82 lines
1.2 KiB
C
82 lines
1.2 KiB
C
|
#ifndef NODEPATH_H
|
||
|
#define NODEPATH_H
|
||
|
|
||
|
#include "String.h"
|
||
|
|
||
|
#include <godot/godot_node_path.h>
|
||
|
|
||
|
namespace godot {
|
||
|
|
||
|
|
||
|
class NodePath
|
||
|
{
|
||
|
godot_node_path _node_path;
|
||
|
public:
|
||
|
NodePath()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
NodePath(const String &from)
|
||
|
{
|
||
|
godot_node_path_new(&_node_path, (godot_string *) &from);
|
||
|
}
|
||
|
|
||
|
String get_name(const int idx) const
|
||
|
{
|
||
|
godot_string str = godot_node_path_get_name(&_node_path, idx);
|
||
|
|
||
|
return *(String *) &str;
|
||
|
}
|
||
|
|
||
|
int get_name_count() const
|
||
|
{
|
||
|
return godot_node_path_get_name_count(&_node_path);
|
||
|
}
|
||
|
|
||
|
String get_property() const
|
||
|
{
|
||
|
godot_string str = godot_node_path_get_property(&_node_path);
|
||
|
return *(String *) &str;
|
||
|
}
|
||
|
|
||
|
String get_subname(const int idx) const
|
||
|
{
|
||
|
godot_string str = godot_node_path_get_subname(&_node_path, idx);
|
||
|
return *(String *) &str;
|
||
|
}
|
||
|
|
||
|
int get_subname_count() const
|
||
|
{
|
||
|
return godot_node_path_get_subname_count(&_node_path);
|
||
|
}
|
||
|
|
||
|
bool is_absolute() const
|
||
|
{
|
||
|
return godot_node_path_is_absolute(&_node_path);
|
||
|
}
|
||
|
|
||
|
bool is_empty() const
|
||
|
{
|
||
|
return godot_node_path_is_empty(&_node_path);
|
||
|
}
|
||
|
|
||
|
operator String() const
|
||
|
{
|
||
|
godot_string str = godot_node_path_as_string(&_node_path);
|
||
|
|
||
|
return *(String *) &str;
|
||
|
}
|
||
|
|
||
|
~NodePath()
|
||
|
{
|
||
|
godot_node_path_destroy(&_node_path);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif // NODEPATH_H
|