Fix PtrToArg<Ref<T>> crash
parent
f5133c08a5
commit
517db6686a
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@ -240,11 +240,11 @@ public:
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template <class T>
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template <class T>
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struct PtrToArg<Ref<T>> {
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struct PtrToArg<Ref<T>> {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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GDExtensionRefPtr ref = (GDExtensionRefPtr)p_ptr;
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// Important: p_ptr is T*, not Ref<T>*, since Object* is what engine gives to ptrcall.
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ERR_FAIL_NULL_V(ref, Ref<T>());
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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return Ref<T>(reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(
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T *obj = reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(godot::internal::gde_interface->ref_get_object(ref), godot::internal::token, &T::___binding_callbacks));
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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return Ref<T>(obj);
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godot::internal::token, &T::___binding_callbacks)));
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}
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}
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typedef Ref<T> EncodeT;
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typedef Ref<T> EncodeT;
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@ -266,7 +266,10 @@ struct PtrToArg<const Ref<T> &> {
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typedef Ref<T> EncodeT;
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typedef Ref<T> EncodeT;
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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return Ref<T>(reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks)));
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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return Ref<T>(reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks)));
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}
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}
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};
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};
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