Fix PtrToArg<Object*> crash

pull/1044/head
Zhehang Ding 2023-02-15 21:48:10 -08:00
parent f5133c08a5
commit 093f0673f5
1 changed files with 6 additions and 2 deletions

View File

@ -168,7 +168,9 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
template <class T>
struct PtrToArg<T *> {
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
return reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(
reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
godot::internal::token, &T::___binding_callbacks));
}
typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
@ -179,7 +181,9 @@ struct PtrToArg<T *> {
template <class T>
struct PtrToArg<const T *> {
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
return reinterpret_cast<const T *>(godot::internal::gde_interface->object_get_instance_binding(
reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
godot::internal::token, &T::___binding_callbacks));
}
typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {