2018-02-11 14:50:01 +00:00
|
|
|
#ifndef GODOT_CPP_PHYSICS2DSERVER_HPP
|
|
|
|
#define GODOT_CPP_PHYSICS2DSERVER_HPP
|
|
|
|
|
|
|
|
|
|
|
|
#include <gdnative_api_struct.gen.h>
|
|
|
|
#include <stdint.h>
|
|
|
|
|
|
|
|
#include <core/CoreTypes.hpp>
|
|
|
|
#include <core/Ref.hpp>
|
2018-05-13 12:39:32 +00:00
|
|
|
#include "Physics2DServer.hpp"
|
2018-02-11 14:50:01 +00:00
|
|
|
|
2018-05-13 12:39:32 +00:00
|
|
|
#include "Object.hpp"
|
2018-02-11 14:50:01 +00:00
|
|
|
namespace godot {
|
|
|
|
|
|
|
|
class Physics2DDirectSpaceState;
|
|
|
|
class Object;
|
|
|
|
class Physics2DTestMotionResult;
|
|
|
|
class Physics2DDirectBodyState;
|
|
|
|
|
|
|
|
class Physics2DServer : public Object {
|
|
|
|
static Physics2DServer *_singleton;
|
|
|
|
|
|
|
|
Physics2DServer();
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
static void *___get_type_tag();
|
|
|
|
static void *___get_base_type_tag();
|
|
|
|
static inline Physics2DServer *get_singleton()
|
|
|
|
{
|
|
|
|
if (!Physics2DServer::_singleton) {
|
|
|
|
Physics2DServer::_singleton = new Physics2DServer;
|
|
|
|
}
|
|
|
|
return Physics2DServer::_singleton;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline const char *___get_class_name() { return (const char *) "Physics2DServer"; }
|
|
|
|
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
|
|
|
|
|
|
|
|
// enums
|
|
|
|
enum ProcessInfo {
|
|
|
|
INFO_ACTIVE_OBJECTS = 0,
|
|
|
|
INFO_ISLAND_COUNT = 2,
|
|
|
|
INFO_COLLISION_PAIRS = 1,
|
|
|
|
};
|
|
|
|
enum AreaBodyStatus {
|
|
|
|
AREA_BODY_ADDED = 0,
|
|
|
|
AREA_BODY_REMOVED = 1,
|
|
|
|
};
|
|
|
|
enum DampedStringParam {
|
|
|
|
DAMPED_STRING_REST_LENGTH = 0,
|
|
|
|
DAMPED_STRING_STIFFNESS = 1,
|
|
|
|
DAMPED_STRING_DAMPING = 2,
|
|
|
|
};
|
|
|
|
enum BodyMode {
|
|
|
|
BODY_MODE_CHARACTER = 3,
|
|
|
|
BODY_MODE_STATIC = 0,
|
|
|
|
BODY_MODE_RIGID = 2,
|
|
|
|
BODY_MODE_KINEMATIC = 1,
|
|
|
|
};
|
|
|
|
enum ShapeType {
|
|
|
|
SHAPE_SEGMENT = 2,
|
|
|
|
SHAPE_RECTANGLE = 4,
|
|
|
|
SHAPE_LINE = 0,
|
|
|
|
SHAPE_CIRCLE = 3,
|
|
|
|
SHAPE_RAY = 1,
|
|
|
|
SHAPE_CONCAVE_POLYGON = 7,
|
|
|
|
SHAPE_CONVEX_POLYGON = 6,
|
|
|
|
SHAPE_CUSTOM = 8,
|
|
|
|
SHAPE_CAPSULE = 5,
|
|
|
|
};
|
|
|
|
enum JointParam {
|
|
|
|
JOINT_PARAM_MAX_FORCE = 2,
|
|
|
|
JOINT_PARAM_BIAS = 0,
|
|
|
|
JOINT_PARAM_MAX_BIAS = 1,
|
|
|
|
};
|
|
|
|
enum SpaceParameter {
|
|
|
|
SPACE_PARAM_BODY_TIME_TO_SLEEP = 5,
|
|
|
|
SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION = 2,
|
|
|
|
SPACE_PARAM_CONTACT_MAX_SEPARATION = 1,
|
|
|
|
SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD = 3,
|
|
|
|
SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD = 4,
|
|
|
|
SPACE_PARAM_CONTACT_RECYCLE_RADIUS = 0,
|
|
|
|
SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS = 6,
|
|
|
|
};
|
|
|
|
enum JointType {
|
|
|
|
JOINT_PIN = 0,
|
|
|
|
JOINT_DAMPED_SPRING = 2,
|
|
|
|
JOINT_GROOVE = 1,
|
|
|
|
};
|
|
|
|
enum CCDMode {
|
|
|
|
CCD_MODE_DISABLED = 0,
|
|
|
|
CCD_MODE_CAST_SHAPE = 2,
|
|
|
|
CCD_MODE_CAST_RAY = 1,
|
|
|
|
};
|
|
|
|
enum BodyState {
|
|
|
|
BODY_STATE_CAN_SLEEP = 4,
|
|
|
|
BODY_STATE_SLEEPING = 3,
|
|
|
|
BODY_STATE_LINEAR_VELOCITY = 1,
|
|
|
|
BODY_STATE_ANGULAR_VELOCITY = 2,
|
|
|
|
BODY_STATE_TRANSFORM = 0,
|
|
|
|
};
|
|
|
|
enum BodyParameter {
|
|
|
|
BODY_PARAM_GRAVITY_SCALE = 4,
|
|
|
|
BODY_PARAM_INERTIA = 3,
|
|
|
|
BODY_PARAM_FRICTION = 1,
|
|
|
|
BODY_PARAM_BOUNCE = 0,
|
|
|
|
BODY_PARAM_ANGULAR_DAMP = 6,
|
|
|
|
BODY_PARAM_MASS = 2,
|
|
|
|
BODY_PARAM_LINEAR_DAMP = 5,
|
|
|
|
BODY_PARAM_MAX = 7,
|
|
|
|
};
|
|
|
|
enum AreaSpaceOverrideMode {
|
|
|
|
AREA_SPACE_OVERRIDE_REPLACE = 3,
|
|
|
|
AREA_SPACE_OVERRIDE_DISABLED = 0,
|
|
|
|
AREA_SPACE_OVERRIDE_COMBINE_REPLACE = 2,
|
|
|
|
AREA_SPACE_OVERRIDE_COMBINE = 1,
|
|
|
|
AREA_SPACE_OVERRIDE_REPLACE_COMBINE = 4,
|
|
|
|
};
|
|
|
|
enum AreaParameter {
|
|
|
|
AREA_PARAM_ANGULAR_DAMP = 6,
|
|
|
|
AREA_PARAM_GRAVITY_DISTANCE_SCALE = 3,
|
|
|
|
AREA_PARAM_LINEAR_DAMP = 5,
|
|
|
|
AREA_PARAM_GRAVITY_POINT_ATTENUATION = 4,
|
|
|
|
AREA_PARAM_GRAVITY_IS_POINT = 2,
|
|
|
|
AREA_PARAM_GRAVITY = 0,
|
|
|
|
AREA_PARAM_GRAVITY_VECTOR = 1,
|
|
|
|
AREA_PARAM_PRIORITY = 7,
|
|
|
|
};
|
|
|
|
|
|
|
|
// constants
|
|
|
|
|
|
|
|
// methods
|
|
|
|
RID line_shape_create();
|
|
|
|
RID ray_shape_create();
|
|
|
|
RID segment_shape_create();
|
|
|
|
RID circle_shape_create();
|
|
|
|
RID rectangle_shape_create();
|
|
|
|
RID capsule_shape_create();
|
|
|
|
RID convex_polygon_shape_create();
|
|
|
|
RID concave_polygon_shape_create();
|
|
|
|
void shape_set_data(const RID shape, const Variant data);
|
|
|
|
Physics2DServer::ShapeType shape_get_type(const RID shape) const;
|
|
|
|
Variant shape_get_data(const RID shape) const;
|
|
|
|
RID space_create();
|
|
|
|
void space_set_active(const RID space, const bool active);
|
|
|
|
bool space_is_active(const RID space) const;
|
|
|
|
void space_set_param(const RID space, const int64_t param, const double value);
|
|
|
|
double space_get_param(const RID space, const int64_t param) const;
|
|
|
|
Physics2DDirectSpaceState *space_get_direct_state(const RID space);
|
|
|
|
RID area_create();
|
|
|
|
void area_set_space(const RID area, const RID space);
|
|
|
|
RID area_get_space(const RID area) const;
|
|
|
|
void area_set_space_override_mode(const RID area, const int64_t mode);
|
|
|
|
Physics2DServer::AreaSpaceOverrideMode area_get_space_override_mode(const RID area) const;
|
|
|
|
void area_add_shape(const RID area, const RID shape, const Transform2D transform = Transform2D());
|
|
|
|
void area_set_shape(const RID area, const int64_t shape_idx, const RID shape);
|
|
|
|
void area_set_shape_transform(const RID area, const int64_t shape_idx, const Transform2D transform);
|
|
|
|
void area_set_shape_disabled(const RID area, const int64_t shape_idx, const bool disable);
|
|
|
|
int64_t area_get_shape_count(const RID area) const;
|
|
|
|
RID area_get_shape(const RID area, const int64_t shape_idx) const;
|
|
|
|
Transform2D area_get_shape_transform(const RID area, const int64_t shape_idx) const;
|
|
|
|
void area_remove_shape(const RID area, const int64_t shape_idx);
|
|
|
|
void area_clear_shapes(const RID area);
|
|
|
|
void area_set_collision_layer(const RID area, const int64_t layer);
|
|
|
|
void area_set_collision_mask(const RID area, const int64_t mask);
|
|
|
|
void area_set_param(const RID area, const int64_t param, const Variant value);
|
|
|
|
void area_set_transform(const RID area, const Transform2D transform);
|
|
|
|
Variant area_get_param(const RID area, const int64_t param) const;
|
|
|
|
Transform2D area_get_transform(const RID area) const;
|
|
|
|
void area_attach_object_instance_id(const RID area, const int64_t id);
|
|
|
|
int64_t area_get_object_instance_id(const RID area) const;
|
|
|
|
void area_set_monitor_callback(const RID area, const Object *receiver, const String method);
|
|
|
|
RID body_create();
|
|
|
|
void body_set_space(const RID body, const RID space);
|
|
|
|
RID body_get_space(const RID body) const;
|
|
|
|
void body_set_mode(const RID body, const int64_t mode);
|
|
|
|
Physics2DServer::BodyMode body_get_mode(const RID body) const;
|
|
|
|
void body_add_shape(const RID body, const RID shape, const Transform2D transform = Transform2D());
|
|
|
|
void body_set_shape(const RID body, const int64_t shape_idx, const RID shape);
|
|
|
|
void body_set_shape_transform(const RID body, const int64_t shape_idx, const Transform2D transform);
|
|
|
|
void body_set_shape_metadata(const RID body, const int64_t shape_idx, const Variant metadata);
|
|
|
|
int64_t body_get_shape_count(const RID body) const;
|
|
|
|
RID body_get_shape(const RID body, const int64_t shape_idx) const;
|
|
|
|
Transform2D body_get_shape_transform(const RID body, const int64_t shape_idx) const;
|
|
|
|
Variant body_get_shape_metadata(const RID body, const int64_t shape_idx) const;
|
|
|
|
void body_remove_shape(const RID body, const int64_t shape_idx);
|
|
|
|
void body_clear_shapes(const RID body);
|
|
|
|
void body_set_shape_disabled(const RID body, const int64_t shape_idx, const bool disable);
|
|
|
|
void body_set_shape_as_one_way_collision(const RID body, const int64_t shape_idx, const bool enable);
|
|
|
|
void body_attach_object_instance_id(const RID body, const int64_t id);
|
|
|
|
int64_t body_get_object_instance_id(const RID body) const;
|
|
|
|
void body_set_continuous_collision_detection_mode(const RID body, const int64_t mode);
|
|
|
|
Physics2DServer::CCDMode body_get_continuous_collision_detection_mode(const RID body) const;
|
|
|
|
void body_set_collision_layer(const RID body, const int64_t layer);
|
|
|
|
int64_t body_get_collision_layer(const RID body) const;
|
|
|
|
void body_set_collision_mask(const RID body, const int64_t mask);
|
|
|
|
int64_t body_get_collision_mask(const RID body) const;
|
|
|
|
void body_set_param(const RID body, const int64_t param, const double value);
|
|
|
|
double body_get_param(const RID body, const int64_t param) const;
|
|
|
|
void body_set_state(const RID body, const int64_t state, const Variant value);
|
|
|
|
Variant body_get_state(const RID body, const int64_t state) const;
|
|
|
|
void body_apply_impulse(const RID body, const Vector2 position, const Vector2 impulse);
|
|
|
|
void body_add_force(const RID body, const Vector2 offset, const Vector2 force);
|
|
|
|
void body_set_axis_velocity(const RID body, const Vector2 axis_velocity);
|
|
|
|
void body_add_collision_exception(const RID body, const RID excepted_body);
|
|
|
|
void body_remove_collision_exception(const RID body, const RID excepted_body);
|
|
|
|
void body_set_max_contacts_reported(const RID body, const int64_t amount);
|
|
|
|
int64_t body_get_max_contacts_reported(const RID body) const;
|
|
|
|
void body_set_omit_force_integration(const RID body, const bool enable);
|
|
|
|
bool body_is_omitting_force_integration(const RID body) const;
|
|
|
|
void body_set_force_integration_callback(const RID body, const Object *receiver, const String method, const Variant userdata = Variant());
|
|
|
|
bool body_test_motion(const RID body, const Transform2D from, const Vector2 motion, const bool infinite_inertia, const double margin = 0.08, const Ref<Physics2DTestMotionResult> result = nullptr);
|
|
|
|
Physics2DDirectBodyState *body_get_direct_state(const RID body);
|
|
|
|
void joint_set_param(const RID joint, const int64_t param, const double value);
|
|
|
|
double joint_get_param(const RID joint, const int64_t param) const;
|
|
|
|
RID pin_joint_create(const Vector2 anchor, const RID body_a, const RID body_b = RID());
|
|
|
|
RID groove_joint_create(const Vector2 groove1_a, const Vector2 groove2_a, const Vector2 anchor_b, const RID body_a = RID(), const RID body_b = RID());
|
|
|
|
RID damped_spring_joint_create(const Vector2 anchor_a, const Vector2 anchor_b, const RID body_a, const RID body_b = RID());
|
|
|
|
void damped_string_joint_set_param(const RID joint, const int64_t param, const double value);
|
|
|
|
double damped_string_joint_get_param(const RID joint, const int64_t param) const;
|
|
|
|
Physics2DServer::JointType joint_get_type(const RID joint) const;
|
|
|
|
void free_rid(const RID rid);
|
|
|
|
void set_active(const bool active);
|
|
|
|
int64_t get_process_info(const int64_t process_info);
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|