godot-cpp/cmake/common_compiler_flags.cmake

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#[=======================================================================[.rst:
Common Compiler Flags
---------------------
This file contains a single function to configure platform agnostic compiler
flags like optimization levels, warnings, and features. For platform specific
flags look to each of the ``cmake/<platform>.cmake`` files.
]=======================================================================]
#Generator Expression Helpers
set( IS_CLANG "$<CXX_COMPILER_ID:Clang>" )
set( IS_APPLECLANG "$<CXX_COMPILER_ID:AppleClang>" )
set( IS_GNU "$<CXX_COMPILER_ID:GNU>" )
set( IS_MSVC "$<CXX_COMPILER_ID:MSVC>" )
set( NOT_MSVC "$<NOT:$<CXX_COMPILER_ID:MSVC>>" )
set( GNU_LT_V8 "$<VERSION_LESS:$<CXX_COMPILER_VERSION>,8>" )
set( GNU_GE_V9 "$<VERSION_GREATER_EQUAL:$<CXX_COMPILER_VERSION>,9>" )
set( GNU_GT_V11 "$<VERSION_GREATER_EQUAL:$<CXX_COMPILER_VERSION>,11>" )
set( GNU_LT_V11 "$<VERSION_LESS:$<CXX_COMPILER_VERSION>,11>" )
set( GNU_GE_V12 "$<VERSION_GREATER_EQUAL:$<CXX_COMPILER_VERSION>,12>" )
set( HOT_RELOAD-UNSET "$<STREQUAL:${GODOT_USE_HOT_RELOAD},>")
set( DISABLE_EXCEPTIONS "$<BOOL:${GODOT_DISABLE_EXCEPTIONS}>")
function( common_compiler_flags TARGET_NAME )
set( IS_RELEASE "$<STREQUAL:${TARGET_NAME},template_release>")
set( DEBUG_FEATURES "$<OR:$<STREQUAL:${TARGET_NAME},template_debug>,$<STREQUAL:${TARGET_NAME},editor>>" )
set( HOT_RELOAD "$<IF:${HOT_RELOAD-UNSET},$<NOT:${IS_RELEASE}>,$<BOOL:${GODOT_USE_HOT_RELOAD}>>" )
set( DEBUG_SYMBOLS "$<BOOL:${GODOT_DEBUG_SYMBOLS}>" )
target_compile_features(${TARGET_NAME}
PUBLIC
cxx_std_17
)
# These compiler options reflect what is in godot/SConstruct.
target_compile_options( ${TARGET_NAME}
PUBLIC
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time.
$<${DISABLE_EXCEPTIONS}:
$<${NOT_MSVC}:-fno-exceptions>
>
$<$<NOT:${DISABLE_EXCEPTIONS}>:
$<${IS_MSVC}:/EHsc>
>
# Enabling Debug Symbols
$<${DEBUG_SYMBOLS}:
$<${IS_MSVC}: /Zi /FS>
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them.
$<${NOT_MSVC}:
-gdwarf-4
$<IF:${IS_DEV},-g3,-g2>
>
>
$<${IS_DEV}:
$<${NOT_MSVC}:-fno-omit-frame-pointer -O0 -g>
>
$<${HOT_RELOAD}:
$<${IS_GNU}:-fno-gnu-unique>
>
# MSVC only
$<${IS_MSVC}:
"/MP ${PROC_N}"
/W4
# Disable warnings which we don't plan to fix.
/wd4100 # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism.
/wd4127 # C4127 (conditional expression is constant)
/wd4201 # C4201 (non-standard nameless struct/union): Only relevant for C89.
/wd4244 # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale.
/wd4245
/wd4267
/wd4305 # C4305 (truncation): double to float or real_t, too hard to avoid.
/wd4514 # C4514 (unreferenced inline function has been removed)
/wd4714 # C4714 (function marked as __forceinline not inlined)
/wd4820 # C4820 (padding added after construct)
/utf-8
>
# Clang and GNU common options
$<$<OR:${IS_CLANG},${IS_GNU}>:
-Wall
-Wctor-dtor-privacy
-Wextra
-Wno-unused-parameter
-Wnon-virtual-dtor
-Wwrite-strings
>
# Clang only
$<${IS_CLANG}:
-Wimplicit-fallthrough
-Wno-ordered-compare-function-pointers
>
# GNU only
$<${IS_GNU}:
-Walloc-zero
-Wduplicated-branches
-Wduplicated-cond
-Wno-misleading-indentation
-Wplacement-new=1
-Wshadow-local
-Wstringop-overflow=4
# Bogus warning fixed in 8+.
$<${GNU_LT_V8}:-Wno-strict-overflow>
$<${GNU_GE_V9}:-Wattribute-alias=2>
# Broke on MethodBind templates before GCC 11.
$<${GNU_GT_V11}:-Wlogical-op>
# Regression in GCC 9/10, spams so much in our variadic templates that we need to outright disable it.
$<${GNU_LT_V11}:-Wno-type-limits>
# False positives in our error macros, see GH-58747.
$<${GNU_GE_V12}:-Wno-return-type>
>
)
target_compile_definitions(${TARGET_NAME}
PUBLIC
GDEXTENSION
# features
$<${DEBUG_FEATURES}:DEBUG_ENABLED DEBUG_METHODS_ENABLED>
$<${HOT_RELOAD}:HOT_RELOAD_ENABLED>
$<$<STREQUAL:${GODOT_PRECISION},double>:REAL_T_IS_DOUBLE>
$<${IS_MSVC}:$<${DISABLE_EXCEPTIONS}:_HAS_EXCEPTIONS=0>>
)
target_link_options( ${TARGET_NAME}
PUBLIC
$<${IS_MSVC}:
/WX # treat link warnings as errors.
/MANIFEST:NO # We dont need a manifest
>
$<${DEBUG_SYMBOLS}:$<${IS_MSVC}:/DEBUG:FULL>>
$<$<NOT:${DEBUG_SYMBOLS}>:
$<${IS_GNU}:-s>
$<${IS_CLANG}:-s>
$<${IS_APPLECLANG}:-Wl,-S -Wl,-x -Wl,-dead_strip>
>
)
endfunction()