65 lines
1.7 KiB
Python
65 lines
1.7 KiB
Python
#!/usr/bin/env python
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import os
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import sys
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from methods import print_error
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libname = "EXTENSION-NAME"
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projectdir = "demo"
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localEnv = Environment(tools=["default"], PLATFORM="")
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customs = ["custom.py"]
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customs = [os.path.abspath(path) for path in customs]
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opts = Variables(customs, ARGUMENTS)
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opts.Update(localEnv)
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Help(opts.GenerateHelpText(localEnv))
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env = localEnv.Clone()
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submodule_initialized = False
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dir_name = 'godot-cpp'
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if os.path.isdir(dir_name):
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if os.listdir(dir_name):
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submodule_initialized = True
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if not submodule_initialized:
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print_error("""godot-cpp is not available within this folder, as Git submodules haven't been initialized.
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Run the following command to download godot-cpp:
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git submodule update --init --recursive""")
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sys.exit(1)
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env = SConscript("godot-cpp/SConstruct", {"env": env, "customs": customs})
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env.Append(CPPPATH=["src/"])
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sources = Glob("src/*.cpp")
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if env["target"] in ["editor", "template_debug"]:
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try:
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doc_data = env.GodotCPPDocData("src/gen/doc_data.gen.cpp", source=Glob("doc_classes/*.xml"))
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sources.append(doc_data)
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except AttributeError:
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print("Not including class reference as we're targeting a pre-4.3 baseline.")
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file = "{}{}{}".format(libname, env["suffix"], env["SHLIBSUFFIX"])
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filepath = ""
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if env["platform"] == "macos" or env["platform"] == "ios":
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filepath = "{}.framework/".format(env["platform"])
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file = "{}.{}.{}".format(libname, env["platform"], env["target"])
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libraryfile = "bin/{}/{}{}".format(env["platform"], filepath, file)
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library = env.SharedLibrary(
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libraryfile,
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source=sources,
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)
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copy = env.InstallAs("{}/bin/{}/{}lib{}".format(projectdir, env["platform"], filepath, file), library)
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default_args = [library, copy]
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Default(*default_args)
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