GDCLASS synced by ending with "private:"
• Matches implementation used by modules and godot itself • Apply same to GDEXTENSION_CLASS, setup with same diff-friendly spacers as GDCLASSpull/1292/head
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c1196a1ab0
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6eb5d450bd
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@ -365,105 +365,109 @@ public:
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_gde_binding_create_callback, \
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_gde_binding_create_callback, \
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_gde_binding_free_callback, \
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_gde_binding_free_callback, \
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_gde_binding_reference_callback, \
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_gde_binding_reference_callback, \
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};
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}; \
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\
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private:
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// Don't use this for your classes, use GDCLASS() instead.
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// Don't use this for your classes, use GDCLASS() instead.
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#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) \
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#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) /******************************************************************************************************************/ \
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private: \
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private: \
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inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
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inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
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void operator=(const m_class &p_rval) {} \
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void operator=(const m_class &p_rval) {} \
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\
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\
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protected: \
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protected: \
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virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
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virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
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return &_gde_binding_callbacks; \
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return &_gde_binding_callbacks; \
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} \
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} \
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\
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\
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m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
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m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
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m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
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m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
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\
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\
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static void (*_get_bind_methods())() { \
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static void (*_get_bind_methods())() { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static void (Wrapped::*_get_notification())(int) { \
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static void (Wrapped::*_get_notification())(int) { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
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static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
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static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static inline bool has_get_property_list() { \
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static inline bool has_get_property_list() { \
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return false; \
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return false; \
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} \
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} \
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\
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\
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static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
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static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
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static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \
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static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
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static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static String (Wrapped::*_get_to_string())() const { \
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static String (Wrapped::*_get_to_string())() const { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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public: \
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public: \
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typedef m_class self_type; \
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typedef m_class self_type; \
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\
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\
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static void initialize_class() {} \
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static void initialize_class() {} \
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\
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\
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static ::godot::StringName &get_class_static() { \
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static ::godot::StringName &get_class_static() { \
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static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
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static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
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return string_name; \
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return string_name; \
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} \
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} \
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\
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\
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static ::godot::StringName &get_parent_class_static() { \
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static ::godot::StringName &get_parent_class_static() { \
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return m_inherits::get_class_static(); \
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return m_inherits::get_class_static(); \
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} \
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} \
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\
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\
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static GDExtensionObjectPtr create(void *data) { \
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static GDExtensionObjectPtr create(void *data) { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
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static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) { \
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return nullptr; \
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return nullptr; \
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} \
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} \
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\
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\
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static void free(void *data, GDExtensionClassInstancePtr ptr) { \
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static void free(void *data, GDExtensionClassInstancePtr ptr) { \
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} \
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} \
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\
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static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
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static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
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/* Do not call memnew here, we don't want the post-initializer to be called */ \
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/* Do not call memnew here, we don't want the post-initializer to be called */ \
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return new ("") m_class((GodotObject *)p_instance); \
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return new ("") m_class((GodotObject *)p_instance); \
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} \
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} \
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static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
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static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
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/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
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/* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
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reinterpret_cast<m_class *>(p_binding)->~m_class(); \
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reinterpret_cast<m_class *>(p_binding)->~m_class(); \
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Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
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Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
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} \
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} \
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static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
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static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
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return true; \
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return true; \
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} \
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} \
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static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
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static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
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_gde_binding_create_callback, \
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_gde_binding_create_callback, \
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_gde_binding_free_callback, \
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_gde_binding_free_callback, \
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_gde_binding_reference_callback, \
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_gde_binding_reference_callback, \
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}; \
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}; \
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m_class() : m_class(#m_alias_for) {}
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m_class() : m_class(#m_alias_for) {} \
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\
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private:
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// Don't use this for your classes, use GDCLASS() instead.
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// Don't use this for your classes, use GDCLASS() instead.
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#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
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#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
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