Add `ScriptInstanceExtension` class which mimicks the API of Godot's internal `ScriptInstance` class

pull/1544/head
David Snopek 2024-08-07 14:41:02 -05:00
parent daf6ad3649
commit 11f8c4cbd3
3 changed files with 442 additions and 0 deletions

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@ -736,6 +736,23 @@ def generate_builtin_class_header(builtin_api, size, used_classes, fully_used_cl
result.append("") result.append("")
result.append("public:") result.append("public:")
if class_name == "Callable":
result.append("\tstruct CallError {")
result.append("\t\tenum Error {")
result.append("\t\t\tCALL_OK,")
result.append("\t\t\tCALL_ERROR_INVALID_METHOD,")
result.append("\t\t\tCALL_ERROR_INVALID_ARGUMENT,")
result.append("\t\t\tCALL_ERROR_TOO_MANY_ARGUMENTS,")
result.append("\t\t\tCALL_ERROR_TOO_FEW_ARGUMENTS,")
result.append("\t\t\tCALL_ERROR_INSTANCE_IS_NULL,")
result.append("\t\t\tCALL_ERROR_METHOD_NOT_CONST,")
result.append("\t\t};")
result.append("\t\tError error = Error::CALL_OK;")
result.append("\t\tint argument = 0;")
result.append("\t\tint expected = 0;")
result.append("\t};")
result.append("")
result.append( result.append(
f"\t_FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const {{ return const_cast<uint8_t (*)[{snake_class_name}_SIZE]>(&opaque); }}" f"\t_FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const {{ return const_cast<uint8_t (*)[{snake_class_name}_SIZE]>(&opaque); }}"
) )

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@ -0,0 +1,109 @@
/**************************************************************************/
/* script_instance_extension.hpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GODOT_SCRIPT_INSTANCE_EXTENSION_HPP
#define GODOT_SCRIPT_INSTANCE_EXTENSION_HPP
#include <godot_cpp/classes/ref.hpp>
#include <godot_cpp/templates/pair.hpp>
#include <godot_cpp/variant/string_name.hpp>
namespace godot {
class Script;
class ScriptLanguage;
class ScriptInstanceExtension {
static GDExtensionScriptInstanceInfo3 script_instance_info;
// Used to keep the refcounted properties alive after passing pointers to the data back to Godot.
static thread_local List<PropertyInfo> property_list;
static thread_local List<MethodInfo> method_list;
static GDExtensionBool gdextension_script_instance_set(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value);
static GDExtensionBool gdextension_script_instance_get(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
static const GDExtensionPropertyInfo *gdextension_script_instance_get_property_list(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
static void gdextension_script_instance_free_property_list(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count);
static GDExtensionVariantType gdextension_script_instance_get_property_type(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
static GDExtensionBool gdextension_script_instance_validate_property(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_property);
static GDExtensionBool gdextension_script_instance_property_can_revert(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
static GDExtensionBool gdextension_script_instance_property_get_revert(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
static GDExtensionObjectPtr gdextension_script_instance_get_owner(GDExtensionScriptInstanceDataPtr p_instance);
static void gdextension_script_instance_get_property_state(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionScriptInstancePropertyStateAdd p_add_func, void *p_userdata);
static const GDExtensionMethodInfo *gdextension_script_instance_get_method_list(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count);
static void gdextension_script_instance_free_method_list(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionMethodInfo *p_list, uint32_t p_count);
static GDExtensionBool gdextension_script_instance_has_method(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name);
static GDExtensionInt gdextension_script_instance_get_method_argument_count(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid);
static void gdextension_script_instance_call(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error);
static void gdextension_script_instance_notification(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what, GDExtensionBool p_reversed);
static void gdextension_script_instance_to_string(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out);
static void gdextension_script_instance_refcount_incremented(GDExtensionScriptInstanceDataPtr p_instance);
static GDExtensionBool gdextension_script_instance_refcount_decremented(GDExtensionScriptInstanceDataPtr p_instance);
static GDExtensionObjectPtr gdextension_script_instance_get_script(GDExtensionScriptInstanceDataPtr p_instance);
static GDExtensionBool gdextension_script_instance_is_placeholder(GDExtensionScriptInstanceDataPtr p_instance);
static GDExtensionBool gdextension_script_instance_set_fallback(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value);
static GDExtensionBool gdextension_script_instance_get_fallback(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret);
static GDExtensionScriptLanguagePtr gdextension_script_instance_get_language(GDExtensionScriptInstanceDataPtr p_instance);
static void gdextension_script_instance_free(GDExtensionScriptInstanceDataPtr p_instance);
public:
static GDExtensionScriptInstancePtr create_native_instance(ScriptInstanceExtension *p_instance) {
return internal::gdextension_interface_script_instance_create3(&script_instance_info, p_instance);
}
virtual bool set(const StringName &p_name, const Variant &p_value) = 0;
virtual bool get(const StringName &p_name, Variant &r_ret) const = 0;
virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0;
virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const = 0;
virtual void validate_property(PropertyInfo &p_property) const = 0;
virtual bool property_can_revert(const StringName &p_name) const = 0;
virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0;
virtual Object *get_owner() = 0;
virtual void get_property_state(List<Pair<StringName, Variant>> &state);
virtual void get_method_list(List<MethodInfo> *p_info) const = 0;
virtual bool has_method(const StringName &p_method) const = 0;
virtual int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const = 0;
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0;
virtual void notification(int p_notification, bool p_reversed) = 0;
virtual String to_string(bool *r_valid) = 0;
virtual void refcount_incremented() = 0;
virtual bool refcount_decremented() = 0;
virtual Ref<Script> get_script() const = 0;
virtual bool is_placeholder() const = 0;
virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) = 0;
virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid) = 0;
virtual ScriptLanguage *get_language() = 0;
virtual ~ScriptInstanceExtension(){};
};
}; // namespace godot
#endif // GODOT_SCRIPT_INSTANCE_EXTENSION_HPP

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@ -0,0 +1,316 @@
/**************************************************************************/
/* script_instance_extension.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include <godot_cpp/classes/script_instance_extension.hpp>
#include <godot_cpp/classes/script.hpp>
#include <godot_cpp/classes/script_language_extension.hpp>
using namespace godot;
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_set(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
const Variant *value = reinterpret_cast<const Variant *>(p_value);
return instance->set(*name, *value);
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_get(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
Variant *ret = reinterpret_cast<Variant *>(r_ret);
return instance->get(*name, *ret);
}
const GDExtensionPropertyInfo *ScriptInstanceExtension::gdextension_script_instance_get_property_list(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
instance->get_property_list(&instance->property_list);
if (instance->property_list.size() == 0) {
*r_count = 0;
return nullptr;
}
*r_count = instance->property_list.size();
GDExtensionPropertyInfo *property_array = memnew_arr(GDExtensionPropertyInfo, instance->property_list.size());
int index = 0;
for (const PropertyInfo &prop : instance->property_list) {
// @todo Do we need to allocate memory for the String and StringName pointers so the memory remains valid?
property_array[index] = prop._to_gdextension();
index++;
}
return property_array;
}
void ScriptInstanceExtension::gdextension_script_instance_free_property_list(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
memfree((void *)p_list);
instance->property_list.clear();
}
GDExtensionVariantType ScriptInstanceExtension::gdextension_script_instance_get_property_type(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
bool is_valid;
GDExtensionVariantType ret = (GDExtensionVariantType)instance->get_property_type(*name, &is_valid);
*r_is_valid = is_valid;
return ret;
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_validate_property(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_property) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
PropertyInfo property(p_property);
instance->validate_property(property);
*p_property = property._to_gdextension();
return true;
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_property_can_revert(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
return instance->property_can_revert(*name);
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_property_get_revert(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
Variant *ret = reinterpret_cast<Variant *>(r_ret);
return instance->property_get_revert(*name, *ret);
}
GDExtensionObjectPtr ScriptInstanceExtension::gdextension_script_instance_get_owner(GDExtensionScriptInstanceDataPtr p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
Object *ret = instance->get_owner();
return ret->_owner;
}
void ScriptInstanceExtension::gdextension_script_instance_get_property_state(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionScriptInstancePropertyStateAdd p_add_func, void *p_userdata) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
List<Pair<StringName, Variant>> property_state;
instance->get_property_state(property_state);
for (const Pair<StringName, Variant> &state : property_state) {
p_add_func(state.first._native_ptr(), state.second._native_ptr(), p_userdata);
}
}
const GDExtensionMethodInfo *ScriptInstanceExtension::gdextension_script_instance_get_method_list(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
List<MethodInfo> methods;
instance->get_method_list(&methods);
if (methods.size() == 0) {
*r_count = 0;
return nullptr;
}
*r_count = methods.size();
GDExtensionMethodInfo *method_array = memnew_arr(GDExtensionMethodInfo, methods.size());
int index = 0;
for (const MethodInfo &method : methods) {
method_array[index].name = method.name._native_ptr();
method_array[index].return_value = method.return_val._to_gdextension();
method_array[index].flags = method.flags;
method_array[index].id = method.id;
method_array[index].argument_count = method.arguments.size();
method_array[index].arguments = memnew_arr(GDExtensionPropertyInfo, method.arguments.size());
for (int n = 0; n < method.arguments.size(); n++) {
method_array[index].arguments[n] = method.arguments[n]._to_gdextension();
}
method_array[index].default_argument_count = method.default_arguments.size();
method_array[index].default_arguments = memnew_arr(GDExtensionVariantPtr, method.default_arguments.size());
for (int n = 0; n < method.default_arguments.size(); n++) {
method_array[index].default_arguments[n] = method.default_arguments[n]._native_ptr();
}
index++;
}
return method_array;
}
void ScriptInstanceExtension::gdextension_script_instance_free_method_list(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionMethodInfo *p_list, uint32_t p_count) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
for (int i = 0; i < p_count; i++) {
memfree(p_list[i].arguments);
memfree(p_list[i].default_arguments);
}
memfree((void *)p_list);
instance->method_list.clear();
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_has_method(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
return instance->has_method(*name);
}
GDExtensionInt ScriptInstanceExtension::gdextension_script_instance_get_method_argument_count(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
bool is_valid;
GDExtensionInt ret = instance->get_method_argument_count(*name, &is_valid);
*r_is_valid = is_valid;
return ret;
}
void ScriptInstanceExtension::gdextension_script_instance_call(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_method, const GDExtensionConstVariantPtr *p_args, GDExtensionInt p_argument_count, GDExtensionVariantPtr r_return, GDExtensionCallError *r_error) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *method = reinterpret_cast<const StringName *>(p_method);
const Variant **args = reinterpret_cast<const Variant **>(const_cast<const void **>(p_args));
Variant *ret = reinterpret_cast<Variant *>(r_return);
Callable::CallError error;
*ret = instance->callp(*method, args, p_argument_count, error);
r_error->error = (GDExtensionCallErrorType)error.error;
r_error->argument = error.argument;
r_error->expected = error.expected;
}
void ScriptInstanceExtension::gdextension_script_instance_notification(GDExtensionScriptInstanceDataPtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
instance->notification(p_what, p_reversed);
}
void ScriptInstanceExtension::gdextension_script_instance_to_string(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
String *out = reinterpret_cast<String *>(r_out);
bool is_valid = false;
*out = instance->to_string(&is_valid);
*r_is_valid = is_valid;
}
void ScriptInstanceExtension::gdextension_script_instance_refcount_incremented(GDExtensionScriptInstanceDataPtr p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
instance->refcount_incremented();
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_refcount_decremented(GDExtensionScriptInstanceDataPtr p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
return instance->refcount_decremented();
}
GDExtensionObjectPtr ScriptInstanceExtension::gdextension_script_instance_get_script(GDExtensionScriptInstanceDataPtr p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
return instance->get_script()->_owner;
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_is_placeholder(GDExtensionScriptInstanceDataPtr p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
return instance->is_placeholder();
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_set_fallback(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
const Variant *value = reinterpret_cast<const Variant *>(p_value);
bool is_valid = false;
instance->property_set_fallback(*name, *value, &is_valid);
return is_valid;
}
GDExtensionBool ScriptInstanceExtension::gdextension_script_instance_get_fallback(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
const StringName *name = reinterpret_cast<const StringName *>(p_name);
Variant *ret = reinterpret_cast<Variant *>(r_ret);
bool is_valid = false;
instance->property_get_fallback(*name, &is_valid);
return is_valid;
}
GDExtensionScriptLanguagePtr ScriptInstanceExtension::gdextension_script_instance_get_language(GDExtensionScriptInstanceDataPtr p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
return instance->get_language()->_owner;
}
void ScriptInstanceExtension::gdextension_script_instance_free(GDExtensionScriptInstanceDataPtr p_instance) {
if (p_instance) {
ScriptInstanceExtension *instance = reinterpret_cast<ScriptInstanceExtension *>(p_instance);
memdelete(instance);
}
}
thread_local List<PropertyInfo> ScriptInstanceExtension::property_list;
thread_local List<MethodInfo> ScriptInstanceExtension::method_list;
GDExtensionScriptInstanceInfo3 ScriptInstanceExtension::script_instance_info = {
&ScriptInstanceExtension::gdextension_script_instance_set,
&ScriptInstanceExtension::gdextension_script_instance_get,
&ScriptInstanceExtension::gdextension_script_instance_get_property_list,
&ScriptInstanceExtension::gdextension_script_instance_free_property_list,
// We omit get_class_category_func for parity with Godot modules, which aren't able to
// customize the category from the ScriptInstance - only the Script - which is what happens
// if we omit this.
nullptr,
&ScriptInstanceExtension::gdextension_script_instance_property_can_revert,
&ScriptInstanceExtension::gdextension_script_instance_property_get_revert,
&ScriptInstanceExtension::gdextension_script_instance_get_owner,
&ScriptInstanceExtension::gdextension_script_instance_get_property_state,
&ScriptInstanceExtension::gdextension_script_instance_get_method_list,
&ScriptInstanceExtension::gdextension_script_instance_free_method_list,
&ScriptInstanceExtension::gdextension_script_instance_get_property_type,
&ScriptInstanceExtension::gdextension_script_instance_validate_property,
&ScriptInstanceExtension::gdextension_script_instance_has_method,
&ScriptInstanceExtension::gdextension_script_instance_get_method_argument_count,
&ScriptInstanceExtension::gdextension_script_instance_call,
&ScriptInstanceExtension::gdextension_script_instance_notification,
&ScriptInstanceExtension::gdextension_script_instance_to_string,
&ScriptInstanceExtension::gdextension_script_instance_refcount_incremented,
&ScriptInstanceExtension::gdextension_script_instance_refcount_decremented,
&ScriptInstanceExtension::gdextension_script_instance_get_script,
&ScriptInstanceExtension::gdextension_script_instance_is_placeholder,
&ScriptInstanceExtension::gdextension_script_instance_set_fallback,
&ScriptInstanceExtension::gdextension_script_instance_get_fallback,
&ScriptInstanceExtension::gdextension_script_instance_get_language,
&ScriptInstanceExtension::gdextension_script_instance_free,
};