2018-02-11 14:50:01 +00:00
|
|
|
#ifndef GODOT_CPP_NODE2D_HPP
|
|
|
|
#define GODOT_CPP_NODE2D_HPP
|
|
|
|
|
|
|
|
|
|
|
|
#include <gdnative_api_struct.gen.h>
|
|
|
|
#include <stdint.h>
|
|
|
|
|
|
|
|
#include <core/CoreTypes.hpp>
|
|
|
|
#include <core/Ref.hpp>
|
|
|
|
|
2018-05-13 12:39:32 +00:00
|
|
|
#include "CanvasItem.hpp"
|
2018-02-11 14:50:01 +00:00
|
|
|
namespace godot {
|
|
|
|
|
|
|
|
class Object;
|
|
|
|
|
|
|
|
class Node2D : public CanvasItem {
|
|
|
|
public:
|
|
|
|
|
|
|
|
static void *___get_type_tag();
|
|
|
|
static void *___get_base_type_tag();
|
|
|
|
static inline const char *___get_class_name() { return (const char *) "Node2D"; }
|
|
|
|
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
|
|
|
|
|
|
|
|
// enums
|
|
|
|
|
|
|
|
// constants
|
|
|
|
|
|
|
|
|
|
|
|
static Node2D *_new();
|
|
|
|
|
|
|
|
// methods
|
|
|
|
void set_position(const Vector2 position);
|
|
|
|
void set_rotation(const double radians);
|
|
|
|
void set_rotation_degrees(const double degrees);
|
|
|
|
void set_scale(const Vector2 scale);
|
|
|
|
Vector2 get_position() const;
|
|
|
|
double get_rotation() const;
|
|
|
|
double get_rotation_degrees() const;
|
|
|
|
Vector2 get_scale() const;
|
|
|
|
void rotate(const double radians);
|
|
|
|
void move_local_x(const double delta, const bool scaled = false);
|
|
|
|
void move_local_y(const double delta, const bool scaled = false);
|
|
|
|
void translate(const Vector2 offset);
|
|
|
|
void global_translate(const Vector2 offset);
|
|
|
|
void apply_scale(const Vector2 ratio);
|
|
|
|
void set_global_position(const Vector2 position);
|
|
|
|
Vector2 get_global_position() const;
|
|
|
|
void set_global_rotation(const double radians);
|
|
|
|
double get_global_rotation() const;
|
|
|
|
void set_global_rotation_degrees(const double degrees);
|
|
|
|
double get_global_rotation_degrees() const;
|
|
|
|
void set_global_scale(const Vector2 scale);
|
|
|
|
Vector2 get_global_scale() const;
|
|
|
|
void set_transform(const Transform2D xform);
|
|
|
|
void set_global_transform(const Transform2D xform);
|
|
|
|
void look_at(const Vector2 point);
|
|
|
|
double get_angle_to(const Vector2 point) const;
|
|
|
|
Vector2 to_local(const Vector2 global_point) const;
|
|
|
|
Vector2 to_global(const Vector2 local_point) const;
|
|
|
|
void set_z_index(const int64_t z_index);
|
|
|
|
int64_t get_z_index() const;
|
|
|
|
void set_z_as_relative(const bool enable);
|
|
|
|
bool is_z_relative() const;
|
|
|
|
Transform2D get_relative_transform_to_parent(const Object *parent) const;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|