CI: Workaround upstream issue with .NET editor build not exiting

We force closing the process after 10 s, which should be ample time to generate
the .godot folder.
pull/1308/head
Rémi Verschelde 2023-11-13 18:51:47 +01:00
parent 73757e3a9f
commit 306774b5a4
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1 changed files with 1 additions and 1 deletions

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@ -172,7 +172,7 @@ jobs:
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
- name: Upload artifact