Merge pull request #887 from aaronfranke/static-checks

Add more static checks and move to separate file to match main repo
pull/891/head
Rémi Verschelde 2022-10-10 13:51:19 +02:00
commit 6696bebfa6
48 changed files with 337 additions and 191 deletions

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@ -1,31 +1,40 @@
# Commented out parameters are those with the same value as base LLVM style # Commented out parameters are those with the same value as base LLVM style.
# We can uncomment them if we want to change their value, or enforce the # We can uncomment them if we want to change their value, or enforce the
# chosen value in case the base style changes (last sync: Clang 6.0.1). # chosen value in case the base style changes (last sync: Clang 14.0).
--- ---
### General config, applies to all languages ### ### General config, applies to all languages ###
BasedOnStyle: LLVM BasedOnStyle: LLVM
AccessModifierOffset: -4 AccessModifierOffset: -4
AlignAfterOpenBracket: DontAlign AlignAfterOpenBracket: DontAlign
# AlignConsecutiveAssignments: false # AlignArrayOfStructures: None
# AlignConsecutiveDeclarations: false # AlignConsecutiveMacros: None
# AlignConsecutiveAssignments: None
# AlignConsecutiveBitFields: None
# AlignConsecutiveDeclarations: None
# AlignEscapedNewlines: Right # AlignEscapedNewlines: Right
# AlignOperands: true AlignOperands: DontAlign
AlignTrailingComments: false AlignTrailingComments: false
# AllowAllArgumentsOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false AllowAllParametersOfDeclarationOnNextLine: false
# AllowShortBlocksOnASingleLine: false # AllowShortEnumsOnASingleLine: true
# AllowShortBlocksOnASingleLine: Never
# AllowShortCaseLabelsOnASingleLine: false # AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Inline # AllowShortFunctionsOnASingleLine: All
# AllowShortIfStatementsOnASingleLine: false # AllowShortLambdasOnASingleLine: All
# AllowShortIfStatementsOnASingleLine: Never
# AllowShortLoopsOnASingleLine: false # AllowShortLoopsOnASingleLine: false
# AlwaysBreakAfterDefinitionReturnType: None # AlwaysBreakAfterDefinitionReturnType: None
# AlwaysBreakAfterReturnType: None # AlwaysBreakAfterReturnType: None
# AlwaysBreakBeforeMultilineStrings: false # AlwaysBreakBeforeMultilineStrings: false
# AlwaysBreakTemplateDeclarations: false # AlwaysBreakTemplateDeclarations: MultiLine
# AttributeMacros:
# - __capability
# BinPackArguments: true # BinPackArguments: true
# BinPackParameters: true # BinPackParameters: true
# BraceWrapping: # BraceWrapping:
# AfterCaseLabel: false
# AfterClass: false # AfterClass: false
# AfterControlStatement: false # AfterControlStatement: Never
# AfterEnum: false # AfterEnum: false
# AfterFunction: false # AfterFunction: false
# AfterNamespace: false # AfterNamespace: false
@ -35,32 +44,44 @@ AllowShortFunctionsOnASingleLine: Inline
# AfterExternBlock: false # AfterExternBlock: false
# BeforeCatch: false # BeforeCatch: false
# BeforeElse: false # BeforeElse: false
# BeforeLambdaBody: false
# BeforeWhile: false
# IndentBraces: false # IndentBraces: false
# SplitEmptyFunction: true # SplitEmptyFunction: true
# SplitEmptyRecord: true # SplitEmptyRecord: true
# SplitEmptyNamespace: true # SplitEmptyNamespace: true
# BreakBeforeBinaryOperators: None # BreakBeforeBinaryOperators: None
# BreakBeforeConceptDeclarations: true
# BreakBeforeBraces: Attach # BreakBeforeBraces: Attach
# BreakBeforeInheritanceComma: false # BreakBeforeInheritanceComma: false
BreakBeforeTernaryOperators: false # BreakInheritanceList: BeforeColon
# BreakBeforeTernaryOperators: true
# BreakConstructorInitializersBeforeComma: false # BreakConstructorInitializersBeforeComma: false
BreakConstructorInitializers: AfterColon BreakConstructorInitializers: AfterColon
# BreakStringLiterals: true # BreakStringLiterals: true
ColumnLimit: 0 ColumnLimit: 0
# CommentPragmas: '^ IWYU pragma:' # CommentPragmas: '^ IWYU pragma:'
# QualifierAlignment: Leave
# CompactNamespaces: false # CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: true
ConstructorInitializerIndentWidth: 8 ConstructorInitializerIndentWidth: 8
ContinuationIndentWidth: 8 ContinuationIndentWidth: 8
Cpp11BracedListStyle: false Cpp11BracedListStyle: false
# DeriveLineEnding: true
# DerivePointerAlignment: false # DerivePointerAlignment: false
# DisableFormat: false # DisableFormat: false
# EmptyLineAfterAccessModifier: Never
# EmptyLineBeforeAccessModifier: LogicalBlock
# ExperimentalAutoDetectBinPacking: false # ExperimentalAutoDetectBinPacking: false
# PackConstructorInitializers: BinPack
ConstructorInitializerAllOnOneLineOrOnePerLine: true
# AllowAllConstructorInitializersOnNextLine: true
# FixNamespaceComments: true # FixNamespaceComments: true
# ForEachMacros: # ForEachMacros:
# - foreach # - foreach
# - Q_FOREACH # - Q_FOREACH
# - BOOST_FOREACH # - BOOST_FOREACH
# IfMacros:
# - KJ_IF_MAYBE
# IncludeBlocks: Preserve # IncludeBlocks: Preserve
IncludeCategories: IncludeCategories:
- Regex: '".*"' - Regex: '".*"'
@ -70,13 +91,21 @@ IncludeCategories:
- Regex: '^<.*' - Regex: '^<.*'
Priority: 3 Priority: 3
# IncludeIsMainRegex: '(Test)?$' # IncludeIsMainRegex: '(Test)?$'
# IncludeIsMainSourceRegex: ''
# IndentAccessModifiers: false
IndentCaseLabels: true IndentCaseLabels: true
# IndentCaseBlocks: false
# IndentGotoLabels: true
# IndentPPDirectives: None # IndentPPDirectives: None
# IndentExternBlock: AfterExternBlock
# IndentRequires: false
IndentWidth: 4 IndentWidth: 4
# IndentWrappedFunctionNames: false # IndentWrappedFunctionNames: false
# InsertTrailingCommas: None
# JavaScriptQuotes: Leave # JavaScriptQuotes: Leave
# JavaScriptWrapImports: true # JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: false KeepEmptyLinesAtTheStartOfBlocks: false
# LambdaBodyIndentation: Signature
# MacroBlockBegin: '' # MacroBlockBegin: ''
# MacroBlockEnd: '' # MacroBlockEnd: ''
# MaxEmptyLinesToKeep: 1 # MaxEmptyLinesToKeep: 1
@ -85,39 +114,81 @@ KeepEmptyLinesAtTheStartOfBlocks: false
# PenaltyBreakBeforeFirstCallParameter: 19 # PenaltyBreakBeforeFirstCallParameter: 19
# PenaltyBreakComment: 300 # PenaltyBreakComment: 300
# PenaltyBreakFirstLessLess: 120 # PenaltyBreakFirstLessLess: 120
# PenaltyBreakOpenParenthesis: 0
# PenaltyBreakString: 1000 # PenaltyBreakString: 1000
# PenaltyBreakTemplateDeclaration: 10
# PenaltyExcessCharacter: 1000000 # PenaltyExcessCharacter: 1000000
# PenaltyReturnTypeOnItsOwnLine: 60 # PenaltyReturnTypeOnItsOwnLine: 60
# PenaltyIndentedWhitespace: 0
# PointerAlignment: Right # PointerAlignment: Right
# RawStringFormats: # PPIndentWidth: -1
# - Delimiter: pb # ReferenceAlignment: Pointer
# Language: TextProto
# BasedOnStyle: google
# ReflowComments: true # ReflowComments: true
# SortIncludes: true # RemoveBracesLLVM: false
# SeparateDefinitionBlocks: Leave
# ShortNamespaceLines: 1
# SortIncludes: CaseSensitive
# SortJavaStaticImport: Before
# SortUsingDeclarations: true # SortUsingDeclarations: true
# SpaceAfterCStyleCast: false # SpaceAfterCStyleCast: false
# SpaceAfterLogicalNot: false
# SpaceAfterTemplateKeyword: true # SpaceAfterTemplateKeyword: true
# SpaceBeforeAssignmentOperators: true # SpaceBeforeAssignmentOperators: true
# SpaceBeforeCaseColon: false
# SpaceBeforeCpp11BracedList: false
# SpaceBeforeCtorInitializerColon: true
# SpaceBeforeInheritanceColon: true
# SpaceBeforeParens: ControlStatements # SpaceBeforeParens: ControlStatements
# SpaceBeforeParensOptions:
# AfterControlStatements: true
# AfterForeachMacros: true
# AfterFunctionDefinitionName: false
# AfterFunctionDeclarationName: false
# AfterIfMacros: true
# AfterOverloadedOperator: false
# BeforeNonEmptyParentheses: false
# SpaceAroundPointerQualifiers: Default
# SpaceBeforeRangeBasedForLoopColon: true
# SpaceInEmptyBlock: false
# SpaceInEmptyParentheses: false # SpaceInEmptyParentheses: false
# SpacesBeforeTrailingComments: 1 # SpacesBeforeTrailingComments: 1
# SpacesInAngles: false # SpacesInAngles: Never
# SpacesInConditionalStatement: false
# SpacesInContainerLiterals: true # SpacesInContainerLiterals: true
# SpacesInCStyleCastParentheses: false # SpacesInCStyleCastParentheses: false
## Godot TODO: We'll want to use a min of 1, but we need to see how to fix
## our comment capitalization at the same time.
SpacesInLineCommentPrefix:
Minimum: 0
Maximum: -1
# SpacesInParentheses: false # SpacesInParentheses: false
# SpacesInSquareBrackets: false # SpacesInSquareBrackets: false
# SpaceBeforeSquareBrackets: false
# BitFieldColonSpacing: Both
# StatementAttributeLikeMacros:
# - Q_EMIT
# StatementMacros:
# - Q_UNUSED
# - QT_REQUIRE_VERSION
TabWidth: 4 TabWidth: 4
# UseCRLF: false
UseTab: Always UseTab: Always
# WhitespaceSensitiveMacros:
# - STRINGIZE
# - PP_STRINGIZE
# - BOOST_PP_STRINGIZE
# - NS_SWIFT_NAME
# - CF_SWIFT_NAME
--- ---
### C++ specific config ### ### C++ specific config ###
Language: Cpp Language: Cpp
Standard: Cpp11 Standard: c++17
--- ---
### ObjC specific config ### ### ObjC specific config ###
Language: ObjC Language: ObjC
Standard: Cpp11 # ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 4 ObjCBlockIndentWidth: 4
# ObjCBreakBeforeNestedBlockParam: true
# ObjCSpaceAfterProperty: false # ObjCSpaceAfterProperty: false
# ObjCSpaceBeforeProtocolList: true # ObjCSpaceBeforeProtocolList: true
--- ---

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@ -192,35 +192,3 @@ jobs:
run: | run: |
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" . cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" .
cmake --build . --verbose cmake --build . --verbose
static-checks:
name: 📊 Static Checks (clang-format)
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Make apt sources.list use the default Ubuntu repositories
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
sudo apt-get update
- name: Install dependencies
run: |
sudo apt-get install -qq dos2unix recode clang-format-11
sudo update-alternatives --remove-all clang-format
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-11 100
python -m pip install black==22.3.0
- name: Style checks via clang-format
run: |
bash ./misc/scripts/clang_format.sh
- name: Python style checks via black (black_format.sh)
run: |
bash ./misc/scripts/black_format.sh
- name: Bindings generation checks (ensures get_file_list returns all generated files)
run: |
python ./misc/scripts/check_get_file_list.py

54
.github/workflows/static_checks.yml vendored Normal file
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@ -0,0 +1,54 @@
name: 📊 Static Checks
on: [push, pull_request]
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-static
cancel-in-progress: true
jobs:
static-checks:
name: Format (clang-format, black format, file format)
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-add-repository "deb http://apt.llvm.org/focal/ llvm-toolchain-focal-13 main"
sudo apt-get update
- name: Install dependencies
run: |
sudo apt-get install -qq dos2unix recode clang-format-13 libxml2-utils python3-pip moreutils
sudo update-alternatives --remove-all clang-format || true
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-13 100
sudo pip3 install black==22.3.0 pygments pytest==7.1.2 mypy==0.971
- name: File formatting checks (file_format.sh)
run: |
bash ./misc/scripts/file_format.sh
- name: Header guards formatting checks (header_guards.sh)
run: |
bash ./misc/scripts/header_guards.sh
- name: Python style checks via black (black_format.sh)
run: |
bash ./misc/scripts/black_format.sh
- name: Python scripts static analysis (mypy_check.sh)
run: |
bash ./misc/scripts/mypy_check.sh
- name: Bindings generation checks (ensures get_file_list returns all generated files)
run: |
python ./misc/scripts/check_get_file_list.py
- name: Style checks via clang-format (clang_format.sh)
run: |
bash ./misc/scripts/clang_format.sh

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_REF_HPP #ifndef GODOT_REF_HPP
#define GODOT_CPP_REF_HPP #define GODOT_REF_HPP
#include <godot_cpp/core/defs.hpp> #include <godot_cpp/core/defs.hpp>
@ -281,4 +281,4 @@ struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_REF_HPP #endif // GODOT_REF_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_WRAPPED_HPP #ifndef GODOT_WRAPPED_HPP
#define GODOT_CPP_WRAPPED_HPP #define GODOT_WRAPPED_HPP
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
@ -384,4 +384,4 @@ public:
}; \ }; \
m_class() : m_class(#m_class) {} m_class() : m_class(#m_class) {}
#endif // ! GODOT_CPP_WRAPPED_HPP #endif // GODOT_WRAPPED_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_BINDER_COMMON_HPP #ifndef GODOT_BINDER_COMMON_HPP
#define GODOT_CPP_BINDER_COMMON_HPP #define GODOT_BINDER_COMMON_HPP
#include <godot/gdnative_interface.h> #include <godot/gdnative_interface.h>
@ -582,4 +582,4 @@ void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const GDNativeTyp
#include <godot_cpp/classes/global_constants_binds.hpp> #include <godot_cpp/classes/global_constants_binds.hpp>
#include <godot_cpp/variant/builtin_binds.hpp> #include <godot_cpp/variant/builtin_binds.hpp>
#endif // ! GODOT_CPP_BINDER_COMMON_HPP #endif // GODOT_BINDER_COMMON_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_BUILTIN_PTRCALL_HPP #ifndef GODOT_BUILTIN_PTRCALL_HPP
#define GODOT_CPP_BUILTIN_PTRCALL_HPP #define GODOT_BUILTIN_PTRCALL_HPP
#include <godot/gdnative_interface.h> #include <godot/gdnative_interface.h>
@ -77,4 +77,4 @@ T _call_builtin_ptr_getter(const GDNativePtrGetter getter, const GDNativeTypePtr
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_BUILTIN_PTRCALL_HPP #endif // GODOT_BUILTIN_PTRCALL_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef CLASS_DB_HPP #ifndef GODOT_CLASS_DB_HPP
#define CLASS_DB_HPP #define GODOT_CLASS_DB_HPP
#include <godot/gdnative_interface.h> #include <godot/gdnative_interface.h>
@ -254,4 +254,4 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, const char *p_name, M
} // namespace godot } // namespace godot
#endif // ! CLASS_DB_HPP #endif // GODOT_CLASS_DB_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef DEFS_H #ifndef GODOT_DEFS_HPP
#define DEFS_H #define GODOT_DEFS_HPP
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
@ -127,4 +127,4 @@ struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {};
template <size_t... Is> template <size_t... Is>
struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {}; struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
#endif // ! DEFS_H #endif // GODOT_DEFS_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_ENGINE_PTRCALL_HPP #ifndef GODOT_ENGINE_PTRCALL_HPP
#define GODOT_CPP_ENGINE_PTRCALL_HPP #define GODOT_ENGINE_PTRCALL_HPP
#include <godot/gdnative_interface.h> #include <godot/gdnative_interface.h>
@ -94,4 +94,4 @@ void _call_utility_no_ret(const GDNativePtrUtilityFunction func, const Args &...
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_ENGINE_PTRCALL_HPP #endif // GODOT_ENGINE_PTRCALL_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_ERROR_MACROS_HPP #ifndef GODOT_ERROR_MACROS_HPP
#define GODOT_CPP_ERROR_MACROS_HPP #define GODOT_ERROR_MACROS_HPP
#include <godot_cpp/core/defs.hpp> #include <godot_cpp/core/defs.hpp>
#include <godot_cpp/variant/string.hpp> #include <godot_cpp/variant/string.hpp>
@ -614,4 +614,4 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
#define CHECK_METHOD_BIND(m_mb) #define CHECK_METHOD_BIND(m_mb)
#endif #endif
#endif // ! GODOT_CPP_ERROR_MACROS_HPP #endif // GODOT_ERROR_MACROS_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_MEMORY_HPP #ifndef GODOT_MEMORY_HPP
#define GODOT_CPP_MEMORY_HPP #define GODOT_MEMORY_HPP
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
@ -187,4 +187,4 @@ struct _GlobalNilClass {
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_MEMORY_HPP #endif // GODOT_MEMORY_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_METHOD_BIND_HPP #ifndef GODOT_METHOD_BIND_HPP
#define GODOT_CPP_METHOD_BIND_HPP #define GODOT_METHOD_BIND_HPP
#include <godot_cpp/core/binder_common.hpp> #include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/core/type_info.hpp> #include <godot_cpp/core/type_info.hpp>
@ -734,4 +734,4 @@ MethodBind *create_static_method_bind(R (*p_method)(P...)) {
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_METHOD_BIND_HPP #endif // GODOT_METHOD_BIND_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_METHOD_PTRCALL_HPP #ifndef GODOT_METHOD_PTRCALL_HPP
#define GODOT_CPP_METHOD_PTRCALL_HPP #define GODOT_METHOD_PTRCALL_HPP
#include <godot_cpp/core/defs.hpp> #include <godot_cpp/core/defs.hpp>
@ -230,4 +230,4 @@ GDVIRTUAL_NATIVE_PTR(double);
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_METHOD_PTRCALL_HPP #endif // GODOT_METHOD_PTRCALL_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef MUTEX_LOCK_HPP #ifndef GODOT_MUTEX_LOCK_HPP
#define MUTEX_LOCK_HPP #define GODOT_MUTEX_LOCK_HPP
#include <godot_cpp/classes/mutex.hpp> #include <godot_cpp/classes/mutex.hpp>
@ -56,4 +56,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! MUTEX_LOCK_HPP #endif // GODOT_MUTEX_LOCK_HPP

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@ -158,4 +158,4 @@ const T *Object::cast_to(const Object *p_object) {
} // namespace godot } // namespace godot
#endif // ! GODOT_OBJECT_HPP #endif // GODOT_OBJECT_HPP

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@ -72,4 +72,4 @@ struct PropertyInfo {
} // namespace godot } // namespace godot
#endif // ! GODOT_OBJECT_HPP #endif // GODOT_PROPERTY_INFO_HPP

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@ -66,7 +66,7 @@ struct TypeInherits {
static char (&test(...))[2]; static char (&test(...))[2];
static bool const value = sizeof(test(get_d())) == sizeof(char) && static bool const value = sizeof(test(get_d())) == sizeof(char) &&
!TypesAreSame<B volatile const, void volatile const>::value; !TypesAreSame<B volatile const, void volatile const>::value;
}; };
static GDNativePropertyInfo make_property_info(GDNativeVariantType p_type, const char *p_name, uint32_t p_hint = PROPERTY_HINT_NONE, const char *p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const char *p_class_name = "") { static GDNativePropertyInfo make_property_info(GDNativeVariantType p_type, const char *p_name, uint32_t p_hint = PROPERTY_HINT_NONE, const char *p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const char *p_class_name = "") {
@ -389,4 +389,4 @@ MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
} // namespace godot } // namespace godot
#endif // ! GODOT_TYPE_INFO_HPP #endif // GODOT_TYPE_INFO_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_HPP #ifndef GODOT_GODOT_HPP
#define GODOT_HPP #define GODOT_GODOT_HPP
#include <godot/gdnative_interface.h> #include <godot/gdnative_interface.h>
@ -84,4 +84,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! GODOT_HPP #endif // GODOT_GODOT_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef COWDATA_HPP #ifndef GODOT_COWDATA_HPP
#define COWDATA_HPP #define GODOT_COWDATA_HPP
#include <godot_cpp/classes/global_constants.hpp> #include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/core/class_db.hpp> #include <godot_cpp/core/class_db.hpp>
@ -389,4 +389,4 @@ CowData<T>::~CowData() {
} // namespace godot } // namespace godot
#endif // ! COWDATA_HPP #endif // GODOT_COWDATA_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef HASH_MAP_HPP #ifndef GODOT_HASH_MAP_HPP
#define HASH_MAP_HPP #define GODOT_HASH_MAP_HPP
#include <godot_cpp/core/error_macros.hpp> #include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
@ -588,4 +588,4 @@ public:
} // namespace godot } // namespace godot
#endif // HASH_MAP_HPP #endif // GODOT_HASH_MAP_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef HASH_SET_HPP #ifndef GODOT_HASH_SET_HPP
#define HASH_SET_HPP #define GODOT_HASH_SET_HPP
#include <godot_cpp/core/error_macros.hpp> #include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
@ -474,4 +474,4 @@ public:
} // namespace godot } // namespace godot
#endif // HASH_SET_HPP #endif // GODOT_HASH_SET_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef HASHFUNCS_HPP #ifndef GODOT_HASHFUNCS_HPP
#define HASHFUNCS_HPP #define GODOT_HASHFUNCS_HPP
// Needed for fastmod. // Needed for fastmod.
#if defined(_MSC_VER) #if defined(_MSC_VER)
@ -523,4 +523,4 @@ static _FORCE_INLINE_ uint32_t fastmod(const uint32_t n, const uint64_t c, const
} // namespace godot } // namespace godot
#endif // HASHFUNCS_HPP #endif // GODOT_HASHFUNCS_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef LIST_HPP #ifndef GODOT_LIST_HPP
#define LIST_HPP #define GODOT_LIST_HPP
#include <godot_cpp/core/error_macros.hpp> #include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
@ -766,4 +766,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! LIST_HPP #endif // GODOT_LIST_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef PAIR_HPP #ifndef GODOT_PAIR_HPP
#define PAIR_HPP #define GODOT_PAIR_HPP
namespace godot { namespace godot {
@ -104,4 +104,4 @@ struct KeyValueSort {
} // namespace godot } // namespace godot
#endif // ! PAIR_HPP #endif // GODOT_PAIR_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef RB_MAP_HPP #ifndef GODOT_RB_MAP_HPP
#define RB_MAP_HPP #define GODOT_RB_MAP_HPP
#include <godot_cpp/core/error_macros.hpp> #include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
@ -762,4 +762,4 @@ public:
} // namespace godot } // namespace godot
#endif // MAP_HPP #endif // GODOT_RB_MAP_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef RB_SET_HPP #ifndef GODOT_RB_SET_HPP
#define RB_SET_HPP #define GODOT_RB_SET_HPP
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
@ -711,4 +711,4 @@ public:
} // namespace godot } // namespace godot
#endif // SET_HPP #endif // GODOT_RB_SET_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef RID_OWNER_HPP #ifndef GODOT_RID_OWNER_HPP
#define RID_OWNER_HPP #define GODOT_RID_OWNER_HPP
#include <godot_cpp/core/memory.hpp> #include <godot_cpp/core/memory.hpp>
#include <godot_cpp/godot.hpp> #include <godot_cpp/godot.hpp>
@ -462,4 +462,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! RID_OWNER_HPP #endif // GODOT_RID_OWNER_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef SAFE_REFCOUNT_HPP #ifndef GODOT_SAFE_REFCOUNT_HPP
#define SAFE_REFCOUNT_HPP #define GODOT_SAFE_REFCOUNT_HPP
#if !defined(NO_THREADS) #if !defined(NO_THREADS)
@ -323,4 +323,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! SAFE_REFCOUNT_HPP #endif // GODOT_SAFE_REFCOUNT_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef SEARCH_ARRAY_HPP #ifndef GODOT_SEARCH_ARRAY_HPP
#define SEARCH_ARRAY_HPP #define GODOT_SEARCH_ARRAY_HPP
#include <godot_cpp/templates/sort_array.hpp> #include <godot_cpp/templates/sort_array.hpp>
@ -68,4 +68,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! SEARCH_ARRAY_HPP #endif // GODOT_SEARCH_ARRAY_HPP

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef SELF_LIST_HPP #ifndef GODOT_SELF_LIST_HPP
#define SELF_LIST_HPP #define GODOT_SELF_LIST_HPP
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/defs.hpp> #include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/error_macros.hpp>
namespace godot { namespace godot {
@ -140,4 +140,4 @@ public:
} // namespace godot } // namespace godot
#endif // SELF_LIST_HPP #endif // GODOT_SELF_LIST_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef SORT_ARRAY_HPP #ifndef GODOT_SORT_ARRAY_HPP
#define SORT_ARRAY_HPP #define GODOT_SORT_ARRAY_HPP
#include <godot_cpp/core/error_macros.hpp> #include <godot_cpp/core/error_macros.hpp>
@ -320,4 +320,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! SORT_ARRAY_HPP #endif // GODOT_SORT_ARRAY_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef SPIN_LOCK_HPP #ifndef GODOT_SPIN_LOCK_HPP
#define SPIN_LOCK_HPP #define GODOT_SPIN_LOCK_HPP
#include <atomic> #include <atomic>
@ -51,4 +51,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! SPIN_LOCK_HPP #endif // GODOT_SPIN_LOCK_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef THREAD_WORK_POOL_HPP #ifndef GODOT_THREAD_WORK_POOL_HPP
#define THREAD_WORK_POOL_HPP #define GODOT_THREAD_WORK_POOL_HPP
#include <godot_cpp/classes/os.hpp> #include <godot_cpp/classes/os.hpp>
#include <godot_cpp/classes/semaphore.hpp> #include <godot_cpp/classes/semaphore.hpp>
@ -202,4 +202,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! THREAD_WORK_POOL_HPP #endif // GODOT_THREAD_WORK_POOL_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VECTOR_HPP #ifndef GODOT_VECTOR_HPP
#define VECTOR_HPP #define GODOT_VECTOR_HPP
/** /**
* @class Vector * @class Vector
@ -318,4 +318,4 @@ void Vector<T>::fill(T p_elem) {
} // namespace godot } // namespace godot
#endif // ! VECTOR_HPP #endif // GODOT_VECTOR_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VMAP_HPP #ifndef GODOT_VMAP_HPP
#define VMAP_HPP #define GODOT_VMAP_HPP
#include <godot_cpp/templates/cowdata.hpp> #include <godot_cpp/templates/cowdata.hpp>
@ -201,4 +201,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! VMAP_H #endif // GODOT_VMAP_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef VSET_HPP #ifndef GODOT_VSET_HPP
#define VSET_HPP #define GODOT_VSET_HPP
#include <godot_cpp/templates/vector.hpp> #include <godot_cpp/templates/vector.hpp>
@ -142,4 +142,4 @@ public:
} // namespace godot } // namespace godot
#endif // VSET_H #endif // GODOT_VSET_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_CHAR_STRING_HPP #ifndef GODOT_CHAR_STRING_HPP
#define GODOT_CPP_CHAR_STRING_HPP #define GODOT_CHAR_STRING_HPP
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
@ -110,4 +110,4 @@ public:
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_CHAR_STRING_HPP #endif // GODOT_CHAR_STRING_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef CHAR_UTILS_HPP #ifndef GODOT_CHAR_UTILS_HPP
#define CHAR_UTILS_HPP #define GODOT_CHAR_UTILS_HPP
static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) { static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
return (c >= 'A' && c <= 'Z'); return (c >= 'A' && c <= 'Z');
@ -87,4 +87,4 @@ static _FORCE_INLINE_ bool is_underscore(char32_t p_char) {
return (p_char == '_'); return (p_char == '_');
} }
#endif // CHAR_UTILS_HPP #endif // GODOT_CHAR_UTILS_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_TYPED_ARRAY_HPP #ifndef GODOT_TYPED_ARRAY_HPP
#define GODOT_CPP_TYPED_ARRAY_HPP #define GODOT_TYPED_ARRAY_HPP
#include <godot_cpp/variant/array.hpp> #include <godot_cpp/variant/array.hpp>
#include <godot_cpp/variant/variant.hpp> #include <godot_cpp/variant/variant.hpp>
@ -123,4 +123,4 @@ MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
} // namespace godot } // namespace godot
#endif // GODOT_CPP_TYPED_ARRAY_HPP #endif // GODOT_TYPED_ARRAY_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef UCAPS_HPP #ifndef GODOT_UCAPS_HPP
#define UCAPS_HPP #define GODOT_UCAPS_HPP
// satan invented unicode? // satan invented unicode?
#define CAPS_LEN 666 #define CAPS_LEN 666
@ -1412,4 +1412,4 @@ static int _find_lower(int ch) {
return ch; return ch;
} }
#endif // UCAPS_HPP #endif // GODOT_UCAPS_HPP

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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef GODOT_CPP_VARIANT_HPP #ifndef GODOT_VARIANT_HPP
#define GODOT_CPP_VARIANT_HPP #define GODOT_VARIANT_HPP
#include <godot_cpp/core/defs.hpp> #include <godot_cpp/core/defs.hpp>
@ -320,4 +320,4 @@ struct VariantComparator {
} // namespace godot } // namespace godot
#endif // ! GODOT_CPP_VARIANT_HPP #endif // GODOT_VARIANT_HPP

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@ -6,8 +6,7 @@
set -uo pipefail set -uo pipefail
# Loops through all code files tracked by Git. # Loops through all code files tracked by Git.
git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' '*.java' '*.glsl' \ git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' |
':!:.git/*' ':!:thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' ':!:*-so_wrap.*' |
while read -r f; do while read -r f; do
# Run clang-format. # Run clang-format.
clang-format --Wno-error=unknown -i "$f" clang-format --Wno-error=unknown -i "$f"

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@ -15,29 +15,6 @@ IFS=$'\n\t'
# Loops through all text files tracked by Git. # Loops through all text files tracked by Git.
git grep -zIl '' | git grep -zIl '' |
while IFS= read -rd '' f; do while IFS= read -rd '' f; do
# Exclude some types of files.
if [[ "$f" == *"csproj" ]]; then
continue
elif [[ "$f" == *"sln" ]]; then
continue
elif [[ "$f" == *".bat" ]]; then
continue
elif [[ "$f" == *".out" ]]; then
# GDScript integration testing files.
continue
elif [[ "$f" == *"patch" ]]; then
continue
elif [[ "$f" == *"pot" ]]; then
continue
elif [[ "$f" == *"po" ]]; then
continue
elif [[ "$f" == "thirdparty"* ]]; then
continue
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
continue
elif [[ "$f" == *"-so_wrap."* ]]; then
continue
fi
# Ensure that files are UTF-8 formatted. # Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null recode UTF-8 "$f" 2> /dev/null
# Ensure that files have LF line endings and do not contain a BOM. # Ensure that files have LF line endings and do not contain a BOM.

60
misc/scripts/header_guards.sh Executable file
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@ -0,0 +1,60 @@
#!/bin/bash
if [ ! -f "SConstruct" ]; then
echo "Warning: This script is intended to be run from the root of the Godot repository."
echo "Some of the paths checks may not work as intended from a different folder."
fi
files_invalid_guard=""
for file in $(find . -name "*.hpp" -print); do
# Skip generated files.
if [[ "$file" == "./gen/"* || "$file" == "./include/gen/"* ]]; then continue; fi
# Skip the test project.
if [[ "$file" == "./test/"* ]]; then continue; fi
bname=$(basename $file .hpp)
# NOTE: The "GODOT_CPP_" prefix is already used by the generated
# bindings, so we can't use that. We'll use "GODOT_" instead.
prefix="GODOT_"
# ^^ is bash builtin for UPPERCASE.
guard="${prefix}${bname^^}_HPP"
# Replaces guards to use computed name.
# We also add some \n to make sure there's a proper separation.
sed -i $file -e "0,/ifndef/s/#ifndef.*/\n#ifndef $guard/"
sed -i $file -e "0,/define/s/#define.*/#define $guard\n/"
sed -i $file -e "$ s/#endif.*/\n#endif \/\/ $guard/"
# Removes redundant \n added before, if they weren't needed.
sed -i $file -e "/^$/N;/^\n$/D"
# Check that first ifndef (should be header guard) is at the expected position.
# If not it can mean we have some code before the guard that should be after.
# "31" is the expected line with the copyright header.
first_ifndef=$(grep -n -m 1 "ifndef" $file | sed 's/\([0-9]*\).*/\1/')
if [[ "$first_ifndef" != "31" ]]; then
files_invalid_guard+="$file\n"
fi
done
if [[ ! -z "$files_invalid_guard" ]]; then
echo -e "The following files were found to have potentially invalid header guard:\n"
echo -e "$files_invalid_guard"
fi
diff=$(git diff --color)
# If no diff has been generated all is OK, clean up, and exit.
if [ -z "$diff" ] ; then
printf "Files in this commit comply with the header guards formatting rules.\n"
exit 0
fi
# A diff has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the header guards formatting rules:\n\n"
echo "$diff"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

11
misc/scripts/mypy.ini Normal file
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@ -0,0 +1,11 @@
[mypy]
ignore_missing_imports = true
disallow_any_generics = True
pretty = True
show_column_numbers = True
warn_redundant_casts = True
warn_return_any = True
warn_unreachable = True
namespace_packages = True
explicit_package_bases = True

6
misc/scripts/mypy_check.sh Executable file
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@ -0,0 +1,6 @@
#!/usr/bin/env bash
set -uo pipefail
echo -e "Python: mypy static analysis..."
mypy --config-file=./misc/scripts/mypy.ini .