54 lines
2.1 KiB
YAML
54 lines
2.1 KiB
YAML
name: GDExtension Build
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description: Build GDExtension
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inputs:
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platform:
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required: true
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description: Target platform.
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arch:
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required: true
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description: Target architecture.
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float-precision:
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default: 'single'
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description: Float precision (single or double).
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build-target-type:
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default: 'template_debug'
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description: Build type (template_debug or template_release).
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scons-cache:
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default: '.scons-cache/'
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description: Scons cache folder name, relative to each scons directory. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
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em_version:
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default: 3.1.62
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description: Emscripten version.
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em-cache-directory:
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default: emsdk-cache
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description: Emscripten cache directory.
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gdextension-directory:
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default: ''
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description: Location of the gdextension project within the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
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runs:
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using: composite
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steps:
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- name: Setup godot-cpp
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uses: ./.github/actions/setup-godot-cpp
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with:
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platform: ${{ matrix.platform }}
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em-version: ${{ inputs.em_version }}
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em-cache-directory: ${{ inputs.em-cache-directory }}.${{ inputs.float-precision }}.${{ inputs.build-target-type }}
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# Build
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- name: Cache .scons_cache
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uses: actions/cache@v4
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with:
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path: |
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${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
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key: ${{ inputs.platform }}_${{ inputs.arch }}_${{ inputs.float-precision }}_${{ inputs.build-target-type }}_cache
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# Build gdextension
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- name: Build GDExtension Debug Build
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shell: sh
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env:
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SCONS_CACHE: ${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
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run: |
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scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} precision=${{ inputs.float-precision }}
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working-directory: ${{ inputs.gdextension-directory }}
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