17 lines
193 B
C++
17 lines
193 B
C++
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#ifndef WRAPPED_HPP
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#define WRAPPED_HPP
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#include <gdnative/gdnative.h>
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namespace godot {
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class _Wrapped {
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public:
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godot_object *_owner;
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const void *_type_tag;
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};
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}
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#endif // WRAPPED_HPP
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