54 lines
1006 B
CMake
54 lines
1006 B
CMake
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set(GODOT_ARCH "x86_64" CACHE STRING "Target architecture (x86_64, arm64, arm32, x86_32, custom)")
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option(GODOT_USE_STATIC_CPP "Link MinGW/MSVC C++ runtime libraries statically" ON)
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string(REGEX MATCH "32$|64$" DEFAULT_GODOT_BITS "${GODOT_ARCH}")
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set(GODOT_BITS "${DEFAULT_GODOT_BITS}" CACHE STRING "Architecture bits. Needs to be set manually for custom architecture")
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list(APPEND GODOT_DEFINITIONS
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WINDOWS_ENABLED
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$<${compiler_is_msvc}:
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TYPED_METHOD_BIND
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NOMINMAX
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>
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)
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list(APPEND GODOT_C_FLAGS
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$<${compiler_is_msvc}:
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/utf-8
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$<$<BOOL:${GODOT_USE_STATIC_CPP}>:
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/MT
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>
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$<$<NOT:$<BOOL:${GODOT_USE_STATIC_CPP}>>:
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/MD
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>
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>
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)
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list(APPEND GODOT_LINK_FLAGS
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$<${compiler_is_msvc}:
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/WX
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>
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$<$<NOT:${compiler_is_msvc}>:
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-Wl,--no-undefined
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$<$<BOOL:${GODOT_USE_STATIC_CPP}>:
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-static
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-static-libgcc
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-static-libstdc++
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>
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>
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$<${compiler_is_clang}:
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-lstdc++
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>
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)
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list(APPEND GODOT_COMPILE_WARNING_FLAGS
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$<$<NOT:${compiler_is_msvc}>:
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-Wwrite-strings
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>
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)
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