Run scripts to format and make headers consistent

pull/887/head
Aaron Franke 2022-10-09 01:47:07 -05:00
parent bcfa3bf320
commit 592bd15c7a
No known key found for this signature in database
GPG Key ID: 40A1750B977E56BF
40 changed files with 114 additions and 114 deletions

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_REF_HPP
#define GODOT_CPP_REF_HPP
#ifndef GODOT_REF_HPP
#define GODOT_REF_HPP
#include <godot_cpp/core/defs.hpp>
@ -281,4 +281,4 @@ struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>
} // namespace godot
#endif // ! GODOT_CPP_REF_HPP
#endif // GODOT_REF_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_WRAPPED_HPP
#define GODOT_CPP_WRAPPED_HPP
#ifndef GODOT_WRAPPED_HPP
#define GODOT_WRAPPED_HPP
#include <godot_cpp/core/memory.hpp>
@ -384,4 +384,4 @@ public:
}; \
m_class() : m_class(#m_class) {}
#endif // ! GODOT_CPP_WRAPPED_HPP
#endif // GODOT_WRAPPED_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_BINDER_COMMON_HPP
#define GODOT_CPP_BINDER_COMMON_HPP
#ifndef GODOT_BINDER_COMMON_HPP
#define GODOT_BINDER_COMMON_HPP
#include <godot/gdnative_interface.h>
@ -582,4 +582,4 @@ void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const GDNativeTyp
#include <godot_cpp/classes/global_constants_binds.hpp>
#include <godot_cpp/variant/builtin_binds.hpp>
#endif // ! GODOT_CPP_BINDER_COMMON_HPP
#endif // GODOT_BINDER_COMMON_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_BUILTIN_PTRCALL_HPP
#define GODOT_CPP_BUILTIN_PTRCALL_HPP
#ifndef GODOT_BUILTIN_PTRCALL_HPP
#define GODOT_BUILTIN_PTRCALL_HPP
#include <godot/gdnative_interface.h>
@ -77,4 +77,4 @@ T _call_builtin_ptr_getter(const GDNativePtrGetter getter, const GDNativeTypePtr
} // namespace godot
#endif // ! GODOT_CPP_BUILTIN_PTRCALL_HPP
#endif // GODOT_BUILTIN_PTRCALL_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CLASS_DB_HPP
#define CLASS_DB_HPP
#ifndef GODOT_CLASS_DB_HPP
#define GODOT_CLASS_DB_HPP
#include <godot/gdnative_interface.h>
@ -254,4 +254,4 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, const char *p_name, M
} // namespace godot
#endif // ! CLASS_DB_HPP
#endif // GODOT_CLASS_DB_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DEFS_H
#define DEFS_H
#ifndef GODOT_DEFS_HPP
#define GODOT_DEFS_HPP
#include <cstddef>
#include <cstdint>
@ -127,4 +127,4 @@ struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {};
template <size_t... Is>
struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
#endif // ! DEFS_H
#endif // GODOT_DEFS_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_ENGINE_PTRCALL_HPP
#define GODOT_CPP_ENGINE_PTRCALL_HPP
#ifndef GODOT_ENGINE_PTRCALL_HPP
#define GODOT_ENGINE_PTRCALL_HPP
#include <godot/gdnative_interface.h>
@ -94,4 +94,4 @@ void _call_utility_no_ret(const GDNativePtrUtilityFunction func, const Args &...
} // namespace godot
#endif // ! GODOT_CPP_ENGINE_PTRCALL_HPP
#endif // GODOT_ENGINE_PTRCALL_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_ERROR_MACROS_HPP
#define GODOT_CPP_ERROR_MACROS_HPP
#ifndef GODOT_ERROR_MACROS_HPP
#define GODOT_ERROR_MACROS_HPP
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/variant/string.hpp>
@ -614,4 +614,4 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
#define CHECK_METHOD_BIND(m_mb)
#endif
#endif // ! GODOT_CPP_ERROR_MACROS_HPP
#endif // GODOT_ERROR_MACROS_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_MEMORY_HPP
#define GODOT_CPP_MEMORY_HPP
#ifndef GODOT_MEMORY_HPP
#define GODOT_MEMORY_HPP
#include <cstddef>
#include <cstdint>
@ -187,4 +187,4 @@ struct _GlobalNilClass {
} // namespace godot
#endif // ! GODOT_CPP_MEMORY_HPP
#endif // GODOT_MEMORY_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_METHOD_BIND_HPP
#define GODOT_CPP_METHOD_BIND_HPP
#ifndef GODOT_METHOD_BIND_HPP
#define GODOT_METHOD_BIND_HPP
#include <godot_cpp/core/binder_common.hpp>
#include <godot_cpp/core/type_info.hpp>
@ -734,4 +734,4 @@ MethodBind *create_static_method_bind(R (*p_method)(P...)) {
} // namespace godot
#endif // ! GODOT_CPP_METHOD_BIND_HPP
#endif // GODOT_METHOD_BIND_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_METHOD_PTRCALL_HPP
#define GODOT_CPP_METHOD_PTRCALL_HPP
#ifndef GODOT_METHOD_PTRCALL_HPP
#define GODOT_METHOD_PTRCALL_HPP
#include <godot_cpp/core/defs.hpp>
@ -230,4 +230,4 @@ GDVIRTUAL_NATIVE_PTR(double);
} // namespace godot
#endif // ! GODOT_CPP_METHOD_PTRCALL_HPP
#endif // GODOT_METHOD_PTRCALL_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef MUTEX_LOCK_HPP
#define MUTEX_LOCK_HPP
#ifndef GODOT_MUTEX_LOCK_HPP
#define GODOT_MUTEX_LOCK_HPP
#include <godot_cpp/classes/mutex.hpp>
@ -56,4 +56,4 @@ public:
} // namespace godot
#endif // ! MUTEX_LOCK_HPP
#endif // GODOT_MUTEX_LOCK_HPP

View File

@ -158,4 +158,4 @@ const T *Object::cast_to(const Object *p_object) {
} // namespace godot
#endif // ! GODOT_OBJECT_HPP
#endif // GODOT_OBJECT_HPP

View File

@ -72,4 +72,4 @@ struct PropertyInfo {
} // namespace godot
#endif // ! GODOT_OBJECT_HPP
#endif // GODOT_PROPERTY_INFO_HPP

View File

@ -66,7 +66,7 @@ struct TypeInherits {
static char (&test(...))[2];
static bool const value = sizeof(test(get_d())) == sizeof(char) &&
!TypesAreSame<B volatile const, void volatile const>::value;
!TypesAreSame<B volatile const, void volatile const>::value;
};
static GDNativePropertyInfo make_property_info(GDNativeVariantType p_type, const char *p_name, uint32_t p_hint = PROPERTY_HINT_NONE, const char *p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const char *p_class_name = "") {
@ -389,4 +389,4 @@ MAKE_TYPED_ARRAY_INFO(Vector<Color>, Variant::PACKED_COLOR_ARRAY)
} // namespace godot
#endif // ! GODOT_TYPE_INFO_HPP
#endif // GODOT_TYPE_INFO_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_HPP
#define GODOT_HPP
#ifndef GODOT_GODOT_HPP
#define GODOT_GODOT_HPP
#include <godot/gdnative_interface.h>
@ -84,4 +84,4 @@ public:
} // namespace godot
#endif // ! GODOT_HPP
#endif // GODOT_GODOT_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef COWDATA_HPP
#define COWDATA_HPP
#ifndef GODOT_COWDATA_HPP
#define GODOT_COWDATA_HPP
#include <godot_cpp/classes/global_constants.hpp>
#include <godot_cpp/core/class_db.hpp>
@ -389,4 +389,4 @@ CowData<T>::~CowData() {
} // namespace godot
#endif // ! COWDATA_HPP
#endif // GODOT_COWDATA_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef HASH_MAP_HPP
#define HASH_MAP_HPP
#ifndef GODOT_HASH_MAP_HPP
#define GODOT_HASH_MAP_HPP
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
@ -588,4 +588,4 @@ public:
} // namespace godot
#endif // HASH_MAP_HPP
#endif // GODOT_HASH_MAP_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef HASH_SET_HPP
#define HASH_SET_HPP
#ifndef GODOT_HASH_SET_HPP
#define GODOT_HASH_SET_HPP
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
@ -474,4 +474,4 @@ public:
} // namespace godot
#endif // HASH_SET_HPP
#endif // GODOT_HASH_SET_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef HASHFUNCS_HPP
#define HASHFUNCS_HPP
#ifndef GODOT_HASHFUNCS_HPP
#define GODOT_HASHFUNCS_HPP
// Needed for fastmod.
#if defined(_MSC_VER)
@ -523,4 +523,4 @@ static _FORCE_INLINE_ uint32_t fastmod(const uint32_t n, const uint64_t c, const
} // namespace godot
#endif // HASHFUNCS_HPP
#endif // GODOT_HASHFUNCS_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef LIST_HPP
#define LIST_HPP
#ifndef GODOT_LIST_HPP
#define GODOT_LIST_HPP
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
@ -766,4 +766,4 @@ public:
} // namespace godot
#endif // ! LIST_HPP
#endif // GODOT_LIST_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PAIR_HPP
#define PAIR_HPP
#ifndef GODOT_PAIR_HPP
#define GODOT_PAIR_HPP
namespace godot {
@ -104,4 +104,4 @@ struct KeyValueSort {
} // namespace godot
#endif // ! PAIR_HPP
#endif // GODOT_PAIR_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RB_MAP_HPP
#define RB_MAP_HPP
#ifndef GODOT_RB_MAP_HPP
#define GODOT_RB_MAP_HPP
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/memory.hpp>
@ -762,4 +762,4 @@ public:
} // namespace godot
#endif // MAP_HPP
#endif // GODOT_RB_MAP_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RB_SET_HPP
#define RB_SET_HPP
#ifndef GODOT_RB_SET_HPP
#define GODOT_RB_SET_HPP
#include <godot_cpp/core/memory.hpp>
@ -711,4 +711,4 @@ public:
} // namespace godot
#endif // SET_HPP
#endif // GODOT_RB_SET_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RID_OWNER_HPP
#define RID_OWNER_HPP
#ifndef GODOT_RID_OWNER_HPP
#define GODOT_RID_OWNER_HPP
#include <godot_cpp/core/memory.hpp>
#include <godot_cpp/godot.hpp>
@ -462,4 +462,4 @@ public:
} // namespace godot
#endif // ! RID_OWNER_HPP
#endif // GODOT_RID_OWNER_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SAFE_REFCOUNT_HPP
#define SAFE_REFCOUNT_HPP
#ifndef GODOT_SAFE_REFCOUNT_HPP
#define GODOT_SAFE_REFCOUNT_HPP
#if !defined(NO_THREADS)
@ -323,4 +323,4 @@ public:
} // namespace godot
#endif // ! SAFE_REFCOUNT_HPP
#endif // GODOT_SAFE_REFCOUNT_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SEARCH_ARRAY_HPP
#define SEARCH_ARRAY_HPP
#ifndef GODOT_SEARCH_ARRAY_HPP
#define GODOT_SEARCH_ARRAY_HPP
#include <godot_cpp/templates/sort_array.hpp>
@ -68,4 +68,4 @@ public:
} // namespace godot
#endif // ! SEARCH_ARRAY_HPP
#endif // GODOT_SEARCH_ARRAY_HPP

View File

@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SELF_LIST_HPP
#define SELF_LIST_HPP
#ifndef GODOT_SELF_LIST_HPP
#define GODOT_SELF_LIST_HPP
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/core/error_macros.hpp>
namespace godot {
@ -140,4 +140,4 @@ public:
} // namespace godot
#endif // SELF_LIST_HPP
#endif // GODOT_SELF_LIST_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SORT_ARRAY_HPP
#define SORT_ARRAY_HPP
#ifndef GODOT_SORT_ARRAY_HPP
#define GODOT_SORT_ARRAY_HPP
#include <godot_cpp/core/error_macros.hpp>
@ -320,4 +320,4 @@ public:
} // namespace godot
#endif // ! SORT_ARRAY_HPP
#endif // GODOT_SORT_ARRAY_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SPIN_LOCK_HPP
#define SPIN_LOCK_HPP
#ifndef GODOT_SPIN_LOCK_HPP
#define GODOT_SPIN_LOCK_HPP
#include <atomic>
@ -51,4 +51,4 @@ public:
} // namespace godot
#endif // ! SPIN_LOCK_HPP
#endif // GODOT_SPIN_LOCK_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef THREAD_WORK_POOL_HPP
#define THREAD_WORK_POOL_HPP
#ifndef GODOT_THREAD_WORK_POOL_HPP
#define GODOT_THREAD_WORK_POOL_HPP
#include <godot_cpp/classes/os.hpp>
#include <godot_cpp/classes/semaphore.hpp>
@ -202,4 +202,4 @@ public:
} // namespace godot
#endif // ! THREAD_WORK_POOL_HPP
#endif // GODOT_THREAD_WORK_POOL_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VECTOR_HPP
#define VECTOR_HPP
#ifndef GODOT_VECTOR_HPP
#define GODOT_VECTOR_HPP
/**
* @class Vector
@ -318,4 +318,4 @@ void Vector<T>::fill(T p_elem) {
} // namespace godot
#endif // ! VECTOR_HPP
#endif // GODOT_VECTOR_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VMAP_HPP
#define VMAP_HPP
#ifndef GODOT_VMAP_HPP
#define GODOT_VMAP_HPP
#include <godot_cpp/templates/cowdata.hpp>
@ -201,4 +201,4 @@ public:
} // namespace godot
#endif // ! VMAP_H
#endif // GODOT_VMAP_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VSET_HPP
#define VSET_HPP
#ifndef GODOT_VSET_HPP
#define GODOT_VSET_HPP
#include <godot_cpp/templates/vector.hpp>
@ -142,4 +142,4 @@ public:
} // namespace godot
#endif // VSET_H
#endif // GODOT_VSET_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_CHAR_STRING_HPP
#define GODOT_CPP_CHAR_STRING_HPP
#ifndef GODOT_CHAR_STRING_HPP
#define GODOT_CHAR_STRING_HPP
#include <cstddef>
#include <cstdint>
@ -110,4 +110,4 @@ public:
} // namespace godot
#endif // ! GODOT_CPP_CHAR_STRING_HPP
#endif // GODOT_CHAR_STRING_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CHAR_UTILS_HPP
#define CHAR_UTILS_HPP
#ifndef GODOT_CHAR_UTILS_HPP
#define GODOT_CHAR_UTILS_HPP
static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
return (c >= 'A' && c <= 'Z');
@ -87,4 +87,4 @@ static _FORCE_INLINE_ bool is_underscore(char32_t p_char) {
return (p_char == '_');
}
#endif // CHAR_UTILS_HPP
#endif // GODOT_CHAR_UTILS_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_TYPED_ARRAY_HPP
#define GODOT_CPP_TYPED_ARRAY_HPP
#ifndef GODOT_TYPED_ARRAY_HPP
#define GODOT_TYPED_ARRAY_HPP
#include <godot_cpp/variant/array.hpp>
#include <godot_cpp/variant/variant.hpp>
@ -123,4 +123,4 @@ MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
} // namespace godot
#endif // GODOT_CPP_TYPED_ARRAY_HPP
#endif // GODOT_TYPED_ARRAY_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef UCAPS_HPP
#define UCAPS_HPP
#ifndef GODOT_UCAPS_HPP
#define GODOT_UCAPS_HPP
// satan invented unicode?
#define CAPS_LEN 666
@ -1412,4 +1412,4 @@ static int _find_lower(int ch) {
return ch;
}
#endif // UCAPS_HPP
#endif // GODOT_UCAPS_HPP

View File

@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_VARIANT_HPP
#define GODOT_CPP_VARIANT_HPP
#ifndef GODOT_VARIANT_HPP
#define GODOT_VARIANT_HPP
#include <godot_cpp/core/defs.hpp>
@ -320,4 +320,4 @@ struct VariantComparator {
} // namespace godot
#endif // ! GODOT_CPP_VARIANT_HPP
#endif // GODOT_VARIANT_HPP