66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
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#ifndef GODOT_CPP_ARVRINTERFACE_HPP
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#define GODOT_CPP_ARVRINTERFACE_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include <ARVRInterface.hpp>
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#include <Reference.hpp>
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namespace godot {
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class ARVRInterface : public Reference {
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public:
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static void *___get_type_tag();
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static void *___get_base_type_tag();
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static inline const char *___get_class_name() { return (const char *) "ARVRInterface"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
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// enums
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enum Tracking_status {
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ARVR_NOT_TRACKING = 4,
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ARVR_NORMAL_TRACKING = 0,
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ARVR_EXCESSIVE_MOTION = 1,
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ARVR_UNKNOWN_TRACKING = 3,
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ARVR_INSUFFICIENT_FEATURES = 2,
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};
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enum Eyes {
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EYE_LEFT = 1,
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EYE_MONO = 0,
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EYE_RIGHT = 2,
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};
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enum Capabilities {
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ARVR_EXTERNAL = 8,
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ARVR_STEREO = 2,
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ARVR_MONO = 1,
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ARVR_AR = 4,
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ARVR_NONE = 0,
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};
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// constants
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// methods
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String get_name() const;
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int64_t get_capabilities() const;
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bool is_primary();
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void set_is_primary(const bool enable);
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bool is_initialized();
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void set_is_initialized(const bool initialized);
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bool initialize();
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void uninitialize();
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ARVRInterface::Tracking_status get_tracking_status() const;
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Vector2 get_render_targetsize();
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bool is_stereo();
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bool get_anchor_detection_is_enabled() const;
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void set_anchor_detection_is_enabled(const bool enable);
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};
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}
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#endif
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