Ensure GDExtension class is the correct type for the Godot engine class
parent
1c18413de0
commit
431e30bc32
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@ -128,6 +128,8 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
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if sources:
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utility_functions_source_path = source_gen_folder / "variant" / "utility_functions.cpp"
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files.append(str(utility_functions_source_path.as_posix()))
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register_engine_classes_source_path = source_gen_folder / "register_engine_classes.cpp"
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files.append(str(register_engine_classes_source_path.as_posix()))
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return files
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@ -1157,6 +1159,10 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
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generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
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)
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register_engine_classes_filename = Path(output_dir) / "src" / "register_engine_classes.cpp"
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with register_engine_classes_filename.open("w+") as source_file:
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source_file.write(generate_register_engine_classes_source(api))
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for native_struct in api["native_structures"]:
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struct_name = native_struct["name"]
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snake_struct_name = camel_to_snake(struct_name)
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@ -1551,6 +1557,38 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
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return "\n".join(result)
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def generate_register_engine_classes_source(api):
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includes = []
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registrations = []
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for class_api in api["classes"]:
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if class_api["name"] == "ClassDB":
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continue
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class_name = class_api["name"]
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snake_class_name = camel_to_snake(class_name)
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includes.append(f"#include <godot_cpp/classes/{snake_class_name}.hpp>")
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registrations.append(f"\tClassDB::register_engine_class<{class_name}>();")
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result = []
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add_header(f"register_engine_classes.cpp", result)
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result.append("#include <godot_cpp/godot.hpp>")
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result.append("")
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result = result + includes
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result.append("")
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result.append("namespace godot {")
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result.append("")
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result.append("void GDExtensionBinding::register_engine_classes() {")
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result = result + registrations
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result.append("}")
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result.append("")
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result.append("} // namespace godot ")
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return "\n".join(result)
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def generate_global_constants(api, output_dir):
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include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
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source_gen_folder = Path(output_dir) / "src" / "classes"
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@ -1879,6 +1879,19 @@ typedef void (*GDExtensionInterfaceObjectSetInstanceBinding)(GDExtensionObjectPt
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*/
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typedef void (*GDExtensionInterfaceObjectSetInstance)(GDExtensionObjectPtr p_o, GDExtensionConstStringNamePtr p_classname, GDExtensionClassInstancePtr p_instance); /* p_classname should be a registered extension class and should extend the p_o object's class. */
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/**
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* @name object_get_class_name
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*
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* Gets the class name of an Object.
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*
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* @param p_object A pointer to the Object.
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* @param p_library A pointer the library received by the GDExtension's entry point function.
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* @param r_class_name A pointer to a String to receive the class name.
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*
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* @return true if successful in getting the class name; otherwise false.
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*/
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typedef GDExtensionBool (*GDExtensionInterfaceObjectGetClassName)(GDExtensionConstObjectPtr p_object, GDExtensionClassLibraryPtr p_library, GDExtensionStringNamePtr r_class_name);
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/**
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* @name object_cast_to
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*
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@ -242,9 +242,7 @@ struct PtrToArg<Ref<T>> {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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// Important: p_ptr is T*, not Ref<T>*, since Object* is what engine gives to ptrcall.
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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return Ref<T>(reinterpret_cast<T *>(godot::internal::gdextension_interface_object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks)));
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return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)))));
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}
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typedef Ref<T> EncodeT;
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@ -267,9 +265,7 @@ struct PtrToArg<const Ref<T> &> {
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_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
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ERR_FAIL_NULL_V(p_ptr, Ref<T>());
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return Ref<T>(reinterpret_cast<T *>(godot::internal::gdextension_interface_object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks)));
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return Ref<T>(reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)))));
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}
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};
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@ -104,6 +104,7 @@ public:
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private:
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// This may only contain custom classes, not Godot classes
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static std::unordered_map<StringName, ClassInfo> classes;
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static std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> instance_binding_callbacks;
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static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
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static void initialize_class(const ClassInfo &cl);
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@ -117,6 +118,8 @@ public:
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static void register_class(bool p_virtual = false);
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template <class T>
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static void register_abstract_class();
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template <class T>
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static void register_engine_class();
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template <class N, class M, typename... VarArgs>
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static MethodBind *bind_method(N p_method_name, M p_method, VarArgs... p_args);
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@ -137,6 +140,7 @@ public:
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static MethodBind *get_method(const StringName &p_class, const StringName &p_method);
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static GDExtensionClassCallVirtual get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name);
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static const GDExtensionInstanceBindingCallbacks *get_instance_binding_callbacks(const StringName &p_class);
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static void initialize(GDExtensionInitializationLevel p_level);
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static void deinitialize(GDExtensionInitializationLevel p_level);
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@ -161,6 +165,8 @@ public:
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template <class T, bool is_abstract>
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void ClassDB::_register_class(bool p_virtual) {
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instance_binding_callbacks[T::get_class_static()] = &T::___binding_callbacks;
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// Register this class within our plugin
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ClassInfo cl;
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cl.name = T::get_class_static();
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@ -213,6 +219,11 @@ void ClassDB::register_abstract_class() {
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ClassDB::_register_class<T, true>();
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}
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template <class T>
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void ClassDB::register_engine_class() {
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instance_binding_callbacks[T::get_class_static()] = &T::___binding_callbacks;
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}
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template <class N, class M, typename... VarArgs>
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MethodBind *ClassDB::bind_method(N p_method_name, M p_method, VarArgs... p_args) {
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Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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@ -51,7 +51,7 @@ O *_call_native_mb_ret_obj(const GDExtensionMethodBindPtr mb, void *instance, co
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if (ret == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<O *>(internal::gdextension_interface_object_get_instance_binding(ret, internal::token, &O::___binding_callbacks));
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return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
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}
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template <class R, class... Args>
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@ -81,7 +81,7 @@ Object *_call_utility_ret_obj(const GDExtensionPtrUtilityFunction func, void *in
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GodotObject *ret = nullptr;
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std::array<GDExtensionConstTypePtr, sizeof...(Args)> mb_args = { { (GDExtensionConstTypePtr)args... } };
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func(&ret, mb_args.data(), mb_args.size());
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return (Object *)internal::gdextension_interface_object_get_instance_binding(ret, internal::token, &Object::___binding_callbacks);
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return (Object *)internal::get_object_instance_binding(ret);
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}
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template <class... Args>
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@ -33,6 +33,7 @@
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#include <godot_cpp/core/defs.hpp>
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#include <godot_cpp/core/object.hpp>
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#include <godot_cpp/godot.hpp>
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#include <godot_cpp/variant/variant.hpp>
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@ -168,9 +169,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
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template <class T>
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struct PtrToArg<T *> {
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_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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return reinterpret_cast<T *>(godot::internal::gdextension_interface_object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks));
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return reinterpret_cast<T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr))));
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}
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typedef Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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@ -181,9 +180,7 @@ struct PtrToArg<T *> {
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template <class T>
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struct PtrToArg<const T *> {
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_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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return reinterpret_cast<const T *>(godot::internal::gdextension_interface_object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks));
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return reinterpret_cast<const T *>(godot::internal::get_object_instance_binding(reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr))));
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}
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typedef const Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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@ -52,6 +52,12 @@
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namespace godot {
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namespace internal {
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Object *get_object_instance_binding(GodotObject *);
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} // namespace internal
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struct MethodInfo {
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StringName name;
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PropertyInfo return_val;
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@ -128,7 +134,7 @@ public:
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if (obj == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<Object *>(internal::gdextension_interface_object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
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return internal::get_object_instance_binding(obj);
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}
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};
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@ -142,7 +148,7 @@ T *Object::cast_to(Object *p_object) {
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if (casted == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<T *>(internal::gdextension_interface_object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
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return dynamic_cast<T *>(internal::get_object_instance_binding(casted));
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}
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template <class T>
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@ -155,7 +161,7 @@ const T *Object::cast_to(const Object *p_object) {
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if (casted == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<const T *>(internal::gdextension_interface_object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
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return dynamic_cast<const T *>(internal::get_object_instance_binding(casted));
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}
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} // namespace godot
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@ -159,6 +159,7 @@ extern "C" GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_g
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extern "C" GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding;
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extern "C" GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding;
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extern "C" GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance;
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extern "C" GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name;
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extern "C" GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to;
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extern "C" GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id;
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extern "C" GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id;
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@ -188,6 +189,9 @@ enum ModuleInitializationLevel {
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};
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class GDExtensionBinding {
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private:
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static void register_engine_classes();
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public:
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using Callback = void (*)(ModuleInitializationLevel p_level);
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@ -40,6 +40,7 @@
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namespace godot {
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std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
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std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
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GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
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MethodDefinition D_METHOD(StringName p_name) {
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@ -314,6 +315,12 @@ GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtens
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return nullptr;
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}
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const GDExtensionInstanceBindingCallbacks *ClassDB::get_instance_binding_callbacks(const StringName &p_class) {
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std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *>::iterator callbacks_it = instance_binding_callbacks.find(p_class);
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ERR_FAIL_COND_V_MSG(callbacks_it == instance_binding_callbacks.end(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
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return callbacks_it->second;
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}
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void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call) {
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std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
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ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
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@ -30,8 +30,38 @@
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#include <godot_cpp/core/object.hpp>
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#include <godot_cpp/core/class_db.hpp>
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namespace godot {
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namespace internal {
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Object *get_object_instance_binding(GodotObject *p_engine_object) {
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if (p_engine_object == nullptr) {
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return nullptr;
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}
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// Get existing instance binding, if one already exists.
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GDExtensionObjectPtr instance = gdextension_interface_object_get_instance_binding(p_engine_object, token, nullptr);
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if (instance != nullptr) {
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return reinterpret_cast<Object *>(instance);
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}
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// Otherwise, try to look up the correct binding callbacks.
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const GDExtensionInstanceBindingCallbacks *binding_callbacks = nullptr;
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StringName class_name;
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if (gdextension_interface_object_get_class_name(p_engine_object, library, reinterpret_cast<GDExtensionStringNamePtr>(class_name._native_ptr()))) {
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binding_callbacks = ClassDB::get_instance_binding_callbacks(class_name);
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}
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if (binding_callbacks == nullptr) {
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binding_callbacks = &Object::___binding_callbacks;
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}
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return reinterpret_cast<Object *>(gdextension_interface_object_get_instance_binding(p_engine_object, token, binding_callbacks));
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}
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} // namespace internal
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MethodInfo::MethodInfo() :
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flags(GDEXTENSION_METHOD_FLAG_NORMAL) {}
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@ -163,6 +163,7 @@ GDExtensionInterfaceGlobalGetSingleton gdextension_interface_global_get_singleto
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GDExtensionInterfaceObjectGetInstanceBinding gdextension_interface_object_get_instance_binding = nullptr;
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GDExtensionInterfaceObjectSetInstanceBinding gdextension_interface_object_set_instance_binding = nullptr;
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GDExtensionInterfaceObjectSetInstance gdextension_interface_object_set_instance = nullptr;
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GDExtensionInterfaceObjectGetClassName gdextension_interface_object_get_class_name = nullptr;
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GDExtensionInterfaceObjectCastTo gdextension_interface_object_cast_to = nullptr;
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GDExtensionInterfaceObjectGetInstanceFromId gdextension_interface_object_get_instance_from_id = nullptr;
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GDExtensionInterfaceObjectGetInstanceId gdextension_interface_object_get_instance_id = nullptr;
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@ -342,6 +343,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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LOAD_PROC_ADDRESS(object_get_instance_binding, GDExtensionInterfaceObjectGetInstanceBinding);
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LOAD_PROC_ADDRESS(object_set_instance_binding, GDExtensionInterfaceObjectSetInstanceBinding);
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LOAD_PROC_ADDRESS(object_set_instance, GDExtensionInterfaceObjectSetInstance);
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LOAD_PROC_ADDRESS(object_get_class_name, GDExtensionInterfaceObjectGetClassName);
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LOAD_PROC_ADDRESS(object_cast_to, GDExtensionInterfaceObjectCastTo);
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LOAD_PROC_ADDRESS(object_get_instance_from_id, GDExtensionInterfaceObjectGetInstanceFromId);
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LOAD_PROC_ADDRESS(object_get_instance_id, GDExtensionInterfaceObjectGetInstanceId);
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@ -371,6 +373,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
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ERR_FAIL_COND_V_MSG(init_callback == nullptr, false, "Initialization callback must be defined.");
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Variant::init_bindings();
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register_engine_classes();
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return true;
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}
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@ -33,6 +33,7 @@
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#include <godot_cpp/godot.hpp>
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#include <godot_cpp/core/binder_common.hpp>
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/core/defs.hpp>
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#include <utility>
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@ -411,7 +412,7 @@ Variant::operator Object *() const {
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if (obj == nullptr) {
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return nullptr;
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}
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return reinterpret_cast<Object *>(internal::gdextension_interface_object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
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return internal::get_object_instance_binding(obj);
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}
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Variant::operator ObjectID() const {
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