Update README.md with basic pre-requisites

(cherry picked from commit ee169b201b)
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nightblade9 2024-01-07 18:53:34 -05:00 committed by David Snopek
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@ -74,7 +74,10 @@ so formatting is done before your changes are submitted.
## Getting started ## Getting started
It's a bit similar to what it was for 3.x but also a bit different. You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms).
Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.
This new approach is much more akin to how core Godot modules are structured. This new approach is much more akin to how core Godot modules are structured.
Compiling this repository generates a static library to be linked with your shared lib, Compiling this repository generates a static library to be linked with your shared lib,