Explicitly refer to `godot` namespace in `GDREGISTER_*_CLASS()` macros

pull/1477/head
David Snopek 2024-06-01 08:45:23 -05:00
parent 45be6d0bd4
commit 246a803954
1 changed files with 5 additions and 5 deletions

View File

@ -349,11 +349,11 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
return bind; return bind;
} }
#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>(); #define GDREGISTER_CLASS(m_class) ::godot::ClassDB::register_class<m_class>();
#define GDREGISTER_VIRTUAL_CLASS(m_class) ClassDB::register_class<m_class>(true); #define GDREGISTER_VIRTUAL_CLASS(m_class) ::godot::ClassDB::register_class<m_class>(true);
#define GDREGISTER_ABSTRACT_CLASS(m_class) ClassDB::register_abstract_class<m_class>(); #define GDREGISTER_ABSTRACT_CLASS(m_class) ::godot::ClassDB::register_abstract_class<m_class>();
#define GDREGISTER_INTERNAL_CLASS(m_class) ClassDB::register_internal_class<m_class>(); #define GDREGISTER_INTERNAL_CLASS(m_class) ::godot::ClassDB::register_internal_class<m_class>();
#define GDREGISTER_RUNTIME_CLASS(m_class) ClassDB::register_runtime_class<m_class>(); #define GDREGISTER_RUNTIME_CLASS(m_class) ::godot::ClassDB::register_runtime_class<m_class>();
} // namespace godot } // namespace godot