145 lines
4.1 KiB
YAML
145 lines
4.1 KiB
YAML
name: Build GDExtension
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on:
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workflow_call:
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push:
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env:
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LIBNAME: example
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jobs:
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build:
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strategy:
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fail-fast: false
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matrix:
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include:
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- platform: linux
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float-precision: single
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arch: x86_64
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os: ubuntu-20.04
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- platform: windows
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float-precision: single
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arch: x86_32
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os: windows-latest
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- platform: windows
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float-precision: single
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arch: x86_64
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os: windows-latest
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- platform: macos
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float-precision: single
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arch: universal
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os: macos-latest
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- platform: android
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float-precision: single
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arch: arm64
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os: ubuntu-20.04
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- platform: android
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float-precision: single
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arch: arm32
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os: ubuntu-20.04
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- platform: android
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float-precision: single
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arch: x86_64
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os: ubuntu-20.04
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- platform: android
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float-precision: single
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arch: x86_32
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os: ubuntu-20.04
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- platform: ios
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float-precision: single
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arch: arm64
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os: macos-latest
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- platform: web
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float-precision: single
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arch: wasm32
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os: ubuntu-20.04
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- platform: linux
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float-precision: double
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arch: x86_64
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os: ubuntu-20.04
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- platform: windows
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float-precision: double
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arch: x86_32
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os: windows-latest
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- platform: windows
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float-precision: double
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arch: x86_64
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os: windows-latest
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- platform: macos
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float-precision: double
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arch: universal
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os: macos-latest
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- platform: android
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float-precision: double
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arch: arm64
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os: ubuntu-20.04
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- platform: android
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float-precision: double
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arch: arm32
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os: ubuntu-20.04
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- platform: android
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float-precision: double
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arch: x86_64
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os: ubuntu-20.04
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- platform: android
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float-precision: double
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arch: x86_32
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os: ubuntu-20.04
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- platform: ios
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float-precision: double
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arch: arm64
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os: macos-latest
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- platform: web
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float-precision: double
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arch: wasm32
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os: ubuntu-20.04
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runs-on: ${{ matrix.os }}
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steps:
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- name: Checkout
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uses: actions/checkout@v3
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with:
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submodules: true
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fetch-depth: 0
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# Lint
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#- name: Setup clang-format
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# shell: bash
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# run: |
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# python -m pip install clang-format
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#- name: Run clang-format
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# shell: bash
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# run: |
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# clang-format src/** --dry-run --Werror
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# Build
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- name: 🔗 GDExtension Build
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uses: ./.github/actions/build
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with:
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platform: ${{ matrix.platform }}
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arch: ${{ matrix.arch }}
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godot-cpp-location: godot-cpp
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float-precision: ${{ matrix.float-precision }}
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build-target-type: template_release
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# Sign
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- name: Mac Sign
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if: ${{ matrix.platform == 'macos' }}
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uses: ./.github/actions/sign
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with:
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FRAMEWORK_PATH: bin/macos/macos.framework
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APPLE_CERT_BASE64: ${{ secrets.APPLE_CERT_BASE64 }}
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APPLE_CERT_PASSWORD: ${{ secrets.APPLE_CERT_PASSWORD }}
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APPLE_DEV_PASSWORD: ${{ secrets.APPLE_DEV_PASSWORD }}
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APPLE_DEV_ID: ${{ secrets.APPLE_DEV_ID }}
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APPLE_DEV_TEAM_ID: ${{ secrets.APPLE_DEV_TEAM_ID }}
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APPLE_DEV_APP_ID: ${{ secrets.APPLE_DEV_APP_ID }}
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- name: Windows - Delete compilation files
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if: ${{ matrix.platform == 'windows' }}
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shell: pwsh
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run: |
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Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force
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- name: Upload Artifact
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uses: actions/upload-artifact@v3
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with:
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name: godot-cpp-template
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path: |
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${{ github.workspace }}/bin/**
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