Use godot_object_cast_to instead of TagDB to cast engine types
parent
a3fe496ad6
commit
33f9de16e4
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@ -146,10 +146,14 @@ def generate_class_header(used_classes, c):
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source.append("\t};")
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source.append("\t};")
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source.append("\tstatic ___method_bindings ___mb;")
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source.append("\tstatic ___method_bindings ___mb;")
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source.append("\tstatic void *_detail_class_tag;")
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source.append("")
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source.append("")
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source.append("public:")
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source.append("public:")
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source.append("\tstatic void ___init_method_bindings();")
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source.append("\tstatic void ___init_method_bindings();")
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# class id from core engine for casting
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source.append("\tinline static size_t ___get_id() { return (size_t)_detail_class_tag; }")
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source.append("")
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source.append("")
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@ -355,11 +359,19 @@ def generate_class_implementation(icalls, used_classes, c):
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source.append(class_name + "::___method_bindings " + class_name + "::___mb = {};")
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source.append(class_name + "::___method_bindings " + class_name + "::___mb = {};")
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source.append("")
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source.append("")
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source.append("void *" + class_name + "::_detail_class_tag = nullptr;")
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source.append("")
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source.append("void " + class_name + "::___init_method_bindings() {")
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source.append("void " + class_name + "::___init_method_bindings() {")
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for method in c["methods"]:
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for method in c["methods"]:
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source.append("\t___mb.mb_" + method["name"] + " = godot::api->godot_method_bind_get_method(\"" + c["name"] + "\", \"" + method["name"] + "\");")
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source.append("\t___mb.mb_" + method["name"] + " = godot::api->godot_method_bind_get_method(\"" + c["name"] + "\", \"" + method["name"] + "\");")
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source.append("\tgodot_string_name class_name;")
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source.append("\tgodot::api->godot_string_name_new_data(&class_name, \"" + c["name"] + "\");")
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source.append("\t_detail_class_tag = godot::core_1_2_api->godot_get_class_tag(&class_name);")
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source.append("\tgodot::api->godot_string_name_destroy(&class_name);")
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source.append("}")
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source.append("}")
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source.append("")
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source.append("")
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@ -100,7 +100,7 @@ public:
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return godot::detail::create_custom_class_instance<Name>(); \
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return godot::detail::create_custom_class_instance<Name>(); \
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} \
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} \
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inline static size_t ___get_id() { return typeid(Name).hash_code(); } \
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inline static size_t ___get_id() { return typeid(Name).hash_code(); } \
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inline static size_t ___get_base_id() { return typeid(Base).hash_code(); } \
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inline static size_t ___get_base_id() { return Base::___get_id(); } \
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inline static const char *___get_base_type_name() { return Base::___get_class_name(); } \
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inline static const char *___get_base_type_name() { return Base::___get_class_name(); } \
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inline static godot::Object *___get_from_variant(godot::Variant a) { \
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inline static godot::Object *___get_from_variant(godot::Variant a) { \
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return (godot::Object *)godot::detail::get_custom_class_instance<Name>( \
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return (godot::Object *)godot::detail::get_custom_class_instance<Name>( \
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@ -513,8 +513,8 @@ T *Object::cast_to(const Object *obj) {
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if (!obj)
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if (!obj)
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return nullptr;
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return nullptr;
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if (T::___CLASS_IS_SCRIPT) {
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size_t have_tag = (size_t)godot::nativescript_1_1_api->godot_nativescript_get_type_tag(obj->_owner);
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size_t have_tag = (size_t)godot::nativescript_1_1_api->godot_nativescript_get_type_tag(obj->_owner);
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if (have_tag) {
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if (have_tag) {
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if (!godot::_TagDB::is_type_known((size_t)have_tag)) {
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if (!godot::_TagDB::is_type_known((size_t)have_tag)) {
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have_tag = 0;
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have_tag = 0;
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@ -525,11 +525,16 @@ T *Object::cast_to(const Object *obj) {
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have_tag = obj->_type_tag;
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have_tag = obj->_type_tag;
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}
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}
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if (godot::_TagDB::is_type_compatible(typeid(T).hash_code(), have_tag)) {
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if (godot::_TagDB::is_type_compatible(T::___get_id(), have_tag)) {
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return (T::___CLASS_IS_SCRIPT) ? detail::get_custom_class_instance<T>(obj) : (T *)obj;
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return detail::get_custom_class_instance<T>(obj);
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} else {
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return nullptr;
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}
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}
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} else {
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if (godot::core_1_2_api->godot_object_cast_to(obj->_owner, (void *)T::___get_id())) {
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return (T *)obj;
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}
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}
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return nullptr;
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}
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}
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#endif
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#endif
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