Merge pull request #550 from abaire/master

Populates incorrect constants for Vector2 and 3 types.
pull/552/head
Marc 2021-05-03 15:26:54 +01:00 committed by GitHub
commit 1637975a0b
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2 changed files with 4 additions and 4 deletions

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@ -6,9 +6,9 @@
namespace godot { namespace godot {
const Vector2 Vector2::ZERO; const Vector2 Vector2::ZERO = Vector2();
const Vector2 Vector2::ONE; const Vector2 Vector2::ONE = Vector2(1, 1);
const Vector2 Vector2::INF; const Vector2 Vector2::INF = Vector2(INFINITY, INFINITY);
const Vector2 Vector2::LEFT = Vector2(-1, 0); const Vector2 Vector2::LEFT = Vector2(-1, 0);
const Vector2 Vector2::RIGHT = Vector2(1, 0); const Vector2 Vector2::RIGHT = Vector2(1, 0);

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@ -9,7 +9,7 @@
namespace godot { namespace godot {
const Vector3 Vector3::ZERO = Vector3(); const Vector3 Vector3::ZERO = Vector3();
const Vector3 Vector3::ONE = Vector3(); const Vector3 Vector3::ONE = Vector3(1, 1, 1);
const Vector3 Vector3::INF = Vector3(INFINITY, INFINITY, INFINITY); const Vector3 Vector3::INF = Vector3(INFINITY, INFINITY, INFINITY);
const Vector3 Vector3::LEFT = Vector3(-1, 0, 0); const Vector3 Vector3::LEFT = Vector3(-1, 0, 0);