64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
|
#ifndef GODOT_CPP_MULTIMESH_HPP
|
||
|
#define GODOT_CPP_MULTIMESH_HPP
|
||
|
|
||
|
|
||
|
#include <gdnative_api_struct.gen.h>
|
||
|
#include <stdint.h>
|
||
|
|
||
|
#include <core/CoreTypes.hpp>
|
||
|
#include <core/Ref.hpp>
|
||
|
#include <MultiMesh.hpp>
|
||
|
|
||
|
#include <Resource.hpp>
|
||
|
namespace godot {
|
||
|
|
||
|
class Mesh;
|
||
|
|
||
|
class MultiMesh : public Resource {
|
||
|
public:
|
||
|
|
||
|
static void *___get_type_tag();
|
||
|
static void *___get_base_type_tag();
|
||
|
static inline const char *___get_class_name() { return (const char *) "MultiMesh"; }
|
||
|
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
|
||
|
|
||
|
// enums
|
||
|
enum TransformFormat {
|
||
|
TRANSFORM_2D = 0,
|
||
|
TRANSFORM_3D = 1,
|
||
|
};
|
||
|
enum ColorFormat {
|
||
|
COLOR_8BIT = 1,
|
||
|
COLOR_NONE = 0,
|
||
|
COLOR_FLOAT = 2,
|
||
|
};
|
||
|
|
||
|
// constants
|
||
|
|
||
|
|
||
|
static MultiMesh *_new();
|
||
|
|
||
|
// methods
|
||
|
void set_mesh(const Ref<Mesh> mesh);
|
||
|
Ref<Mesh> get_mesh() const;
|
||
|
void set_color_format(const int64_t format);
|
||
|
MultiMesh::ColorFormat get_color_format() const;
|
||
|
void set_transform_format(const int64_t format);
|
||
|
MultiMesh::TransformFormat get_transform_format() const;
|
||
|
void set_instance_count(const int64_t count);
|
||
|
int64_t get_instance_count() const;
|
||
|
void set_instance_transform(const int64_t instance, const Transform transform);
|
||
|
Transform get_instance_transform(const int64_t instance) const;
|
||
|
void set_instance_color(const int64_t instance, const Color color);
|
||
|
Color get_instance_color(const int64_t instance) const;
|
||
|
AABB get_aabb() const;
|
||
|
void _set_transform_array(const PoolVector3Array arg0);
|
||
|
PoolVector3Array _get_transform_array() const;
|
||
|
void _set_color_array(const PoolColorArray arg0);
|
||
|
PoolColorArray _get_color_array() const;
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif
|