40 lines
844 B
C++
40 lines
844 B
C++
|
#ifndef GODOT_CPP_LISTENER_HPP
|
||
|
#define GODOT_CPP_LISTENER_HPP
|
||
|
|
||
|
|
||
|
#include <gdnative_api_struct.gen.h>
|
||
|
#include <stdint.h>
|
||
|
|
||
|
#include <core/CoreTypes.hpp>
|
||
|
#include <core/Ref.hpp>
|
||
|
|
||
|
#include <Spatial.hpp>
|
||
|
namespace godot {
|
||
|
|
||
|
|
||
|
class Listener : public Spatial {
|
||
|
public:
|
||
|
|
||
|
static void *___get_type_tag();
|
||
|
static void *___get_base_type_tag();
|
||
|
static inline const char *___get_class_name() { return (const char *) "Listener"; }
|
||
|
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
|
||
|
|
||
|
// enums
|
||
|
|
||
|
// constants
|
||
|
|
||
|
|
||
|
static Listener *_new();
|
||
|
|
||
|
// methods
|
||
|
void make_current();
|
||
|
void clear_current();
|
||
|
bool is_current() const;
|
||
|
Transform get_listener_transform() const;
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif
|