godot-cpp/include/core/GodotGlobal.hpp

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#ifndef GODOT_GLOBAL_HPP
#define GODOT_GLOBAL_HPP
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#include <gdnative_api_struct.gen.h>
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#include "String.hpp"
namespace godot {
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extern "C" const godot_gdnative_api_struct *api;
class Godot {
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public:
static void print(const String& message);
static void print_warning(const String& description, const String& function, const String& file, int line);
static void print_error(const String& description, const String& function, const String& file, int line);
};
struct _RegisterState {
static void *nativescript_handle;
};
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}
#endif