Fixed memory leak with String objects

The member _godot_string should never be straight out overwritten ever without
first destroying the underlying string object's memory. This change solves the
problem through the introduction of a new private constructor to create String
objects with a pre-existing godot_string handle.
pull/307/head
Daniel Rakos 2019-06-21 16:40:36 +02:00
parent c2f765e49c
commit 0939d0f6d1
2 changed files with 40 additions and 137 deletions

View File

@ -29,6 +29,9 @@ public:
class String {
godot_string _godot_string;
String(godot_string contents) :
_godot_string(contents) {}
public:
String();
String(const char *contents);

View File

@ -25,52 +25,31 @@ const char *godot::CharString::get_data() const {
}
String String::num(double p_num, int p_decimals) {
String new_string;
new_string._godot_string = godot::api->godot_string_num_with_decimals(p_num, p_decimals);
return new_string;
return String(godot::api->godot_string_num_with_decimals(p_num, p_decimals));
}
String String::num_scientific(double p_num) {
String new_string;
new_string._godot_string = godot::api->godot_string_num_scientific(p_num);
return new_string;
return String(godot::api->godot_string_num_scientific(p_num));
}
String String::num_real(double p_num) {
String new_string;
new_string._godot_string = godot::api->godot_string_num_real(p_num);
return new_string;
return String(godot::api->godot_string_num_real(p_num));
}
String String::num_int64(int64_t p_num, int base, bool capitalize_hex) {
String new_string;
new_string._godot_string = godot::api->godot_string_num_int64_capitalized(p_num, base, capitalize_hex);
return new_string;
return String(godot::api->godot_string_num_int64_capitalized(p_num, base, capitalize_hex));
}
String String::chr(godot_char_type p_char) {
String new_string;
new_string._godot_string = godot::api->godot_string_chr(p_char);
return new_string;
return String(godot::api->godot_string_chr(p_char));
}
String String::md5(const uint8_t *p_md5) {
String new_string;
new_string._godot_string = godot::api->godot_string_md5(p_md5);
return new_string;
return String(godot::api->godot_string_md5(p_md5));
}
String String::hex_encode_buffer(const uint8_t *p_buffer, int p_len) {
String new_string;
new_string._godot_string = godot::api->godot_string_hex_encode_buffer(p_buffer, p_len);
return new_string;
return String(godot::api->godot_string_hex_encode_buffer(p_buffer, p_len));
}
godot::String::String() {
@ -124,14 +103,11 @@ bool String::operator!=(const String &s) const {
}
String String::operator+(const String &s) const {
String new_string;
new_string._godot_string = godot::api->godot_string_operator_plus(&_godot_string, &s._godot_string);
return new_string;
return String(godot::api->godot_string_operator_plus(&_godot_string, &s._godot_string));
}
void String::operator+=(const String &s) {
_godot_string = godot::api->godot_string_operator_plus(&_godot_string, &s._godot_string);
*this = String(godot::api->godot_string_operator_plus(&_godot_string, &s._godot_string));
}
void String::operator+=(const wchar_t c) {
@ -223,24 +199,15 @@ PoolStringArray String::bigrams() const {
}
String String::c_escape() const {
String new_string;
new_string._godot_string = godot::api->godot_string_c_escape(&_godot_string);
return new_string;
return String(godot::api->godot_string_c_escape(&_godot_string));
}
String String::c_unescape() const {
String new_string;
new_string._godot_string = godot::api->godot_string_c_unescape(&_godot_string);
return new_string;
return String(godot::api->godot_string_c_unescape(&_godot_string));
}
String String::capitalize() const {
String new_string;
new_string._godot_string = godot::api->godot_string_capitalize(&_godot_string);
return new_string;
return String(godot::api->godot_string_capitalize(&_godot_string));
}
bool String::empty() const {
@ -268,41 +235,31 @@ int String::findn(String p_what, int p_from) const {
}
String String::format(Variant values) const {
String new_string;
new_string._godot_string = godot::api->godot_string_format(&_godot_string, (godot_variant *)&values);
return new_string;
return String(godot::api->godot_string_format(&_godot_string, (godot_variant *)&values));
}
String String::format(Variant values, String placeholder) const {
String new_string;
godot_char_string contents = godot::api->godot_string_utf8(&placeholder._godot_string);
new_string._godot_string = godot::api->godot_string_format_with_custom_placeholder(&_godot_string, (godot_variant *)&values, godot::api->godot_char_string_get_data(&contents));
String new_string(godot::api->godot_string_format_with_custom_placeholder(&_godot_string, (godot_variant *)&values, godot::api->godot_char_string_get_data(&contents)));
godot::api->godot_char_string_destroy(&contents);
return new_string;
}
String String::get_base_dir() const {
String new_string;
new_string._godot_string = godot::api->godot_string_get_base_dir(&_godot_string);
return new_string;
return String(godot::api->godot_string_get_base_dir(&_godot_string));
}
String String::get_basename() const {
godot_string new_string = godot::api->godot_string_get_basename(&_godot_string);
return *(String *)&new_string;
return String(godot::api->godot_string_get_basename(&_godot_string));
}
String String::get_extension() const {
godot_string new_string = godot::api->godot_string_get_extension(&_godot_string);
return *(String *)&new_string;
return String(godot::api->godot_string_get_extension(&_godot_string));
}
String String::get_file() const {
godot_string new_string = godot::api->godot_string_get_file(&_godot_string);
return *(String *)&new_string;
return String(godot::api->godot_string_get_file(&_godot_string));
}
int String::hash() const {
@ -314,10 +271,7 @@ int String::hex_to_int() const {
}
String String::insert(int position, String what) const {
String new_string;
new_string._godot_string = godot::api->godot_string_insert(&_godot_string, position, what._godot_string);
return new_string;
return String(godot::api->godot_string_insert(&_godot_string, position, what._godot_string));
}
bool String::is_abs_path() const {
@ -357,17 +311,11 @@ bool String::is_valid_ip_address() const {
}
String String::json_escape() const {
String new_string;
new_string._godot_string = godot::api->godot_string_json_escape(&_godot_string);
return new_string;
return String(godot::api->godot_string_json_escape(&_godot_string));
}
String String::left(int position) const {
String new_string;
new_string._godot_string = godot::api->godot_string_left(&_godot_string, position);
return new_string;
return String(godot::api->godot_string_left(&_godot_string, position));
}
bool String::match(String expr) const {
@ -384,10 +332,7 @@ PoolByteArray String::md5_buffer() const {
}
String String::md5_text() const {
String new_string;
new_string._godot_string = godot::api->godot_string_md5_text(&_godot_string);
return new_string;
return String(godot::api->godot_string_md5_text(&_godot_string));
}
int String::ord_at(int at) const {
@ -395,52 +340,31 @@ int String::ord_at(int at) const {
}
String String::pad_decimals(int digits) const {
String new_string;
new_string._godot_string = godot::api->godot_string_pad_decimals(&_godot_string, digits);
return new_string;
return String(godot::api->godot_string_pad_decimals(&_godot_string, digits));
}
String String::pad_zeros(int digits) const {
String new_string;
new_string._godot_string = godot::api->godot_string_pad_zeros(&_godot_string, digits);
return new_string;
return String(godot::api->godot_string_pad_zeros(&_godot_string, digits));
}
String String::percent_decode() const {
String new_string;
new_string._godot_string = godot::api->godot_string_percent_decode(&_godot_string);
return new_string;
return String(godot::api->godot_string_percent_decode(&_godot_string));
}
String String::percent_encode() const {
String new_string;
new_string._godot_string = godot::api->godot_string_percent_encode(&_godot_string);
return new_string;
return String(godot::api->godot_string_percent_encode(&_godot_string));
}
String String::plus_file(String file) const {
String new_string;
new_string._godot_string = godot::api->godot_string_plus_file(&_godot_string, &file._godot_string);
return new_string;
return String(godot::api->godot_string_plus_file(&_godot_string, &file._godot_string));
}
String String::replace(String p_key, String p_with) const {
String new_string;
new_string._godot_string = godot::api->godot_string_replace(&_godot_string, p_key._godot_string, p_with._godot_string);
return new_string;
return String(godot::api->godot_string_replace(&_godot_string, p_key._godot_string, p_with._godot_string));
}
String String::replacen(String what, String forwhat) const {
String new_string;
new_string._godot_string = godot::api->godot_string_replacen(&_godot_string, what._godot_string, forwhat._godot_string);
return new_string;
return String(godot::api->godot_string_replacen(&_godot_string, what._godot_string, forwhat._godot_string));
}
int String::rfind(String p_what, int p_from) const {
@ -452,10 +376,7 @@ int String::rfindn(String p_what, int p_from) const {
}
String String::right(int position) const {
String new_string;
new_string._godot_string = godot::api->godot_string_right(&_godot_string, position);
return new_string;
return String(godot::api->godot_string_right(&_godot_string, position));
}
PoolByteArray String::sha256_buffer() const {
@ -465,10 +386,7 @@ PoolByteArray String::sha256_buffer() const {
}
String String::sha256_text() const {
String new_string;
new_string._godot_string = godot::api->godot_string_sha256_text(&_godot_string);
return new_string;
return String(godot::api->godot_string_sha256_text(&_godot_string));
}
float String::similarity(String text) const {
@ -494,17 +412,11 @@ PoolRealArray String::split_floats(String divisor, bool allow_empty) const {
}
String String::strip_edges(bool left, bool right) const {
String new_string;
new_string._godot_string = godot::api->godot_string_strip_edges(&_godot_string, left, right);
return new_string;
return String(godot::api->godot_string_strip_edges(&_godot_string, left, right));
}
String String::substr(int from, int len) const {
String new_string;
new_string._godot_string = godot::api->godot_string_substr(&_godot_string, from, len);
return new_string;
return String(godot::api->godot_string_substr(&_godot_string, from, len));
}
float String::to_float() const {
@ -516,31 +428,19 @@ int64_t String::to_int() const {
}
String String::to_lower() const {
String new_string;
new_string._godot_string = godot::api->godot_string_to_lower(&_godot_string);
return new_string;
return String(godot::api->godot_string_to_lower(&_godot_string));
}
String String::to_upper() const {
String new_string;
new_string._godot_string = godot::api->godot_string_to_upper(&_godot_string);
return new_string;
return String(godot::api->godot_string_to_upper(&_godot_string));
}
String String::xml_escape() const {
String new_string;
new_string._godot_string = godot::api->godot_string_xml_escape(&_godot_string);
return new_string;
return String(godot::api->godot_string_xml_escape(&_godot_string));
}
String String::xml_unescape() const {
String new_string;
new_string._godot_string = godot::api->godot_string_xml_unescape(&_godot_string);
return new_string;
return String(godot::api->godot_string_xml_unescape(&_godot_string));
}
signed char String::casecmp_to(String p_str) const {