diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 52e22d70..4215a9c0 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -29,7 +29,7 @@ jobs: platform: linux artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a - flags: float=64 + flags: precision=double cache-name: linux-x86_64-f64 - name: 🏁 Windows (x86_64, MSVC) diff --git a/CMakeLists.txt b/CMakeLists.txt index f3cf4fb5..9f892705 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -4,7 +4,7 @@ # godot-cpp cmake arguments # GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file # GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`) -# FLOAT_TYPE Floating-point precision (32, 64) +# FLOAT_PRECISION: Floating-point precision level ("single", "double") # # Android cmake arguments # CMAKE_TOOLCHAIN_FILE: The path to the android cmake toolchain ($ANDROID_NDK/build/cmake/android.toolchain.cmake) @@ -45,11 +45,6 @@ if("${CMAKE_BUILD_TYPE}" STREQUAL "") set(CMAKE_BUILD_TYPE Debug) endif() -set(FLOAT_TYPE_FLAG "float" CACHE STRING "") -if(FLOAT_TYPE EQUAL 64) - set(FLOAT_TYPE_FLAG "double" CACHE STRING "") -endif(FLOAT_TYPE EQUAL 64) - if(NOT DEFINED BITS) set(BITS 32) if(CMAKE_SIZEOF_VOID_P EQUAL 8) @@ -60,6 +55,10 @@ endif() # Input from user for GDExtension interface header and the API JSON file set(GODOT_GDEXTENSION_DIR "gdextension" CACHE STRING "") set(GODOT_CUSTOM_API_FILE "" CACHE STRING "") +set(FLOAT_PRECISION "single" CACHE STRING "") +if ("${FLOAT_PRECISION}" STREQUAL "double") + add_definitions(-DREAL_T_IS_DOUBLE) +endif() set(GODOT_GDEXTENSION_API_FILE "${GODOT_GDEXTENSION_DIR}/extension_api.json") if (NOT "${GODOT_CUSTOM_API_FILE}" STREQUAL "") # User-defined override. @@ -136,7 +135,7 @@ execute_process(COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; ) add_custom_command(OUTPUT ${GENERATED_FILES_LIST} - COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_GDEXTENSION_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${BITS}\", \"${FLOAT_TYPE_FLAG}\", \"${CMAKE_CURRENT_BINARY_DIR}\")" + COMMAND "${Python3_EXECUTABLE}" "-c" "import binding_generator; binding_generator.generate_bindings(\"${GODOT_GDEXTENSION_API_FILE}\", \"${GENERATE_BINDING_PARAMETERS}\", \"${BITS}\", \"${FLOAT_PRECISION}\", \"${CMAKE_CURRENT_BINARY_DIR}\")" VERBATIM WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} MAIN_DEPENDENCY ${GODOT_GDEXTENSION_API_FILE} diff --git a/SConstruct b/SConstruct index bae65cc6..27ee1377 100644 --- a/SConstruct +++ b/SConstruct @@ -122,7 +122,7 @@ opts.Add( opts.Add(BoolVariable("generate_template_get_node", "Generate a template version of the Node class's get_node.", True)) opts.Add(BoolVariable("build_library", "Build the godot-cpp library.", True)) -opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64"))) +opts.Add(EnumVariable("precision", "Set the floating-point precision level", "single", ("single", "double"))) # Add platform options tools = {} @@ -204,7 +204,7 @@ if env.get("is_msvc", False): else: env.Append(CXXFLAGS=["-std=c++17"]) -if env["float"] == "64": +if env["precision"] == "double": env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"]) # Generate bindings @@ -239,7 +239,7 @@ sources.extend([f for f in bindings if str(f).endswith(".cpp")]) suffix = ".{}.{}".format(env["platform"], env["target"]) if env.dev_build: suffix += ".dev" -if env["float"] == "64": +if env["precision"] == "double": suffix += ".double" suffix += "." + env["arch"] if env["ios_simulator"]: diff --git a/binding_generator.py b/binding_generator.py index 529bf0d7..13260608 100644 --- a/binding_generator.py +++ b/binding_generator.py @@ -151,13 +151,13 @@ def scons_generate_bindings(target, source, env): str(source[0]), env["generate_template_get_node"], "32" if "32" in env["arch"] else "64", - "double" if (env["float"] == "64") else "float", + env["precision"], env["godot_cpp_gen_dir"], ) return None -def generate_bindings(api_filepath, use_template_get_node, bits="64", double="float", output_dir="."): +def generate_bindings(api_filepath, use_template_get_node, bits="64", precision="single", output_dir="."): api = None target_dir = Path(output_dir) / "gen" @@ -168,11 +168,12 @@ def generate_bindings(api_filepath, use_template_get_node, bits="64", double="fl shutil.rmtree(target_dir, ignore_errors=True) target_dir.mkdir(parents=True) - print("Built-in type config: " + double + "_" + bits) + real_t = "double" if precision == "double" else "float" + print("Built-in type config: " + real_t + "_" + bits) generate_global_constants(api, target_dir) generate_global_constant_binds(api, target_dir) - generate_builtin_bindings(api, target_dir, double + "_" + bits) + generate_builtin_bindings(api, target_dir, real_t + "_" + bits) generate_engine_classes_bindings(api, target_dir, use_template_get_node) generate_utility_functions(api, target_dir) diff --git a/misc/scripts/check_get_file_list.py b/misc/scripts/check_get_file_list.py index d86b65fd..d536a7a9 100755 --- a/misc/scripts/check_get_file_list.py +++ b/misc/scripts/check_get_file_list.py @@ -10,10 +10,10 @@ from binding_generator import get_file_list, generate_bindings api_filepath = "gdextension/extension_api.json" bits = "64" -double = "float" +precision = "single" output_dir = "self_test" -generate_bindings(api_filepath, use_template_get_node=False, bits=bits, double=double, output_dir=output_dir) +generate_bindings(api_filepath, use_template_get_node=False, bits=bits, precision=precision, output_dir=output_dir) flist = get_file_list(api_filepath, output_dir, headers=True, sources=True) p = Path(output_dir) / "gen"