[configuration] entry_symbol = "example_library_init" compatibility_minimum = "4.1" [libraries] ; Relative paths ensure that our GDExtension can be placed anywhere in the project directory. macos.debug = "./macos/macos.framework/libEXTENSION-NAME.macos.template_debug" macos.release = "./macos/macos.framework/libEXTENSION-NAME.macos.template_release" ios.debug = "./ios/ios.framework/libEXTENSION-NAME.ios.template_debug" ios.release = "./ios/ios.framework/libEXTENSION-NAME.ios.template_release" windows.debug.x86_32 = "./windows/libEXTENSION-NAME.windows.template_debug.x86_32.dll" windows.release.x86_32 = "./windows/libEXTENSION-NAME.windows.template_release.x86_32.dll" windows.debug.x86_64 = "./windows/libEXTENSION-NAME.windows.template_debug.x86_64.dll" windows.release.x86_64 = "./windows/libEXTENSION-NAME.windows.template_release.x86_64.dll" linux.debug.x86_64 = "./linux/libEXTENSION-NAME.linux.template_debug.x86_64.so" linux.release.x86_64 = "./linux/libEXTENSION-NAME.linux.template_release.x86_64.so" linux.debug.arm64 = "./linux/libEXTENSION-NAME.linux.template_debug.arm64.so" linux.release.arm64 = "./linux/libEXTENSION-NAME.linux.template_release.arm64.so" linux.debug.rv64 = "./linux/libEXTENSION-NAME.linux.template_debug.rv64.so" linux.release.rv64 = "./linux/libEXTENSION-NAME.linux.template_release.rv64.so" android.debug.x86_64 = "./android/libEXTENSION-NAME.android.template_debug.x86_64.so" android.release.x86_64 = "./android/libEXTENSION-NAME.android.template_release.x86_64.so" android.debug.arm64 = "./android/libEXTENSION-NAME.android.template_debug.arm64.so" android.release.arm64 = "./android/libEXTENSION-NAME.android.template_release.arm64.so"