godot-cpp/include/gen/Tabs.hpp

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#ifndef GODOT_CPP_TABS_HPP
#define GODOT_CPP_TABS_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Tabs.hpp"
#include "Control.hpp"
namespace godot {
class InputEvent;
class Texture;
class Tabs : public Control {
public:
static void *___get_type_tag();
static void *___get_base_type_tag();
static inline const char *___get_class_name() { return (const char *) "Tabs"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
// enums
enum CloseButtonDisplayPolicy {
CLOSE_BUTTON_MAX = 3,
CLOSE_BUTTON_SHOW_ACTIVE_ONLY = 1,
CLOSE_BUTTON_SHOW_ALWAYS = 2,
CLOSE_BUTTON_SHOW_NEVER = 0,
};
enum TabAlign {
ALIGN_MAX = 3,
ALIGN_LEFT = 0,
ALIGN_CENTER = 1,
ALIGN_RIGHT = 2,
};
// constants
static Tabs *_new();
// methods
void _gui_input(const Ref<InputEvent> arg0);
int64_t get_tab_count() const;
void set_current_tab(const int64_t tab_idx);
int64_t get_current_tab() const;
void set_tab_title(const int64_t tab_idx, const String title);
String get_tab_title(const int64_t tab_idx) const;
void set_tab_icon(const int64_t tab_idx, const Ref<Texture> icon);
Ref<Texture> get_tab_icon(const int64_t tab_idx) const;
void set_tab_disabled(const int64_t tab_idx, const bool disabled);
bool get_tab_disabled(const int64_t tab_idx) const;
void remove_tab(const int64_t tab_idx);
void add_tab(const String title = "", const Ref<Texture> icon = nullptr);
void set_tab_align(const int64_t align);
Tabs::TabAlign get_tab_align() const;
int64_t get_tab_offset() const;
bool get_offset_buttons_visible() const;
void ensure_tab_visible(const int64_t idx);
Rect2 get_tab_rect(const int64_t tab_idx) const;
void move_tab(const int64_t from, const int64_t to);
void set_tab_close_display_policy(const int64_t policy);
Tabs::CloseButtonDisplayPolicy get_tab_close_display_policy() const;
void set_scrolling_enabled(const bool enabled);
bool get_scrolling_enabled() const;
void set_drag_to_rearrange_enabled(const bool enabled);
bool get_drag_to_rearrange_enabled() const;
void set_tabs_rearrange_group(const int64_t group_id);
int64_t get_tabs_rearrange_group() const;
};
}
#endif