf(signature, 1024, "::%d::%s", p_line, p_function);
ticks = OS::get_singleton()->get_ticks_usec();
}
~FunctionProfiling() {
uint64_t t = OS::get_singleton()->get_ticks_usec() - ticks;
if (t > 0) {
Godot::gdnative_profiling_add_data(signature, t);
}
}
};
}
#ifdef DEBUG_ENABLED
#define GODOT_PROFILING_FUNCTION FunctionProfiling __function_profiling(__FUNCTION__, __LINE__);
#else
#define GODOT_PROFILING_FUNCTION
#endif
#endif

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@ -97,6 +97,10 @@ void Godot::gdnative_terminate(godot_gdnative_terminate_options *options) {
// reserved for future use. // reserved for future use.
} }
void Godot::gdnative_profiling_add_data(const char *p_signature, uint64_t p_time) {
godot::nativescript_1_1_api->godot_nativescript_profiling_add_data(p_signature, p_time);
}
void Godot::nativescript_init(void *handle) { void Godot::nativescript_init(void *handle) {
godot::_RegisterState::nativescript_handle = handle; godot::_RegisterState::nativescript_handle = handle;