godot-cpp/include/gen/StreamPeer.hpp

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#ifndef GODOT_CPP_STREAMPEER_HPP
#define GODOT_CPP_STREAMPEER_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Reference.hpp"
namespace godot {
class StreamPeer : public Reference {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "StreamPeer"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
// constants
// methods
Error put_data(const PoolByteArray data);
Array put_partial_data(const PoolByteArray data);
Array get_data(const int64_t bytes);
Array get_partial_data(const int64_t bytes);
int64_t get_available_bytes() const;
void set_big_endian(const bool enable);
bool is_big_endian_enabled() const;
void put_8(const int64_t value);
void put_u8(const int64_t value);
void put_16(const int64_t value);
void put_u16(const int64_t value);
void put_32(const int64_t value);
void put_u32(const int64_t value);
void put_64(const int64_t value);
void put_u64(const int64_t value);
void put_float(const double value);
void put_double(const double value);
void put_utf8_string(const String value);
void put_var(const Variant value);
int64_t get_8();
int64_t get_u8();
int64_t get_16();
int64_t get_u16();
int64_t get_32();
int64_t get_u32();
int64_t get_64();
int64_t get_u64();
double get_float();
double get_double();
String get_string(const int64_t bytes);
String get_utf8_string(const int64_t bytes);
Variant get_var();
};
}
#endif