2018-02-11 14:50:01 +00:00
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#ifndef GODOT_CPP_POPUPMENU_HPP
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#define GODOT_CPP_POPUPMENU_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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2018-05-13 12:39:32 +00:00
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#include "Popup.hpp"
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2018-02-11 14:50:01 +00:00
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namespace godot {
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class InputEvent;
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class Texture;
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class ShortCut;
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class PopupMenu : public Popup {
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public:
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static void *___get_type_tag();
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static void *___get_base_type_tag();
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static inline const char *___get_class_name() { return (const char *) "PopupMenu"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o); }
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// enums
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// constants
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static PopupMenu *_new();
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// methods
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void _gui_input(const Ref<InputEvent> arg0);
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void add_icon_item(const Ref<Texture> texture, const String label, const int64_t id = -1, const int64_t accel = 0);
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void add_item(const String label, const int64_t id = -1, const int64_t accel = 0);
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void add_icon_check_item(const Ref<Texture> texture, const String label, const int64_t id = -1, const int64_t accel = 0);
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void add_check_item(const String label, const int64_t id = -1, const int64_t accel = 0);
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void add_radio_check_item(const String label, const int64_t id = -1, const int64_t accel = 0);
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void add_submenu_item(const String label, const String submenu, const int64_t id = -1);
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void add_icon_shortcut(const Ref<Texture> texture, const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
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void add_shortcut(const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
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void add_icon_check_shortcut(const Ref<Texture> texture, const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
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void add_check_shortcut(const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
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void add_radio_check_shortcut(const Ref<ShortCut> shortcut, const int64_t id = -1, const bool global = false);
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void set_item_text(const int64_t idx, const String text);
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void set_item_icon(const int64_t idx, const Ref<Texture> icon);
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void set_item_checked(const int64_t idx, const bool checked);
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void set_item_id(const int64_t idx, const int64_t id);
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void set_item_accelerator(const int64_t idx, const int64_t accel);
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void set_item_metadata(const int64_t idx, const Variant metadata);
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void set_item_disabled(const int64_t idx, const bool disabled);
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void set_item_submenu(const int64_t idx, const String submenu);
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void set_item_as_separator(const int64_t idx, const bool enable);
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void set_item_as_checkable(const int64_t idx, const bool enable);
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void set_item_as_radio_checkable(const int64_t idx, const bool enable);
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void set_item_tooltip(const int64_t idx, const String tooltip);
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void set_item_shortcut(const int64_t idx, const Ref<ShortCut> shortcut, const bool global = false);
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void set_item_multistate(const int64_t idx, const int64_t state);
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void toggle_item_checked(const int64_t idx);
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void toggle_item_multistate(const int64_t idx);
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String get_item_text(const int64_t idx) const;
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Ref<Texture> get_item_icon(const int64_t idx) const;
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bool is_item_checked(const int64_t idx) const;
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int64_t get_item_id(const int64_t idx) const;
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int64_t get_item_index(const int64_t id) const;
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int64_t get_item_accelerator(const int64_t idx) const;
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Variant get_item_metadata(const int64_t idx) const;
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bool is_item_disabled(const int64_t idx) const;
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String get_item_submenu(const int64_t idx) const;
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bool is_item_separator(const int64_t idx) const;
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bool is_item_checkable(const int64_t idx) const;
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bool is_item_radio_checkable(const int64_t idx) const;
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String get_item_tooltip(const int64_t idx) const;
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Ref<ShortCut> get_item_shortcut(const int64_t idx) const;
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int64_t get_item_count() const;
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void remove_item(const int64_t idx);
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void add_separator();
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void clear();
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void _set_items(const Array arg0);
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Array _get_items() const;
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void set_hide_on_item_selection(const bool enable);
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bool is_hide_on_item_selection() const;
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void set_hide_on_checkable_item_selection(const bool enable);
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bool is_hide_on_checkable_item_selection() const;
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void set_hide_on_state_item_selection(const bool enable);
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bool is_hide_on_state_item_selection() const;
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void _submenu_timeout();
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};
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}
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#endif
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