caller-defined entry methods and string API update
parent
bde1ce384f
commit
5dac1b5887
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@ -38,13 +38,6 @@ public:
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#define GDNATIVE_INIT(arg) void gdnative_init(arg)
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#define GDNATIVE_TERMINATE(arg) void gdnative_terminate(arg)
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#define NATIVESCRIPT_INIT() void nativescript_init()
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#define GODOT_CLASS(Name) \
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public: inline static const char *___get_type_name() { return static_cast<const char *>(#Name); } \
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private:
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@ -17,6 +17,9 @@ public:
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static void print_warning(const String& description, const String& function, const String& file, int line);
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static void print_error(const String& description, const String& function, const String& file, int line);
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static void gdnative_init(godot_gdnative_init_options *o);
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static void gdnative_terminate(godot_gdnative_terminate_options *o);
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static void nativescript_init(void *handle);
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};
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@ -10,6 +10,20 @@ class Variant;
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class PoolByteArray;
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class PoolRealArray;
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class PoolStringArray;
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class String;
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class CharString {
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friend class String;
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godot_char_string _char_string;
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public:
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~CharString();
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int length() const;
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const char *get_data() const;
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};
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class String {
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godot_string _godot_string;
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@ -42,7 +56,8 @@ public:
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int length() const;
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const wchar_t *unicode_str() const;
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char *alloc_c_string() const;
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void get_c_string(char *p_dest, int *p_size) const;
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CharString utf8() const;
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CharString ascii(bool p_extended = false) const;
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int64_t find(String p_what) const;
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int64_t find_from(String p_what, int64_t p_from) const;
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@ -47,10 +47,7 @@ void Godot::print_error(const String& description, const String& function, const
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if (c_file != NULL) godot::api->godot_free(c_file);
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}
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};
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void gdnative_init(godot_gdnative_init_options *options);
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extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *options)
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void Godot::gdnative_init(godot_gdnative_init_options *options)
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{
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godot::api = options->api_struct;
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@ -63,19 +60,16 @@ extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *opti
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default: break;
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};
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};
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gdnative_init(options);
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}
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void gdnative_terminate(godot_gdnative_terminate_options *options);
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extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_options *options)
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void Godot::gdnative_terminate(godot_gdnative_terminate_options *options)
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{
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gdnative_terminate(options);
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// reserved for future use.
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}
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void nativescript_init();
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extern "C" void GDN_EXPORT godot_nativescript_init(void *handle)
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void Godot::nativescript_init(void *handle)
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{
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godot::_RegisterState::nativescript_handle = handle;
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nativescript_init();
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}
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};
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@ -12,23 +12,33 @@
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namespace godot {
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godot::CharString::~CharString() {
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godot::api->godot_char_string_destroy(&_char_string);
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}
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int godot::CharString::length() const {
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return godot::api->godot_char_string_length(&_char_string);
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}
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const char *godot::CharString::get_data() const {
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return godot::api->godot_char_string_get_data(&_char_string);
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}
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godot::String::String() {
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godot::api->godot_string_new(&_godot_string);
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}
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String::String(const char *contents) {
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godot::api->godot_string_new_data(&_godot_string, contents, strlen(contents));
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godot::api->godot_string_new(&_godot_string);
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godot::api->godot_string_parse_utf8(&_godot_string, contents);
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}
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String::String(const wchar_t *contents) {
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// @Todo
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// godot::api->godot_string_new_data(&_godot_string, contents, strlen(contents));
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godot::api->godot_string_new(&_godot_string);
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godot::api->godot_string_new_with_wide_string(&_godot_string, contents, wcslen(contents));
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}
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String::String(const wchar_t c) {
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// @Todo
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godot::api->godot_string_new(&_godot_string);
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godot::api->godot_string_new_with_wide_string(&_godot_string, &c, 1);
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}
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String::String(const String &other) {
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@ -48,9 +58,7 @@ wchar_t String::operator[](const int idx) const {
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}
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int String::length() const {
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int len = 0;
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godot::api->godot_string_get_data(&_godot_string, nullptr, &len);
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return len;
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return godot::api->godot_string_length(&_godot_string);
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}
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void String::operator=(const String &s) {
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@ -68,8 +76,7 @@ bool String::operator!=(const String &s) {
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String String::operator+(const String &s) {
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String new_string = *this;
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new_string._godot_string =
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godot::api->godot_string_operator_plus(&new_string._godot_string, &s._godot_string);
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new_string._godot_string = godot::api->godot_string_operator_plus(&new_string._godot_string, &s._godot_string);
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return new_string;
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}
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@ -104,27 +111,44 @@ String::operator NodePath() const {
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}
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const wchar_t *String::unicode_str() const {
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return godot::api->godot_string_unicode_str(&_godot_string);
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return godot::api->godot_string_wide_str(&_godot_string);
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}
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char *String::alloc_c_string() const {
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int len;
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// figure out the lenght of our string
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get_c_string(NULL, &len);
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godot_char_string contents = godot::api->godot_string_utf8(&_godot_string);
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// allocate our buffer
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char * result = (char *)godot::api->godot_alloc(len + 1);
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if (result != NULL) {
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get_c_string(result, &len);
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result[len] = '\0';
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int length = godot::api->godot_char_string_length(&contents);
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char *result = (char *) godot::api->godot_alloc(length + 1);
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if (result) {
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memcpy(result, godot::api->godot_char_string_get_data(&contents), length + 1);
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}
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godot::api->godot_char_string_destroy(&contents);
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return result;
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}
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void String::get_c_string(char *p_dest, int *p_size) const {
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godot::api->godot_string_get_data(&_godot_string, p_dest, p_size);
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CharString String::utf8() const {
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CharString ret;
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ret._char_string = godot::api->godot_string_utf8(&_godot_string);
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return ret;
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}
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CharString String::ascii(bool p_extended) const {
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CharString ret;
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if (p_extended)
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ret._char_string = godot::api->godot_string_ascii_extended(&_godot_string);
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else
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ret._char_string = godot::api->godot_string_ascii(&_godot_string);
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return ret;
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}
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String operator+(const char *a, const String &b) {
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