Upgrade 3.x CI to Godot 3.5-stable

pull/832/head
Aaron Franke 2022-09-07 22:23:32 -05:00
parent 02333f8dae
commit 62714899ff
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GPG Key ID: 40A1750B977E56BF
2 changed files with 6 additions and 5 deletions

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@ -14,8 +14,8 @@ jobs:
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
artifact-path: bin/libgodot-cpp.linux.release.64.a
godot_zip: Godot_v3.4-stable_linux_server.64.zip
executable: Godot_v3.4-stable_linux_server.64
godot_zip: Godot_v3.5-stable_linux_server.64.zip
executable: Godot_v3.5-stable_linux_server.64
- name: 🏁 Windows (x86_64, MSVC)
os: windows-2019
@ -36,7 +36,7 @@ jobs:
artifact-name: godot-cpp-macos-universal-release
artifact-path: bin/libgodot-cpp.osx.release.64.a
flags: macos_arch=universal
godot_zip: Godot_v3.4-stable_osx.universal.zip
godot_zip: Godot_v3.5-stable_osx.universal.zip
executable: Godot.app/Contents/MacOS/Godot
- name: 🤖 Android (arm64)
@ -94,7 +94,7 @@ jobs:
- name: Run test GDNative library
if: ${{ matrix.platform == 'linux' || matrix.platform == 'osx' }}
run: |
curl -LO https://downloads.tuxfamily.org/godotengine/3.4/${{ matrix.godot_zip }}
curl -LO https://downloads.tuxfamily.org/godotengine/3.5/${{ matrix.godot_zip }}
unzip ${{ matrix.godot_zip }}
./${{ matrix.executable }} --path test -s script.gd
@ -106,7 +106,7 @@ jobs:
if-no-files-found: error
static-checks:
name: Static Checks (clang-format)
name: 📊 Static Checks (clang-format)
runs-on: ubuntu-20.04
steps:
- name: Checkout

1
.gitignore vendored
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@ -1,4 +1,5 @@
# Misc
gen/*
logs/*
*.log