godot-cpp/misc/scripts/make_tarball.sh

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#!/bin/sh
if [ ! -e "version.py" ]; then
echo "This script should be ran from the root folder of the Godot repository."
exit 1
fi
while getopts "h?sv:g:" opt; do
case "$opt" in
h|\?)
echo "Usage: $0 [OPTIONS...]"
echo
echo " -s script friendly file name (godot.tar.gz)"
echo " -v godot version for file name (e.g. 4.0-stable)"
echo " -g git treeish to archive (e.g. master)"
echo
exit 1
;;
s)
script_friendly_name=1
;;
v)
godot_version=$OPTARG
;;
g)
git_treeish=$OPTARG
;;
esac
done
if [ ! -z "$git_treeish" ]; then
HEAD=$(git rev-parse $git_treeish)
else
HEAD=$(git rev-parse HEAD)
fi
if [ ! -z "$script_friendly_name" ]; then
NAME=godot
else
if [ ! -z "$godot_version" ]; then
NAME=godot-$godot_version
else
NAME=godot-$HEAD
fi
fi
CURDIR=$(pwd)
TMPDIR=$(mktemp -d -t godot-XXXXXX)
echo "Generating tarball for revision $HEAD with folder name '$NAME'."
echo
echo "The tarball will be written to the parent folder:"
echo " $(dirname $CURDIR)/$NAME.tar.gz"
git archive $HEAD --prefix=$NAME/ -o $TMPDIR/$NAME.tar
# Adding custom .git/HEAD to tarball so that we can generate VERSION_HASH.
cd $TMPDIR
mkdir -p $NAME/.git
echo $HEAD > $NAME/.git/HEAD
tar -uf $NAME.tar $NAME
cd $CURDIR
gzip -c $TMPDIR/$NAME.tar > ../$NAME.tar.gz
rm -rf $TMPDIR