Fully register class on register_class call

pull/602/head
Bastiaan Olij 2021-09-26 16:15:01 +10:00
parent fad6329699
commit 0e3bc393d5
4 changed files with 122 additions and 122 deletions

View File

@ -39,6 +39,7 @@
#include <godot_cpp/core/object.hpp>
#include <list>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>
@ -82,16 +83,10 @@ public:
const char *parent_name = nullptr;
GDNativeInitializationLevel level = GDNATIVE_INITIALIZATION_SCENE;
std::unordered_map<std::string, MethodBind *> method_map;
std::unordered_map<std::string, MethodInfo> signal_map;
std::list<MethodBind *> method_order;
GDExtensionClassInstancePtr (*constructor)(void *data);
std::set<std::string> signal_names;
std::unordered_map<std::string, GDNativeExtensionClassCallVirtual> virtual_methods;
void (*destructor)(void *data, GDExtensionClassInstancePtr ptr);
void (*object_instance)(GDExtensionClassInstancePtr p_instance, GDNativeObjectPtr p_object_instance);
std::unordered_map<std::string, PropertySetGet> property_setget;
std::list<PropertyInfo> property_list;
std::unordered_map<std::string, std::pair<std::string, GDNativeInt>> constant_map; // String in pair is enum name.
std::list<std::string> constant_order;
std::set<std::string> property_names;
std::set<std::string> constant_names;
ClassInfo *parent_ptr = nullptr;
};
@ -99,6 +94,8 @@ private:
static std::unordered_map<std::string, ClassInfo> classes;
static MethodBind *bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount);
static void initialize_class(const ClassInfo &cl);
static void bind_method_godot(const char *p_class_name, MethodBind *p_method);
public:
template <class T>
@ -112,7 +109,7 @@ public:
static void add_property_subgroup(const char *p_class, const char *p_name, const char *p_prefix);
static void add_property(const char *p_class, const PropertyInfo &p_pinfo, const char *p_setter, const char *p_getter, int p_index = -1);
static void add_signal(const char *p_class, const MethodInfo &p_signal);
static void bind_integer_constant(const char *p_class, const char *p_enum, const char *p_name, GDNativeInt p_constant);
static void bind_integer_constant(const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
static void bind_virtual_method(const char *p_class, const char *p_method, GDNativeExtensionClassCallVirtual p_call);
static MethodBind *get_method(const char *p_class, const char *p_method);
@ -139,18 +136,40 @@ public:
template <class T>
void ClassDB::register_class() {
// Register this class within our plugin
ClassInfo cl;
cl.name = T::get_class_static();
cl.parent_name = T::get_parent_class_static();
cl.level = current_level;
cl.constructor = T::create;
cl.destructor = T::free;
cl.object_instance = T::set_object_instance;
classes[cl.name] = cl;
if (classes.find(cl.parent_name) != classes.end()) {
cl.parent_ptr = &classes[cl.parent_name];
}
// Register this class with Godot
GDNativeExtensionClassCreationInfo class_info = {
nullptr, // GDNativeExtensionClassSet set_func;
nullptr, // GDNativeExtensionClassGet get_func;
nullptr, // GDNativeExtensionClassGetPropertyList get_property_list_func;
nullptr, // GDNativeExtensionClassFreePropertyList free_property_list_func;
nullptr, // GDNativeExtensionClassNotification notification_func;
nullptr, // GDNativeExtensionClassToString to_string_func;
nullptr, // GDNativeExtensionClassReference reference_func;
nullptr, // GDNativeExtensionClassUnreference
T::create, // GDNativeExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
T::free, // GDNativeExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
T::set_object_instance, // GDNativeExtensionClassObjectInstance object_instance_func; /* this one is mandatory */
&ClassDB::get_virtual_func, // GDNativeExtensionClassGetVirtual get_virtual_func;
(void *)cl.name, //void *class_userdata;
};
internal::interface->classdb_register_extension_class(internal::library, cl.name, cl.parent_name, &class_info);
// call bind_methods etc. to register all members of the class
T::initialize_class();
// now register our class within ClassDB within Godot
initialize_class(classes[cl.name]);
}
template <class N, class M>
@ -183,8 +202,11 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, const char *p_name, M
ERR_FAIL_V_MSG(nullptr, "Binding duplicate method.");
}
// register our method bind within our plugin
type.method_map[p_name] = bind;
type.method_order.push_back(bind);
// and register with godot
bind_method_godot(type.name, bind);
return bind;
}

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@ -55,17 +55,13 @@ MethodDefinition D_METHOD(const char *p_name, const char *p_arg1) {
void ClassDB::add_property_group(const char *p_class, const char *p_name, const char *p_prefix) {
ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), "Trying to add property to non-existing class.");
ClassInfo &info = classes[p_class];
info.property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_GROUP));
internal::interface->classdb_register_extension_class_property_group(internal::library, p_class, p_name, p_prefix);
}
void ClassDB::add_property_subgroup(const char *p_class, const char *p_name, const char *p_prefix) {
ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), "Trying to add property to non-existing class.");
ClassInfo &info = classes[p_class];
info.property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, p_prefix, PROPERTY_USAGE_SUBGROUP));
internal::interface->classdb_register_extension_class_property_subgroup(internal::library, p_class, p_name, p_prefix);
}
void ClassDB::add_property(const char *p_class, const PropertyInfo &p_pinfo, const char *p_setter, const char *p_getter, int p_index) {
@ -73,7 +69,7 @@ void ClassDB::add_property(const char *p_class, const PropertyInfo &p_pinfo, con
ClassInfo &info = classes[p_class];
ERR_FAIL_COND_MSG(info.property_setget.find(p_pinfo.name) != info.property_setget.end(), "Property already exists in class.");
ERR_FAIL_COND_MSG(info.property_names.find(p_pinfo.name) != info.property_names.end(), "Property already exists in class.");
MethodBind *setter = nullptr;
if (p_setter) {
@ -94,7 +90,18 @@ void ClassDB::add_property(const char *p_class, const PropertyInfo &p_pinfo, con
ERR_FAIL_COND_MSG(exp_args != getter->get_argument_count(), "Getter method must not take any argument.");
}
info.property_list.push_back(p_pinfo);
// register property with plugin
info.property_names.insert(p_pinfo.name);
// register with Godot
GDNativePropertyInfo prop_info = {
(uint32_t)p_pinfo.type, //uint32_t type;
p_pinfo.name, //const char *name;
p_pinfo.class_name, //const char *class_name;
p_pinfo.hint, // NONE //uint32_t hint;
p_pinfo.hint_string, // const char *hint_string;
p_pinfo.usage, // DEFAULT //uint32_t usage;
};
PropertySetGet setget;
setget.setter = p_setter;
@ -104,7 +111,7 @@ void ClassDB::add_property(const char *p_class, const PropertyInfo &p_pinfo, con
setget.index = p_index;
setget.type = p_pinfo.type;
info.property_setget[p_pinfo.name] = setget;
internal::interface->classdb_register_extension_class_property(internal::library, info.name, &prop_info, setget.setter, setget.getter);
}
MethodBind *ClassDB::get_method(const char *p_class, const char *p_method) {
@ -162,38 +169,83 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const M
p_bind->set_argument_names(args);
type.method_order.push_back(p_bind);
// register our method bind within our plugin
type.method_map[method_name.name] = p_bind;
// and register with godot
bind_method_godot(type.name, p_bind);
return p_bind;
}
void ClassDB::bind_method_godot(const char *p_class_name, MethodBind *p_method) {
GDNativeExtensionClassMethodInfo method_info = {
p_method->get_name(), //const char *name;
p_method, //void *method_userdata;
MethodBind::bind_call, //GDNativeExtensionClassMethodCall call_func;
MethodBind::bind_ptrcall, //GDNativeExtensionClassMethodPtrCall ptrcall_func;
GDNATIVE_EXTENSION_METHOD_FLAGS_DEFAULT, //uint32_t method_flags; /* GDNativeExtensionClassMethodFlags */
(uint32_t)p_method->get_argument_count(), //uint32_t argument_count;
(GDNativeBool)p_method->has_return(), //GDNativeBool has_return_value;
MethodBind::bind_get_argument_type, //(GDNativeExtensionClassMethodGetArgumentType) get_argument_type_func;
MethodBind::bind_get_argument_info, //GDNativeExtensionClassMethodGetArgumentInfo get_argument_info_func; /* name and hint information for the argument can be omitted in release builds. Class name should always be present if it applies. */
MethodBind::bind_get_argument_metadata, //GDNativeExtensionClassMethodGetArgumentMetadata get_argument_metadata_func;
p_method->get_hint_flags(), //uint32_t default_argument_count;
nullptr, //GDNativeVariantPtr *default_arguments;
};
internal::interface->classdb_register_extension_class_method(internal::library, p_class_name, &method_info);
}
void ClassDB::add_signal(const char *p_class, const MethodInfo &p_signal) {
std::unordered_map<std::string, ClassInfo>::iterator type_it = classes.find(p_class);
ERR_FAIL_COND_MSG(type_it == classes.end(), "Class doesn't exist.");
ClassInfo &base = type_it->second;
ClassInfo *check = &base;
ClassInfo &cl = type_it->second;
// Check if this signal is already register
ClassInfo *check = &cl;
while (check) {
ERR_FAIL_COND_MSG(check->signal_map.find(p_signal.name) != check->signal_map.end(), String("Class '" + String(p_class) + "' already has signal '" + String(p_signal.name) + "'.").utf8().get_data());
ERR_FAIL_COND_MSG(check->signal_names.find(p_signal.name) != check->signal_names.end(), String("Class '" + String(p_class) + "' already has signal '" + String(p_signal.name) + "'.").utf8().get_data());
check = check->parent_ptr;
}
base.signal_map[p_signal.name] = p_signal;
// register our signal in our plugin
cl.signal_names.insert(p_signal.name);
// register our signal in godot
std::vector<GDNativePropertyInfo> parameters;
parameters.reserve(p_signal.arguments.size());
for (const PropertyInfo &par : p_signal.arguments) {
parameters.push_back(GDNativePropertyInfo{
static_cast<uint32_t>(par.type), // uint32_t type;
par.name, // const char *name;
par.class_name, // const char *class_name;
par.hint, // uint32_t hint;
par.hint_string, // const char *hint_string;
par.usage, // uint32_t usage;
});
}
void ClassDB::bind_integer_constant(const char *p_class, const char *p_enum, const char *p_name, GDNativeInt p_constant) {
std::unordered_map<std::string, ClassInfo>::iterator type_it = classes.find(p_class);
internal::interface->classdb_register_extension_class_signal(internal::library, cl.name, p_signal.name, parameters.data(), parameters.size());
}
void ClassDB::bind_integer_constant(const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value) {
std::unordered_map<std::string, ClassInfo>::iterator type_it = classes.find(p_class_name);
ERR_FAIL_COND_MSG(type_it == classes.end(), "Class doesn't exist.");
ClassInfo &type = type_it->second;
ERR_FAIL_COND_MSG(type.constant_map.find(p_name) != type.constant_map.end(), "Constant already registered.");
// check if it already exists
ERR_FAIL_COND_MSG(type.constant_names.find(p_constant_name) != type.constant_names.end(), "Constant already registered.");
type.constant_map[p_name] = std::pair<std::string, GDNativeInt>{ p_enum, p_constant };
type.constant_order.push_back(p_name);
// register it with our plugin (purely to check for duplicates)
type.constant_names.insert(p_constant_name);
// Register it with Godot
internal::interface->classdb_register_extension_class_integer_constant(internal::library, p_class_name, p_enum_name, p_constant_name, p_constant_value);
}
GDNativeExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, const char *p_name) {
@ -225,6 +277,9 @@ void ClassDB::bind_virtual_method(const char *p_class, const char *p_method, GDN
type.virtual_methods[p_method] = p_call;
}
void ClassDB::initialize_class(const ClassInfo &p_cl) {
}
void ClassDB::initialize(GDNativeInitializationLevel p_level) {
for (const std::pair<std::string, ClassInfo> pair : classes) {
const ClassInfo &cl = pair.second;
@ -232,88 +287,7 @@ void ClassDB::initialize(GDNativeInitializationLevel p_level) {
continue;
}
GDNativeExtensionClassCreationInfo class_info = {
nullptr, // GDNativeExtensionClassSet set_func;
nullptr, // GDNativeExtensionClassGet get_func;
nullptr, // GDNativeExtensionClassGetPropertyList get_property_list_func;
nullptr, // GDNativeExtensionClassFreePropertyList free_property_list_func;
nullptr, // GDNativeExtensionClassNotification notification_func;
nullptr, // GDNativeExtensionClassToString to_string_func;
nullptr, // GDNativeExtensionClassReference reference_func;
nullptr, // GDNativeExtensionClassUnreference
cl.constructor, // GDNativeExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
cl.destructor, // GDNativeExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
cl.object_instance, // GDNativeExtensionClassObjectInstance object_instance_func; /* this one is mandatory */
&ClassDB::get_virtual_func, // GDNativeExtensionClassGetVirtual get_virtual_func;
(void *)cl.name, //void *class_userdata;
};
internal::interface->classdb_register_extension_class(internal::library, cl.name, cl.parent_name, &class_info);
for (MethodBind *method : cl.method_order) {
GDNativeExtensionClassMethodInfo method_info = {
method->get_name(), //const char *name;
method, //void *method_userdata;
MethodBind::bind_call, //GDNativeExtensionClassMethodCall call_func;
MethodBind::bind_ptrcall, //GDNativeExtensionClassMethodPtrCall ptrcall_func;
GDNATIVE_EXTENSION_METHOD_FLAGS_DEFAULT, //uint32_t method_flags; /* GDNativeExtensionClassMethodFlags */
(uint32_t)method->get_argument_count(), //uint32_t argument_count;
(GDNativeBool)method->has_return(), //GDNativeBool has_return_value;
MethodBind::bind_get_argument_type, //(GDNativeExtensionClassMethodGetArgumentType) get_argument_type_func;
MethodBind::bind_get_argument_info, //GDNativeExtensionClassMethodGetArgumentInfo get_argument_info_func; /* name and hint information for the argument can be omitted in release builds. Class name should always be present if it applies. */
MethodBind::bind_get_argument_metadata, //GDNativeExtensionClassMethodGetArgumentMetadata get_argument_metadata_func;
method->get_hint_flags(), //uint32_t default_argument_count;
nullptr, //GDNativeVariantPtr *default_arguments;
};
internal::interface->classdb_register_extension_class_method(internal::library, cl.name, &method_info);
}
for (const PropertyInfo &property : cl.property_list) {
GDNativePropertyInfo info = {
(uint32_t)property.type, //uint32_t type;
property.name, //const char *name;
property.class_name, //const char *class_name;
property.hint, // NONE //uint32_t hint;
property.hint_string, // const char *hint_string;
property.usage, // DEFAULT //uint32_t usage;
};
if (info.usage == PROPERTY_USAGE_GROUP) {
internal::interface->classdb_register_extension_class_property_group(internal::library, cl.name, info.name, info.hint_string);
} else if (info.usage == PROPERTY_USAGE_SUBGROUP) {
internal::interface->classdb_register_extension_class_property_subgroup(internal::library, cl.name, info.name, info.hint_string);
} else {
const PropertySetGet &setget = cl.property_setget.find(property.name)->second;
internal::interface->classdb_register_extension_class_property(internal::library, cl.name, &info, setget.setter, setget.getter);
}
}
for (const std::pair<std::string, MethodInfo> pair : cl.signal_map) {
const MethodInfo &signal = pair.second;
std::vector<GDNativePropertyInfo> parameters;
parameters.reserve(signal.arguments.size());
for (const PropertyInfo &par : signal.arguments) {
parameters.push_back(GDNativePropertyInfo{
static_cast<uint32_t>(par.type), // uint32_t type;
par.name, // const char *name;
par.class_name, // const char *class_name;
par.hint, // uint32_t hint;
par.hint_string, // const char *hint_string;
par.usage, // uint32_t usage;
});
}
internal::interface->classdb_register_extension_class_signal(internal::library, cl.name, pair.first.c_str(), parameters.data(), parameters.size());
}
for (std::string constant : cl.constant_order) {
const std::pair<std::string, GDNativeInt> &def = cl.constant_map.find(constant)->second;
internal::interface->classdb_register_extension_class_integer_constant(internal::library, cl.name, def.first.c_str(), constant.c_str(), def.second);
}
// Nothing to do here for now...
}
}
@ -326,8 +300,8 @@ void ClassDB::deinitialize(GDNativeInitializationLevel p_level) {
internal::interface->classdb_unregister_extension_class(internal::library, cl.name);
for (MethodBind *method : cl.method_order) {
memdelete(method);
for (auto method : cl.method_map) {
memdelete(method.second);
}
}
}

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@ -1,9 +1,8 @@
extends Node
func _ready():
# Connect signals.
$Button.button_up.connect($Example.emit_custom_signal, ["Button", 42])
$Example.custom_signal.connect(on_signal)
# Bind signals
$Button.button_up.connect($Example.emit_custom_signal.bind("Button", 42))
# Call methods.
$Example.simple_func()
@ -23,5 +22,5 @@ func _ready():
prints("ANSWER_TO_EVERYTHING", $Example.ANSWER_TO_EVERYTHING)
prints("CONSTANT_WITHOUT_ENUM", $Example.CONSTANT_WITHOUT_ENUM)
func on_signal(name, value):
func _on_Example_custom_signal(name, value):
prints("Example emitted:", name, value)

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@ -15,6 +15,9 @@ offset_right = 234.0
offset_bottom = 21.0
structured_text_bidi_override_options = []
script = null
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Button" type="Button" parent="."]
offset_right = 79.0
@ -24,3 +27,5 @@ script = null
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="custom_signal" from="Example" to="." method="_on_Example_custom_signal"]