58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
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#ifndef GODOT_CPP_GIPROBEDATA_HPP
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#define GODOT_CPP_GIPROBEDATA_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include <Resource.hpp>
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namespace godot {
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class GIProbeData : public Resource {
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public:
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static void *___get_type_tag();
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static void *___get_base_type_tag();
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static inline const char *___get_class_name() { return (const char *) "GIProbeData"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
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// enums
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// constants
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static GIProbeData *_new();
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// methods
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void set_bounds(const AABB bounds);
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AABB get_bounds() const;
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void set_cell_size(const double cell_size);
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double get_cell_size() const;
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void set_to_cell_xform(const Transform to_cell_xform);
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Transform get_to_cell_xform() const;
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void set_dynamic_data(const PoolIntArray dynamic_data);
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PoolIntArray get_dynamic_data() const;
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void set_dynamic_range(const int64_t dynamic_range);
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int64_t get_dynamic_range() const;
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void set_energy(const double energy);
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double get_energy() const;
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void set_bias(const double bias);
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double get_bias() const;
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void set_normal_bias(const double bias);
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double get_normal_bias() const;
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void set_propagation(const double propagation);
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double get_propagation() const;
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void set_interior(const bool interior);
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bool is_interior() const;
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void set_compress(const bool compress);
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bool is_compressed() const;
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};
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}
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#endif
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