Change cmake_minimum_required to match actual requirements
This is because target_link_options was added in v3.13
So this wouldn't build with cmake v3.12
Likewise in CMAKE_CXX_STANDARD only supports value of 17 starting with
cmake v3.9
So the test wouldn't build properly with cmake v3.6
(cherry picked from commit 5c12bd2287
)
pull/1411/head
parent
9e48c45bfc
commit
594a93f8ac
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@ -37,7 +37,7 @@
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# Todo
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# Todo
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# Test build for Windows, Mac and mingw.
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# Test build for Windows, Mac and mingw.
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cmake_minimum_required(VERSION 3.12)
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cmake_minimum_required(VERSION 3.13)
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project(godot-cpp LANGUAGES CXX)
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project(godot-cpp LANGUAGES CXX)
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option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
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option(GENERATE_TEMPLATE_GET_NODE "Generate a template version of the Node class's get_node." ON)
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@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.13)
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project(godot-cpp-test)
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project(godot-cpp-test)
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cmake_minimum_required(VERSION 3.6)
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set(GODOT_GDEXTENSION_DIR ../gdextension/ CACHE STRING "Path to GDExtension interface header directory")
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set(GODOT_GDEXTENSION_DIR ../gdextension/ CACHE STRING "Path to GDExtension interface header directory")
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set(CPP_BINDINGS_PATH ../ CACHE STRING "Path to C++ bindings")
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set(CPP_BINDINGS_PATH ../ CACHE STRING "Path to C++ bindings")
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