2023-01-10 15:14:30 +00:00
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/**************************************************************************/
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/* builtin_ptrcall.hpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2021-08-02 16:34:47 +00:00
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2022-10-09 06:47:07 +00:00
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#ifndef GODOT_BUILTIN_PTRCALL_HPP
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#define GODOT_BUILTIN_PTRCALL_HPP
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2017-03-06 02:30:46 +00:00
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2022-12-13 23:40:17 +00:00
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#include <gdextension_interface.h>
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2017-03-06 02:30:46 +00:00
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2021-08-18 14:03:52 +00:00
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#include <array>
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2017-10-20 23:42:10 +00:00
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2017-03-06 02:30:46 +00:00
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namespace godot {
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2021-08-18 14:03:52 +00:00
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namespace internal {
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2017-03-06 02:30:46 +00:00
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2021-08-18 14:03:52 +00:00
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template <class... Args>
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2022-12-07 13:11:44 +00:00
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void _call_builtin_constructor(const GDExtensionPtrConstructor constructor, GDExtensionTypePtr base, Args... args) {
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std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
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2021-08-18 14:03:52 +00:00
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constructor(base, call_args.data());
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2017-03-06 02:30:46 +00:00
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}
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2021-08-18 14:03:52 +00:00
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template <class T, class... Args>
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2022-12-07 13:11:44 +00:00
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T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
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2021-08-18 14:03:52 +00:00
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T ret;
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2022-12-07 13:11:44 +00:00
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std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
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2021-08-18 14:03:52 +00:00
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method(base, call_args.data(), &ret, sizeof...(Args));
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return ret;
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2020-08-04 16:42:00 +00:00
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}
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2021-08-18 14:03:52 +00:00
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template <class... Args>
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2022-12-07 13:11:44 +00:00
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void _call_builtin_method_ptr_no_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
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std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
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2021-08-18 14:03:52 +00:00
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method(base, call_args.data(), nullptr, sizeof...(Args));
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2017-03-06 02:30:46 +00:00
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}
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2021-08-18 14:03:52 +00:00
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template <class T>
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2022-12-07 13:11:44 +00:00
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T _call_builtin_operator_ptr(const GDExtensionPtrOperatorEvaluator op, GDExtensionConstTypePtr left, GDExtensionConstTypePtr right) {
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2021-08-18 14:03:52 +00:00
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T ret;
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op(left, right, &ret);
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return ret;
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2018-01-20 18:37:23 +00:00
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}
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2021-08-18 14:03:52 +00:00
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template <class T>
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2022-12-07 13:11:44 +00:00
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T _call_builtin_ptr_getter(const GDExtensionPtrGetter getter, GDExtensionConstTypePtr base) {
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2021-08-18 14:03:52 +00:00
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T ret;
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getter(base, &ret);
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return ret;
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2018-01-20 18:37:23 +00:00
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}
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2021-08-18 14:03:52 +00:00
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} // namespace internal
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2018-01-20 18:37:23 +00:00
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2018-11-23 22:09:41 +00:00
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} // namespace godot
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2021-08-18 14:03:52 +00:00
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2022-10-09 06:47:07 +00:00
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#endif // GODOT_BUILTIN_PTRCALL_HPP
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