311 lines
13 KiB
C++
311 lines
13 KiB
C++
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#ifndef GODOT_CPP_PHYSICSSERVER_HPP
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#define GODOT_CPP_PHYSICSSERVER_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include <PhysicsServer.hpp>
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#include <Object.hpp>
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namespace godot {
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class PhysicsDirectSpaceState;
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class Object;
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class PhysicsDirectBodyState;
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class PhysicsServer : public Object {
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static PhysicsServer *_singleton;
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PhysicsServer();
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public:
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static void *___get_type_tag();
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static void *___get_base_type_tag();
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static inline PhysicsServer *get_singleton()
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{
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if (!PhysicsServer::_singleton) {
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PhysicsServer::_singleton = new PhysicsServer;
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}
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return PhysicsServer::_singleton;
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}
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static inline const char *___get_class_name() { return (const char *) "PhysicsServer"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
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// enums
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enum BodyAxis {
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BODY_AXIS_LINEAR_Z = 4,
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BODY_AXIS_LINEAR_Y = 2,
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BODY_AXIS_LINEAR_X = 1,
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BODY_AXIS_ANGULAR_Y = 16,
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BODY_AXIS_ANGULAR_X = 8,
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BODY_AXIS_ANGULAR_Z = 32,
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};
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enum ProcessInfo {
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INFO_ACTIVE_OBJECTS = 0,
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INFO_ISLAND_COUNT = 2,
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INFO_COLLISION_PAIRS = 1,
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};
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enum AreaBodyStatus {
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AREA_BODY_ADDED = 0,
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AREA_BODY_REMOVED = 1,
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};
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enum BodyMode {
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BODY_MODE_SOFT = 3,
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BODY_MODE_CHARACTER = 4,
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BODY_MODE_STATIC = 0,
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BODY_MODE_RIGID = 2,
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BODY_MODE_KINEMATIC = 1,
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};
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enum ShapeType {
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SHAPE_CUSTOM = 8,
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SHAPE_SPHERE = 2,
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SHAPE_RAY = 1,
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SHAPE_BOX = 3,
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SHAPE_HEIGHTMAP = 7,
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SHAPE_CONCAVE_POLYGON = 6,
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SHAPE_CONVEX_POLYGON = 5,
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SHAPE_PLANE = 0,
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SHAPE_CAPSULE = 4,
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};
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enum PinJointParam {
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PIN_JOINT_DAMPING = 1,
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PIN_JOINT_IMPULSE_CLAMP = 2,
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PIN_JOINT_BIAS = 0,
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};
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enum SpaceParameter {
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SPACE_PARAM_BODY_TIME_TO_SLEEP = 5,
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SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION = 2,
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SPACE_PARAM_CONTACT_MAX_SEPARATION = 1,
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SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD = 3,
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SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD = 4,
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SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO = 6,
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SPACE_PARAM_CONTACT_RECYCLE_RADIUS = 0,
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SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS = 7,
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};
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enum ConeTwistJointParam {
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CONE_TWIST_JOINT_TWIST_SPAN = 1,
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CONE_TWIST_JOINT_BIAS = 2,
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CONE_TWIST_JOINT_RELAXATION = 4,
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CONE_TWIST_JOINT_SWING_SPAN = 0,
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CONE_TWIST_JOINT_SOFTNESS = 3,
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};
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enum JointType {
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JOINT_6DOF = 4,
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JOINT_PIN = 0,
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JOINT_HINGE = 1,
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JOINT_SLIDER = 2,
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JOINT_CONE_TWIST = 3,
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};
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enum BodyState {
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BODY_STATE_CAN_SLEEP = 4,
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BODY_STATE_SLEEPING = 3,
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BODY_STATE_LINEAR_VELOCITY = 1,
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BODY_STATE_ANGULAR_VELOCITY = 2,
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BODY_STATE_TRANSFORM = 0,
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};
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enum BodyParameter {
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BODY_PARAM_GRAVITY_SCALE = 3,
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BODY_PARAM_FRICTION = 1,
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BODY_PARAM_BOUNCE = 0,
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BODY_PARAM_ANGULAR_DAMP = 5,
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BODY_PARAM_MASS = 2,
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BODY_PARAM_LINEAR_DAMP = 4,
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BODY_PARAM_MAX = 6,
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};
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enum G6DOFJointAxisParam {
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G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS = 2,
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G6DOF_JOINT_ANGULAR_RESTITUTION = 9,
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G6DOF_JOINT_LINEAR_DAMPING = 4,
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G6DOF_JOINT_LINEAR_LOWER_LIMIT = 0,
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G6DOF_JOINT_LINEAR_RESTITUTION = 3,
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G6DOF_JOINT_ANGULAR_FORCE_LIMIT = 10,
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G6DOF_JOINT_ANGULAR_LOWER_LIMIT = 5,
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G6DOF_JOINT_ANGULAR_UPPER_LIMIT = 6,
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G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS = 7,
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G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY = 12,
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G6DOF_JOINT_ANGULAR_ERP = 11,
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G6DOF_JOINT_ANGULAR_DAMPING = 8,
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G6DOF_JOINT_LINEAR_UPPER_LIMIT = 1,
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G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT = 13,
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};
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enum SliderJointParam {
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SLIDER_JOINT_LINEAR_MOTION_RESTITUTION = 6,
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SLIDER_JOINT_LINEAR_LIMIT_LOWER = 1,
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SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING = 10,
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SLIDER_JOINT_LINEAR_MOTION_DAMPING = 7,
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SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS = 13,
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SLIDER_JOINT_MAX = 22,
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SLIDER_JOINT_LINEAR_LIMIT_DAMPING = 4,
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SLIDER_JOINT_LINEAR_LIMIT_UPPER = 0,
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SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION = 17,
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SLIDER_JOINT_LINEAR_MOTION_SOFTNESS = 5,
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SLIDER_JOINT_ANGULAR_LIMIT_DAMPING = 15,
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SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION = 20,
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SLIDER_JOINT_ANGULAR_LIMIT_UPPER = 11,
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SLIDER_JOINT_ANGULAR_LIMIT_LOWER = 12,
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SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING = 21,
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SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION = 3,
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SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS = 2,
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SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION = 14,
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SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION = 9,
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SLIDER_JOINT_ANGULAR_MOTION_DAMPING = 18,
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SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS = 16,
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SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS = 8,
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SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS = 19,
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};
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enum HingeJointParam {
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HINGE_JOINT_MOTOR_MAX_IMPULSE = 7,
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HINGE_JOINT_LIMIT_SOFTNESS = 4,
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HINGE_JOINT_MOTOR_TARGET_VELOCITY = 6,
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HINGE_JOINT_LIMIT_RELAXATION = 5,
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HINGE_JOINT_BIAS = 0,
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HINGE_JOINT_LIMIT_UPPER = 1,
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HINGE_JOINT_LIMIT_LOWER = 2,
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HINGE_JOINT_LIMIT_BIAS = 3,
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};
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enum G6DOFJointAxisFlag {
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G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT = 1,
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G6DOF_JOINT_FLAG_ENABLE_MOTOR = 2,
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G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT = 0,
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};
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enum HingeJointFlag {
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HINGE_JOINT_FLAG_ENABLE_MOTOR = 1,
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HINGE_JOINT_FLAG_USE_LIMIT = 0,
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};
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enum AreaSpaceOverrideMode {
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AREA_SPACE_OVERRIDE_REPLACE = 3,
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AREA_SPACE_OVERRIDE_DISABLED = 0,
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AREA_SPACE_OVERRIDE_COMBINE_REPLACE = 2,
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AREA_SPACE_OVERRIDE_COMBINE = 1,
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AREA_SPACE_OVERRIDE_REPLACE_COMBINE = 4,
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};
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enum AreaParameter {
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AREA_PARAM_ANGULAR_DAMP = 6,
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AREA_PARAM_GRAVITY_DISTANCE_SCALE = 3,
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AREA_PARAM_LINEAR_DAMP = 5,
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AREA_PARAM_GRAVITY_POINT_ATTENUATION = 4,
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AREA_PARAM_GRAVITY_IS_POINT = 2,
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AREA_PARAM_GRAVITY = 0,
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AREA_PARAM_GRAVITY_VECTOR = 1,
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AREA_PARAM_PRIORITY = 7,
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};
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// constants
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// methods
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RID shape_create(const int64_t type);
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void shape_set_data(const RID shape, const Variant data);
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PhysicsServer::ShapeType shape_get_type(const RID shape) const;
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Variant shape_get_data(const RID shape) const;
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RID space_create();
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void space_set_active(const RID space, const bool active);
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bool space_is_active(const RID space) const;
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void space_set_param(const RID space, const int64_t param, const double value);
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double space_get_param(const RID space, const int64_t param) const;
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PhysicsDirectSpaceState *space_get_direct_state(const RID space);
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RID area_create();
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void area_set_space(const RID area, const RID space);
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RID area_get_space(const RID area) const;
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void area_set_space_override_mode(const RID area, const int64_t mode);
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PhysicsServer::AreaSpaceOverrideMode area_get_space_override_mode(const RID area) const;
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void area_add_shape(const RID area, const RID shape, const Transform transform = Transform());
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void area_set_shape(const RID area, const int64_t shape_idx, const RID shape);
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void area_set_shape_transform(const RID area, const int64_t shape_idx, const Transform transform);
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int64_t area_get_shape_count(const RID area) const;
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RID area_get_shape(const RID area, const int64_t shape_idx) const;
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Transform area_get_shape_transform(const RID area, const int64_t shape_idx) const;
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void area_remove_shape(const RID area, const int64_t shape_idx);
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void area_clear_shapes(const RID area);
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void area_set_collision_layer(const RID area, const int64_t layer);
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void area_set_collision_mask(const RID area, const int64_t mask);
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void area_set_param(const RID area, const int64_t param, const Variant value);
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void area_set_transform(const RID area, const Transform transform);
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Variant area_get_param(const RID area, const int64_t param) const;
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Transform area_get_transform(const RID area) const;
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void area_attach_object_instance_id(const RID area, const int64_t id);
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int64_t area_get_object_instance_id(const RID area) const;
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void area_set_monitor_callback(const RID area, const Object *receiver, const String method);
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void area_set_ray_pickable(const RID area, const bool enable);
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bool area_is_ray_pickable(const RID area) const;
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RID body_create(const int64_t mode = 2, const bool init_sleeping = false);
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void body_set_space(const RID body, const RID space);
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RID body_get_space(const RID body) const;
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void body_set_mode(const RID body, const int64_t mode);
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PhysicsServer::BodyMode body_get_mode(const RID body) const;
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void body_set_collision_layer(const RID body, const int64_t layer);
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int64_t body_get_collision_layer(const RID body) const;
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void body_set_collision_mask(const RID body, const int64_t mask);
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int64_t body_get_collision_mask(const RID body) const;
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void body_add_shape(const RID body, const RID shape, const Transform transform = Transform());
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void body_set_shape(const RID body, const int64_t shape_idx, const RID shape);
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void body_set_shape_transform(const RID body, const int64_t shape_idx, const Transform transform);
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int64_t body_get_shape_count(const RID body) const;
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RID body_get_shape(const RID body, const int64_t shape_idx) const;
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Transform body_get_shape_transform(const RID body, const int64_t shape_idx) const;
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void body_remove_shape(const RID body, const int64_t shape_idx);
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void body_clear_shapes(const RID body);
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void body_attach_object_instance_id(const RID body, const int64_t id);
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int64_t body_get_object_instance_id(const RID body) const;
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void body_set_enable_continuous_collision_detection(const RID body, const bool enable);
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bool body_is_continuous_collision_detection_enabled(const RID body) const;
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void body_set_param(const RID body, const int64_t param, const double value);
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double body_get_param(const RID body, const int64_t param) const;
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void body_set_kinematic_safe_margin(const RID body, const double margin);
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double body_get_kinematic_safe_margin(const RID body) const;
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void body_set_state(const RID body, const int64_t state, const Variant value);
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Variant body_get_state(const RID body, const int64_t state) const;
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void body_apply_impulse(const RID body, const Vector3 position, const Vector3 impulse);
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void body_apply_torque_impulse(const RID body, const Vector3 impulse);
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void body_set_axis_velocity(const RID body, const Vector3 axis_velocity);
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void body_set_axis_lock(const RID body, const int64_t axis, const bool lock);
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bool body_is_axis_locked(const RID body, const int64_t axis) const;
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void body_add_collision_exception(const RID body, const RID excepted_body);
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void body_remove_collision_exception(const RID body, const RID excepted_body);
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void body_set_max_contacts_reported(const RID body, const int64_t amount);
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int64_t body_get_max_contacts_reported(const RID body) const;
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void body_set_omit_force_integration(const RID body, const bool enable);
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bool body_is_omitting_force_integration(const RID body) const;
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void body_set_force_integration_callback(const RID body, const Object *receiver, const String method, const Variant userdata = Variant());
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void body_set_ray_pickable(const RID body, const bool enable);
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bool body_is_ray_pickable(const RID body) const;
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PhysicsDirectBodyState *body_get_direct_state(const RID body);
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RID joint_create_pin(const RID body_A, const Vector3 local_A, const RID body_B, const Vector3 local_B);
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void pin_joint_set_param(const RID joint, const int64_t param, const double value);
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double pin_joint_get_param(const RID joint, const int64_t param) const;
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void pin_joint_set_local_a(const RID joint, const Vector3 local_A);
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Vector3 pin_joint_get_local_a(const RID joint) const;
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void pin_joint_set_local_b(const RID joint, const Vector3 local_B);
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Vector3 pin_joint_get_local_b(const RID joint) const;
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RID joint_create_hinge(const RID body_A, const Transform hinge_A, const RID body_B, const Transform hinge_B);
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void hinge_joint_set_param(const RID joint, const int64_t param, const double value);
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double hinge_joint_get_param(const RID joint, const int64_t param) const;
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void hinge_joint_set_flag(const RID joint, const int64_t flag, const bool enabled);
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bool hinge_joint_get_flag(const RID joint, const int64_t flag) const;
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RID joint_create_slider(const RID body_A, const Transform local_ref_A, const RID body_B, const Transform local_ref_B);
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void slider_joint_set_param(const RID joint, const int64_t param, const double value);
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double slider_joint_get_param(const RID joint, const int64_t param) const;
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RID joint_create_cone_twist(const RID body_A, const Transform local_ref_A, const RID body_B, const Transform local_ref_B);
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void cone_twist_joint_set_param(const RID joint, const int64_t param, const double value);
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double cone_twist_joint_get_param(const RID joint, const int64_t param) const;
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PhysicsServer::JointType joint_get_type(const RID joint) const;
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void joint_set_solver_priority(const RID joint, const int64_t priority);
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int64_t joint_get_solver_priority(const RID joint) const;
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RID joint_create_generic_6dof(const RID body_A, const Transform local_ref_A, const RID body_B, const Transform local_ref_B);
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void generic_6dof_joint_set_param(const RID joint, const int64_t axis, const int64_t param, const double value);
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double generic_6dof_joint_get_param(const RID joint, const int64_t axis, const int64_t param);
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void generic_6dof_joint_set_flag(const RID joint, const int64_t axis, const int64_t flag, const bool enable);
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bool generic_6dof_joint_get_flag(const RID joint, const int64_t axis, const int64_t flag);
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void free_rid(const RID rid);
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void set_active(const bool active);
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int64_t get_process_info(const int64_t process_info);
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};
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}
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#endif
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