godot-cpp/src/core/RID.cpp

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#include "RID.hpp"
#include <godot/rid.h>
namespace godot {
RID::RID(Object *p)
{
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godot_rid_new_with_resource(&_godot_rid, (const godot_object *) p);
}
int32_t RID::get_rid() const
{
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return godot_rid_get_id(&_godot_rid);
}
}