From be14fd92aeae0a44dfdbdd704bf392c11a47a882 Mon Sep 17 00:00:00 2001 From: Josh Taylor Date: Fri, 4 Aug 2017 17:41:25 -0400 Subject: [PATCH] Fixed typos Multiple instances of "directory" were misspelled as "director". Fixed plural spellings. --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 07e7367b..54460284 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ C++ bindings for the Godot script API # Creating a GDNative library (Linux) -Create a director named `SimpleLibrary` with subdirector `lib, src` +Create a directory named `SimpleLibrary` with subdirectories `lib, src` Getting latest `cpp_bindings` and `godot_headers` ``` @@ -10,7 +10,7 @@ $ cd SimpleLibrary $ git clone https://github.com/GodotNativeTools/cpp_bindings $ git clone https://github.com/GodotNativeTools/godot_headers ``` -right now our file structure should look like this +right now our directory structure should look like this ``` [SimpleLibrary] ├── cpp_bindings/ @@ -36,12 +36,12 @@ Note: Using `generate_bindings=yes` you can generate `godot_api.json` (Godot API) Use `use_llvm=yes` to use clang++. -Copy bindings librarys into `SimpleLibrary/lib` folder +Copy binding libraries into the `SimpleLibrary/lib` folder ``` $ cd .. $ cp cpp_bindings/bin/libgodot_cpp_bindings.a lib/ ``` -And our file structure will be +And our directory structure will be ``` [SimpleLibrary] ├── cpp_bindings/