Fix PtrToArg<Object*> crash
parent
f5133c08a5
commit
093f0673f5
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@ -168,7 +168,9 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
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template <class T>
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template <class T>
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struct PtrToArg<T *> {
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struct PtrToArg<T *> {
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_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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_FORCE_INLINE_ static T *convert(const void *p_ptr) {
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return reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
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return reinterpret_cast<T *>(godot::internal::gde_interface->object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks));
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}
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}
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typedef Object *EncodeT;
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typedef Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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@ -179,7 +181,9 @@ struct PtrToArg<T *> {
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template <class T>
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template <class T>
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struct PtrToArg<const T *> {
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struct PtrToArg<const T *> {
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_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
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return reinterpret_cast<const T *>(godot::internal::gde_interface->object_get_instance_binding(*reinterpret_cast<GDExtensionObjectPtr *>(const_cast<void *>(p_ptr)), godot::internal::token, &T::___binding_callbacks));
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return reinterpret_cast<const T *>(godot::internal::gde_interface->object_get_instance_binding(
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reinterpret_cast<GDExtensionObjectPtr>(const_cast<void *>(p_ptr)),
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godot::internal::token, &T::___binding_callbacks));
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}
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}
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typedef const Object *EncodeT;
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typedef const Object *EncodeT;
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
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